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  • #1
    RogerDodger
    MVP
    • Sep 2016
    • 1082

    Difficulty vs. Slider question


    When the CPU pitcher has me in an 0-2 count I'd expect him to be pitching the corners and avoid anything that could be hit over the plate. Instead I've just had a CPU pitcher throw me three successive pitches down the middle of the plate on an 0-2 count. What is the best way to change this while appreciating that of course different pitchers have different abilities.

    Do I make the hitting more difficult? (does that simply make it harder to hit rather than adjust how the pitcher delivers the ball)

    Do I adjust the sliders for CPU pitching and if so which one?
  • #2
    TheWarmWind
    MVP
    • Apr 2015
    • 2620

    Re: Difficulty vs. Slider question


    Re: Difficulty vs. Slider question

    Yeah CPU pitchers are in the zone way to aggressively at lower difficulty levels, especially Veteran and below.

    You can either turn up the difficulty or turn down the CPU Strike Frequency slider.

    The CPU strike frequency slider determines how often a pitcher pitches to a corner as opposed to just trying to get a strike. It is tuned way too high on lower difficulty levels.

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    • #3
      RogerDodger
      MVP
      • Sep 2016
      • 1082

      Re: Difficulty vs. Slider question


      Re: Difficulty vs. Slider question

      Originally posted by TheWarmWind
      Yeah CPU pitchers are in the zone way to aggressively at lower difficulty levels, especially Veteran and below.

      You can either turn up the difficulty or turn down the CPU Strike Frequency slider.

      The CPU strike frequency slider determines how often a pitcher pitches to a corner as opposed to just trying to get a strike. It is tuned way too high on lower difficulty levels.
      Thank You. I will definitely be giving that a try. There are plenty of sliders for which I commend SCEA, sometimes it's just a matter of knowing which one will get you the result.

      Comment

      • #4
        Cletus
        MVP
        • Oct 2004
        • 1771

        Re: Difficulty vs. Slider question


        Re: Difficulty vs. Slider question

        Originally posted by TheWarmWind
        Yeah CPU pitchers are in the zone way to aggressively at lower difficulty levels, especially Veteran and below.

        You can either turn up the difficulty or turn down the CPU Strike Frequency slider.

        The CPU strike frequency slider determines how often a pitcher pitches to a corner as opposed to just trying to get a strike. It is tuned way too high on lower difficulty levels.
        So it controls where a pitcher pitches to instead of how much control pitchers have? Will good control pitchers hit corners and ones with terrible control miss the corners?
        PSN:BrrbisBrr

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        • #5
          Armor and Sword
          The Lama
          • Sep 2010
          • 21834

          Re: Difficulty vs. Slider question


          Re: Difficulty vs. Slider question

          Originally posted by Cletus
          So it controls where a pitcher pitches to instead of how much control pitchers have? Will good control pitchers hit corners and ones with terrible control miss the corners?
          That is correct.
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          • #6
            RogerDodger
            MVP
            • Sep 2016
            • 1082

            Re: Difficulty vs. Slider question


            Re: Difficulty vs. Slider question

            Originally posted by Armor and Sword
            That is correct.
            That's exactly what I want to achieve. I still want to differentiate good pitchers from weaker ones and I didn't want to mess with the overall difficulty in case it had unintended consequences because overall I'm quite happy with how my game is set up.

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            • #7
              Cletus
              MVP
              • Oct 2004
              • 1771

              Re: Difficulty vs. Slider question


              Re: Difficulty vs. Slider question

              Sorry to hijack the thread. I'm using the adaptive difficulty thing and since i've moved up to veteran all of my hits are line drives, hard ground balls or homeruns. I miss the bloops, ducksnorts and slow rollers. What should I reduce? Power?
              PSN:BrrbisBrr

              Comment

              • #8
                RogerDodger
                MVP
                • Sep 2016
                • 1082

                Re: Difficulty vs. Slider question


                Re: Difficulty vs. Slider question

                Originally posted by Cletus
                Sorry to hijack the thread. I'm using the adaptive difficulty thing and since i've moved up to veteran all of my hits are line drives, hard ground balls or homeruns. I miss the bloops, ducksnorts and slow rollers. What should I reduce? Power?
                The solid hits slider would be my best guess. When you turn that up you get fewer fly balls so reversing that slider should have the opposite effect.

                Comment

                • #9
                  forme95
                  MVP
                  • Nov 2013
                  • 3118

                  Re: Difficulty vs. Slider question


                  Re: Difficulty vs. Slider question

                  Originally posted by Cletus
                  Sorry to hijack the thread. I'm using the adaptive difficulty thing and since i've moved up to veteran all of my hits are line drives, hard ground balls or homeruns. I miss the bloops, ducksnorts and slow rollers. What should I reduce? Power?
                  Power is how the ball comes off the bat. Balls will go farther faster (IE bat speed, exit velocity)

                  Solid hit: is how well the ball is tracked to the bat by the hitter and how much of the bat he can get on the ball.

                  WarmWind has great explanations of each slider, if you go to the slider thread and see his slider set. They really helped fine tune my set which is Armors set for the most part which is also I great base to start with.
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                  • #10
                    TheWarmWind
                    MVP
                    • Apr 2015
                    • 2620

                    Re: Difficulty vs. Slider question


                    Re: Difficulty vs. Slider question

                    Originally posted by Cletus
                    So it controls where a pitcher pitches to instead of how much control pitchers have? Will good control pitchers hit corners and ones with terrible control miss the corners?
                    To add to Armor's answer, yes it will increase pitcher differentiation. Good pitchers (and even some bad ones just having a good day) will give you nothing on the right setting. I'm currently playing on Veteran, with CPU Strike Frequency at 1.

                    Comment

                    • #11
                      a bit outside
                      Banned
                      • Jun 2017
                      • 187

                      Re: Difficulty vs. Slider question


                      Re: Difficulty vs. Slider question

                      And I have kept my streak going......by learning something new everyday.

                      Comment

                      • #12
                        Cletus
                        MVP
                        • Oct 2004
                        • 1771

                        Re: Difficulty vs. Slider question


                        Re: Difficulty vs. Slider question

                        Originally posted by forme95
                        Power is how the ball comes off the bat. Balls will go farther faster (IE bat speed, exit velocity)

                        Solid hit: is how well the ball is tracked to the bat by the hitter and how much of the bat he can get on the ball.

                        WarmWind has great explanations of each slider, if you go to the slider thread and see his slider set. They really helped fine tune my set which is Armors set for the most part which is also I great base to start with.
                        Thanks that helped a little bit. I will have to dig in and try some things. When I was on rookie+ I would get 6 runs on 20 hits, too many of each but a good variety. I moved up to veteran and got 3 runs on 4 hits with 1 double and 2 home runs and a bunch of atom balls. The double I hit even was a line drive that seemed to carry forever. So it sounds like the solid hits slider, because my power seems ok. The homeruns I hit were realistic (all balls up in the zone, 1 i pulled, 1 I was late on and it went the other way and one was in the right center power alley by a power hitter on an offspeed pitch.) Thanks for the help, guys.

                        I lowered solid hit to 2 and strike down to 1. I beat the Padres 10-2, leveled up to vet + on batting. Freddie Freeman had 3 homeruns. One was a moonshot, one was a bomb over the stands at Atlanta's park and the third was a shot in right center. I drew two walks, so everything is looking good for me. Still hit 4 homeruns in the game, but all of the pitches were belt high so it felt real.
                        Last edited by Cletus; 12-31-2017, 06:40 PM.
                        PSN:BrrbisBrr

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