Instant Replay at every base

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  • countryboy
    Growing pains
    • Sep 2003
    • 52726

    #16
    Re: Instant Replay at every base

    Originally posted by Belkbuzze
    I don’t get why it’s that much difficult... I’m no coder either so take it with a grain of salt!

    But, shouldn’t it be as easy as adding a simple layer over miss calls?

    I guess missed calls is, logically, something like :

    If delta between ball in glove/foot on bag is smaller than x, then divide umpire skill (if they have variable skill) by delta, result is the probability of a missed call.

    Replay is extremely easy. On delta lower than z, enable challenging the play. If missed call, reverse, if not, stand.

    What I am not understanding?
    I'm no coder either, but I'm guessing that if it were as simple as you think, then it would've been implemented into the game already.
    Last edited by countryboy; 02-18-2018, 09:09 AM. Reason: spelling
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

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    • nemesis04
      RIP Ty My Buddy
      • Feb 2004
      • 13530

      #17
      Re: Instant Replay at every base

      Originally posted by Belkbuzze
      I don’t get why it’s that much difficult... I’m no coder either so take it with a grain of salt!

      But, shouldn’t it be as easy as adding a simple layer over miss calls?

      I guess missed calls is, logically, something like :

      If delta between ball in glove/foot on bag is smaller than x, then divide umpire skill (if they have variable skill) by delta, result is the probability of a missed call.

      Replay is extremely easy. On delta lower than z, enable challenging the play. If missed call, reverse, if not, stand.

      What I am not understanding?
      First base is the most straight foward situation in regards to a challenge. The other bases around the diamond are way more dynamic. Most of those involve slides and tags. Up until now the tagging in the show was very suspect, actually we still need to see it in action for a while to see how accurate it really is. With all the different ways to slide and tag at a base you would have to build inaccuracy into the system which i am sure is not as easy as you are making it to be.

      Ultimately I would think they would have to weigh if entering it in the game is worth the resources invested. If that was the sole game play improvement one year would that please the masses? I know I would not be thrilled.
      “The saddest part of life is when someone who gave you your best memories becomes a memory”

      Comment

      • IamAdderlyn
        Rookie
        • Dec 2012
        • 450

        #18
        Re: Instant Replay at every base

        Originally posted by nemesis04
        Ultimately I would think they would have to weigh if entering it in the game is worth the resources invested. If that was the sole game play improvement one year would that please the masses? I know I would not be thrilled.
        I understand and respect that but, come on, the replays has become such important right now. If next year they decide to expand the replays system and let us argue calls (ask for the replay manually) I'd more than happy.



        Sent from my LG-H872PR using Tapatalk

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        • nemesis04
          RIP Ty My Buddy
          • Feb 2004
          • 13530

          #19
          Re: Instant Replay at every base

          Originally posted by IamAdderlyn
          I understand and respect that but, come on, the replays has become such important right now. If next year they decide to expand the replays system and let us argue calls (ask for the replay manually) I'd more than happy.



          Sent from my LG-H872PR using Tapatalk
          It might be important in the real MLB to correct the human element but in the video game side we really don't need it as we can set it to perfect calls. I can see people wanting it for the entertainment factor but to get an accurate result we don't.
          Last edited by nemesis04; 02-18-2018, 05:03 PM. Reason: Spelling
          “The saddest part of life is when someone who gave you your best memories becomes a memory”

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          • NAFBUC
            ShowTime!
            • Feb 2008
            • 1277

            #20
            Re: Instant Replay at every base

            That is all on SDS for not finishing the replay system and updating when changes are made by MLB. (even if they are a year late). Why not hold them accountable instead of 'lets just take it out attitude'.

            What is going to happen with the 'pace of play' changes in future years. We can just say, it is to hard for SDS to code and we will have another baseball gamplay feature missing. Why stop there..... we have gameplay cut down to the bones with shortened foul balls, homerun animations, ballpark views etc.

            Now we are talking about 3 inning baseball games and just play a 'phase' of franchise!

            Comment

            • Caulfield
              Hall Of Fame
              • Apr 2011
              • 10986

              #21
              Re: Instant Replay at every base

              Originally posted by nemesis04
              It might be important in the real MLB to correct the human element but in the video game side we really don't need it as we can set it to perfect calls. I can see people wanting it for the entertainment factor but to get an accurate result we don't.
              Yeah, I'd want it more for the entertainment factor, to even more closely resemble real life. I'd also want instant replay to get it wrong occasionally like IRL, maybe something like once every 20-25 times (4-5%). But even then we dont really need that. There are too many other things I'd personally want first.
              OSFM23 - Building Better Baseball - OSFM23

              A Work in Progress

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              • countryboy
                Growing pains
                • Sep 2003
                • 52726

                #22
                Re: Instant Replay at every base

                Originally posted by NAFBUC
                That is all on SDS for not finishing the replay system and updating when changes are made by MLB. (even if they are a year late). Why not hold them accountable instead of 'lets just take it out attitude'.

                What is going to happen with the 'pace of play' changes in future years. We can just say, it is to hard for SDS to code and we will have another baseball gamplay feature missing. Why stop there..... we have gameplay cut down to the bones with shortened foul balls, homerun animations, ballpark views etc.

                Now we are talking about 3 inning baseball games and just play a 'phase' of franchise!
                So you would be ok with them taking an entire development cycle and doing nothing but expanding the replay/challenge system?
                I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                I miss the old days of Operation Sports :(


                Louisville Cardinals/St.Louis Cardinals

                Comment

                • UNIT180
                  Rookie
                  • Feb 2018
                  • 110

                  #23
                  Re: Instant Replay at every base

                  I think it is way more important then a rain delay cut scene which in my opinion is smoke and mirrors in its current form. Replay comes with strategy, and can actually affect the outcome of a game. challenges adds another dimension to game play unlike a rain delay cut scene.

                  Comment

                  • Caulfield
                    Hall Of Fame
                    • Apr 2011
                    • 10986

                    #24
                    Re: Instant Replay at every base

                    Originally posted by UNIT180
                    I think it is way more important then a rain delay cut scene which in my opinion is smoke and mirrors in its current form. Replay comes with strategy, and can actually affect the outcome of a game. challenges adds another dimension to game play unlike a rain delay cut scene.
                    Did they already say rain delays wont affect pitcher stamina?
                    OSFM23 - Building Better Baseball - OSFM23

                    A Work in Progress

                    Comment

                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52726

                      #25
                      Re: Instant Replay at every base

                      What I don't understand about the need for expanded replay is that you can already set the game to not make mistakes when determining if a player is out or safe at a base. So if you're ultimate goal in having replay is that all of the calls are right, you have that option.

                      Or if you are wanting the game to make mistakes, miss calls, on the base paths, you have that option as well.

                      IMO, having an expanded replay just adds a "gimmick", or extra step, to achieving those two goals.
                      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                      I miss the old days of Operation Sports :(


                      Louisville Cardinals/St.Louis Cardinals

                      Comment

                      • wellred
                        Banned
                        • Sep 2016
                        • 233

                        #26
                        Re: Instant Replay at every base

                        Originally posted by countryboy
                        What I don't understand about the need for expanded replay is that you can already set the game to not make mistakes when determining if a player is out or safe at a base. So if you're ultimate goal in having replay is that all of the calls are right, you have that option.

                        Or if you are wanting the game to make mistakes, miss calls, on the base paths, you have that option as well.

                        IMO, having an expanded replay just adds a "gimmick", or extra step, to achieving those two goals.
                        Why have pitchers that need to warm up in the game? Even if they come in the game auto warmed up the result is the same.

                        Because it adds to the strategic value and is a better representation of the true game, both of those elements are what baseball is all about and what the fans want. Having all calls be immaculate and having the ability to correct mistakes that the AI is programmed to make is not the same thing nor will it always achieve the same results. Because we can make mistakes in challenging a play and lose our ability to challenge because we're human beings, which is what the AI should also be trying to emulate.

                        You can argue whether the development time needed warrants the measure that it would enhance the product, which the devs do for a whole lot of things people routinely want, but the argument you're actually making here is bad.

                        Comment

                        • countryboy
                          Growing pains
                          • Sep 2003
                          • 52726

                          #27
                          Re: Instant Replay at every base

                          Originally posted by wellred
                          Why have pitchers that need to warm up in the game? Even if they come in the game auto warmed up the result is the same.

                          Because it adds to the strategic value and is a better representation of the true game, both of those elements are what baseball is all about and what the fans want. Having all calls be immaculate and having the ability to correct mistakes that the AI is programmed to make is not the same thing nor will it always achieve the same results. Because we can make mistakes in challenging a play and lose our ability to challenge because we're human beings, which is what the AI should also be trying to emulate.

                          You can argue whether the development time needed warrants the measure that it would enhance the product, which the devs do for a whole lot of things people routinely want, but the argument you're actually making here is bad.

                          Actually it’s not the same. When you manually warm up pitchers you have to allow time for them to get warm. So there is the possibility that a struggling pitcher will give up another big hit or big run while waiting for a pitcher to get warm. If you auto warm, the minute you want to make a change you can.

                          I get what you’re saying, I just don’t see the need for it in a video game, when we have the ability to either have perfect calls or sometimes imperfect calls. I understand the human error factor of making a poor challenge but how does that translate over CPU teams? Do they make an error in judgment sometimes when deciding to challenge a play?

                          IMO the time it would take, according to the devs, to implement all the different scenarios isn’t worth it.





                          Sent from my iPhone using Operation Sports
                          I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                          I miss the old days of Operation Sports :(


                          Louisville Cardinals/St.Louis Cardinals

                          Comment

                          • Bobhead
                            Pro
                            • Mar 2011
                            • 4926

                            #28
                            Re: Instant Replay at every base

                            Originally posted by Belkbuzze
                            I don’t get why it’s that much difficult... I’m no coder either so take it with a grain of salt!

                            But, shouldn’t it be as easy as adding a simple layer over miss calls?

                            I guess missed calls is, logically, something like :

                            If delta between ball in glove/foot on bag is smaller than x, then divide umpire skill (if they have variable skill) by delta, result is the probability of a missed call.

                            Replay is extremely easy. On delta lower than z, enable challenging the play. If missed call, reverse, if not, stand.

                            What I am not understanding?
                            The challenge would be in handling the environment after an overturned call. In real life baseball, umpires will sometimes have to place runners based on their own judgement and things like that. I think that's the element The Show would have trouble replicating: replays with other runners on base.

                            I agree with many here. My preference is to have a true-to-life replay system... but if they can't (or won't) do it properly, it should just be removed. What we have now is incredibly annoying. Every time it happens I both get annoyed at the waste of time (since the cutscene can't be skipped), and reminded that The Show half-did something and left it that way for 3 years.

                            I would enjoy it much more if I just never saw one of those first base replays ever again.

                            Comment

                            • wellred
                              Banned
                              • Sep 2016
                              • 233

                              #29
                              Re: Instant Replay at every base

                              Originally posted by countryboy
                              Actually it’s not the same. When you manually warm up pitchers you have to allow time for them to get warm. So there is the possibility that a struggling pitcher will give up another big hit or big run while waiting for a pitcher to get warm. If you auto warm, the minute you want to make a change you can.

                              I get what you’re saying, I just don’t see the need for it in a video game, when we have the ability to either have perfect calls or sometimes imperfect calls. I understand the human error factor of making a poor challenge but how does that translate over CPU teams? Do they make an error in judgment sometimes when deciding to challenge a play?

                              IMO the time it would take, according to the devs, to implement all the different scenarios isn’t worth it.





                              Sent from my iPhone using Operation Sports
                              You can warm up a reliever instantly if you happen to forget or have an emergency, warming up a pitcher and then mound visit will make him "instantly ready" so it's every bit of much as a contrived mechanic that doesn't effectively change the dynamic or the outcome, it just changes the way you get to the result. The point is it's a mechanic that doesn't have any impact on the game provided you use it correctly which is pretty much a 1:1 comparison for your argument about how the replay system won't change anything provided you use the mechanic correctly.

                              And obviously yes, for a fully fleshed out replay system to work effectively the CPU would also have to be programmed to make poor challenges at times.

                              I'm not disagreeing with the idea that it would take more effort than it is worth. That's really subjective. Like I said, the devs say that about a lot of things so it's easy to use that as a catch all position for probably anything you could ask for. I was addressing your claim that it wouldn't change any of the outcomes during the course of a game. If it was done correctly, it absolutely could change the outcome of games, just as it does IRL.
                              Last edited by wellred; 02-18-2018, 04:08 PM.

                              Comment

                              • bcruise
                                Hall Of Fame
                                • Mar 2004
                                • 23274

                                #30
                                Re: Instant Replay at every base

                                Originally posted by Bobhead
                                I would enjoy it much more if I just never saw one of those first base replays ever again.
                                You know that if you turn "Umpire Missed Calls" off in the settings you won't see them right?

                                Turning that off is like MLB's ideal world where all the base calls are made correctly - i.e what SHOULD happen with replay (but doesn't in reality).

                                Sent from my SM-G930P using Operation Sports mobile app

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