1. Hitting
2. Catcher Urgency
3. Pitcher Urgency
4. Tagging
5. Not really mentioned, but graphics looked improved when compared to '17
Hitting to me has been the biggest problem with MLB The Show since I started playing the series back in 2012 or 2013. I have posted many times on OS how I feel like something is just "off" but I could never quite put my finger on it.
It seems like the devs have made a huge effort this year to both correct hitting and explain why you may or may not be getting the results you want on a consistent basis, which is great.
However, I feel like their explanation was concentrated solely on PCI placement and Zone Hitting. I have also talked extensively on OS as to why I prefer Directional Hitting, and how I feel it better emulates a hitter's natural reaction to hitting a baseball when compared to Zone.
So I am hoping either via OS or in one of their upcoming streams they discuss how the PCI placement is determined when using Directional Hitting. Directional Hitting basically positions the PCI in its optimal location (game's opinion) based on the direction you press the stick, but how does it determine if more of the center of the PCI should be on the ball (line drive) or if more of the top (pop-up) or bottom (grounder) should be on the ball?
Now that PCI is explained a little more, I can see how Zone Hitting puts the user more in control of the outcome, but I still feel like it is a mini-game within the game that does not really represent how you swing a bat in real life. So while I appreciate the demonstration, the added context, and even the level of control Zone brings to the game....Directional Hitting represents real life to me, but the way its implemented in the game still leaves me feeling like the "PCI" placement that the CPU is determining for you is a crap shoot.
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