Instant Replay at every base
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I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis Cardinals -
Re: Instant Replay at every base
I don’t get why it’s that much difficult... I’m no coder either so take it with a grain of salt!
But, shouldn’t it be as easy as adding a simple layer over miss calls?
I guess missed calls is, logically, something like :
If delta between ball in glove/foot on bag is smaller than x, then divide umpire skill (if they have variable skill) by delta, result is the probability of a missed call.
Replay is extremely easy. On delta lower than z, enable challenging the play. If missed call, reverse, if not, stand.
What I am not understanding?
Ultimately I would think they would have to weigh if entering it in the game is worth the resources invested. If that was the sole game play improvement one year would that please the masses? I know I would not be thrilled.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Instant Replay at every base
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Re: Instant Replay at every base
It might be important in the real MLB to correct the human element but in the video game side we really don't need it as we can set it to perfect calls. I can see people wanting it for the entertainment factor but to get an accurate result we don't.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Instant Replay at every base
That is all on SDS for not finishing the replay system and updating when changes are made by MLB. (even if they are a year late). Why not hold them accountable instead of 'lets just take it out attitude'.
What is going to happen with the 'pace of play' changes in future years. We can just say, it is to hard for SDS to code and we will have another baseball gamplay feature missing. Why stop there..... we have gameplay cut down to the bones with shortened foul balls, homerun animations, ballpark views etc.
Now we are talking about 3 inning baseball games and just play a 'phase' of franchise!Comment
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Re: Instant Replay at every base
Yeah, I'd want it more for the entertainment factor, to even more closely resemble real life. I'd also want instant replay to get it wrong occasionally like IRL, maybe something like once every 20-25 times (4-5%). But even then we dont really need that. There are too many other things I'd personally want first.OSFM23 - Building Better Baseball - OSFM23
A Work in ProgressComment
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Re: Instant Replay at every base
That is all on SDS for not finishing the replay system and updating when changes are made by MLB. (even if they are a year late). Why not hold them accountable instead of 'lets just take it out attitude'.
What is going to happen with the 'pace of play' changes in future years. We can just say, it is to hard for SDS to code and we will have another baseball gamplay feature missing. Why stop there..... we have gameplay cut down to the bones with shortened foul balls, homerun animations, ballpark views etc.
Now we are talking about 3 inning baseball games and just play a 'phase' of franchise!I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: Instant Replay at every base
I think it is way more important then a rain delay cut scene which in my opinion is smoke and mirrors in its current form. Replay comes with strategy, and can actually affect the outcome of a game. challenges adds another dimension to game play unlike a rain delay cut scene.Comment
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Re: Instant Replay at every base
I think it is way more important then a rain delay cut scene which in my opinion is smoke and mirrors in its current form. Replay comes with strategy, and can actually affect the outcome of a game. challenges adds another dimension to game play unlike a rain delay cut scene.OSFM23 - Building Better Baseball - OSFM23
A Work in ProgressComment
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Re: Instant Replay at every base
What I don't understand about the need for expanded replay is that you can already set the game to not make mistakes when determining if a player is out or safe at a base. So if you're ultimate goal in having replay is that all of the calls are right, you have that option.
Or if you are wanting the game to make mistakes, miss calls, on the base paths, you have that option as well.
IMO, having an expanded replay just adds a "gimmick", or extra step, to achieving those two goals.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: Instant Replay at every base
What I don't understand about the need for expanded replay is that you can already set the game to not make mistakes when determining if a player is out or safe at a base. So if you're ultimate goal in having replay is that all of the calls are right, you have that option.
Or if you are wanting the game to make mistakes, miss calls, on the base paths, you have that option as well.
IMO, having an expanded replay just adds a "gimmick", or extra step, to achieving those two goals.
Because it adds to the strategic value and is a better representation of the true game, both of those elements are what baseball is all about and what the fans want. Having all calls be immaculate and having the ability to correct mistakes that the AI is programmed to make is not the same thing nor will it always achieve the same results. Because we can make mistakes in challenging a play and lose our ability to challenge because we're human beings, which is what the AI should also be trying to emulate.
You can argue whether the development time needed warrants the measure that it would enhance the product, which the devs do for a whole lot of things people routinely want, but the argument you're actually making here is bad.Comment
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Re: Instant Replay at every base
Why have pitchers that need to warm up in the game? Even if they come in the game auto warmed up the result is the same.
Because it adds to the strategic value and is a better representation of the true game, both of those elements are what baseball is all about and what the fans want. Having all calls be immaculate and having the ability to correct mistakes that the AI is programmed to make is not the same thing nor will it always achieve the same results. Because we can make mistakes in challenging a play and lose our ability to challenge because we're human beings, which is what the AI should also be trying to emulate.
You can argue whether the development time needed warrants the measure that it would enhance the product, which the devs do for a whole lot of things people routinely want, but the argument you're actually making here is bad.
Actually it’s not the same. When you manually warm up pitchers you have to allow time for them to get warm. So there is the possibility that a struggling pitcher will give up another big hit or big run while waiting for a pitcher to get warm. If you auto warm, the minute you want to make a change you can.
I get what you’re saying, I just don’t see the need for it in a video game, when we have the ability to either have perfect calls or sometimes imperfect calls. I understand the human error factor of making a poor challenge but how does that translate over CPU teams? Do they make an error in judgment sometimes when deciding to challenge a play?
IMO the time it would take, according to the devs, to implement all the different scenarios isn’t worth it.
Sent from my iPhone using Operation SportsI can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: Instant Replay at every base
I don’t get why it’s that much difficult... I’m no coder either so take it with a grain of salt!
But, shouldn’t it be as easy as adding a simple layer over miss calls?
I guess missed calls is, logically, something like :
If delta between ball in glove/foot on bag is smaller than x, then divide umpire skill (if they have variable skill) by delta, result is the probability of a missed call.
Replay is extremely easy. On delta lower than z, enable challenging the play. If missed call, reverse, if not, stand.
What I am not understanding?
I agree with many here. My preference is to have a true-to-life replay system... but if they can't (or won't) do it properly, it should just be removed. What we have now is incredibly annoying. Every time it happens I both get annoyed at the waste of time (since the cutscene can't be skipped), and reminded that The Show half-did something and left it that way for 3 years.
I would enjoy it much more if I just never saw one of those first base replays ever again.Comment
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Re: Instant Replay at every base
Actually it’s not the same. When you manually warm up pitchers you have to allow time for them to get warm. So there is the possibility that a struggling pitcher will give up another big hit or big run while waiting for a pitcher to get warm. If you auto warm, the minute you want to make a change you can.
I get what you’re saying, I just don’t see the need for it in a video game, when we have the ability to either have perfect calls or sometimes imperfect calls. I understand the human error factor of making a poor challenge but how does that translate over CPU teams? Do they make an error in judgment sometimes when deciding to challenge a play?
IMO the time it would take, according to the devs, to implement all the different scenarios isn’t worth it.
Sent from my iPhone using Operation Sports
And obviously yes, for a fully fleshed out replay system to work effectively the CPU would also have to be programmed to make poor challenges at times.
I'm not disagreeing with the idea that it would take more effort than it is worth. That's really subjective. Like I said, the devs say that about a lot of things so it's easy to use that as a catch all position for probably anything you could ask for. I was addressing your claim that it wouldn't change any of the outcomes during the course of a game. If it was done correctly, it absolutely could change the outcome of games, just as it does IRL.Last edited by wellred; 02-18-2018, 04:08 PM.Comment
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Re: Instant Replay at every base
Turning that off is like MLB's ideal world where all the base calls are made correctly - i.e what SHOULD happen with replay (but doesn't in reality).
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