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So now there's a issue with closers
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So now there's a issue with closers
I've played 3 QC games post this last patch and here are the last 3 CPU closer decisions: Nats closer starts the 9th, gives up 1 hit and 1 walk, gets next 2 guys out and is pulled for Oliver Perez to face a RIGHTY. Angels A's Cam is the closer, comes in the 8th and they take him out in the ninth for setup man. 3rd game was identical to first, yanked closer in the 9th with 2 outs. This game is a friggin mess. Everything was good for me prior to this last patch. I'm over this now. Every single time you think things are fixed something else gets broken. This year is a complete buggy mess.
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Re: So now there's a issue with closers
Im about games into my Franchise and saw this for the first time today on QC.Comment
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Re: So now there's a issue with closers
this is why you should pitch of QM every save situation in game that you interact with. I once saw three consecutive BSV in QM with 3 run-leads !!!!
I also suggest that you can QM until tying run is at-at or on base. then, play game and lower difficulty to VETERAN to avoid cheap CPU comebacks.Comment
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Re: So now there's a issue with closers
I've never had this issue before. This really blows. Are there any workarounds. I was finally so excited that everything was fixed and now this
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So now there's a issue with closers
Thanks. Since this was originally posted before the most recent patch, it must be coming from QC. I went back to playing QC after patch 5. Prior to that I was playing full games. I'm going to try going back to full games and see if I experience the same closer issue. The QA at SCEA is a complete disaster. This is the worst version they have ever released.
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Re: So now there's a issue with closers
This year's game has a lot of issues but this isn't one of them. They made the game more realistic by instituting more severe penalties when a pitcher reaches a certain point in stamina.
Also I don't use quick counts but to figure out what people were complaining about I played a few innings in quick counts. The pitch count on the screen during the game is not accurate. If you want to see the actual pitch count hit the options button, click on stats - pitcher analysis. You will see his actual pitch count is higher than the pitch count displayed during the game.
The CPU pulled him because his stamina reached a point where he was going to decline significantly and probably he also had low confidence. The CPU pulled him because the replacement at that point had higher attributes.≡Comment
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Re: So now there's a issue with closers
Closers getting pulled happen in baseball. The best team in baseball, the Astros, have done it on a few occassions when Giles (or whoever the closer of the day is) is struggling. Baseball is an ever evolving game and closers are not a sure thing to stay in when struggling or fatigued as they were even just a few short years ago.Comment
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Re: So now there's a issue with closers
Closers getting pulled happen in baseball. The best team in baseball, the Astros, have done it on a few occassions when Giles (or whoever the closer of the day is) is struggling. Baseball is an ever evolving game and closers are not a sure thing to stay in when struggling or fatigued as they were even just a few short years ago.
Seriously, let's take the blinders off for a second. Not questioning closers getting pulled in general. I'm fairly well versed in the semantics of baseball. Putting a closer in during the 8th inning and then removing him before he even faced a batter in the 9th isn't a new baseball fade. The logic is broken. I wish it weren't broken, but it is
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Re: So now there's a issue with closers
It's not just QC. I play HoF and they overdid the the RP hook and under-did? the SP hook. Also, the patches have screwed my franchise. I had contact and power perfect, but now I need .5 slider values to replicate what I had.....long time shower here
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Re: So now there's a issue with closers
this is why you should pitch of QM every save situation in game that you interact with. I once saw three consecutive BSV in QM with 3 run-leads !!!!
I also suggest that you can QM until tying run is at-at or on base. then, play game and lower difficulty to VETERAN to avoid cheap CPU comebacks.Comment
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Re: So now there's a issue with closers
Not just specific to QC. In RttS, a closer (I forget which team it was) came in the 9th with their team winning. The batter before me got a hit and I walked to put men on 1st and 2nd with 1 out. The CPU then brought in another reliever.est 1978
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Re: So now there's a issue with closers
This year's game has a lot of issues but this isn't one of them. They made the game more realistic by instituting more severe penalties when a pitcher reaches a certain point in stamina.
Also I don't use quick counts but to figure out what people were complaining about I played a few innings in quick counts. The pitch count on the screen during the game is not accurate. If you want to see the actual pitch count hit the options button, click on stats - pitcher analysis. You will see his actual pitch count is higher than the pitch count displayed during the game.
The CPU pulled him because his stamina reached a point where he was going to decline significantly and probably he also had low confidence. The CPU pulled him because the replacement at that point had higher attributes.Last edited by CleveCluby; 05-16-2017, 01:46 PM.When I do something right, No one ever remembers.
When I do something wrong, No one ever forgets.!Comment
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what have you seen in QM CleveClubby and SV/BSV ?
I am now to QM every game and just pitch when I want too.
I never hit and am also using two controllers and manage both SP IP and then shut off one controller when I decide to pull one of the SP's.
You will sometimes see ruined box score if you enter a game w/ two controllers active.
When I pitch SV situation, I may bump back to AS - but I currently pitch all SV situations on Veteran level.
I am going to raise all Closers sta. to 50 and see how that goes in QM.
Your thoughts ?
Thanks for your wisdomComment
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