Feelings about manually editing ratings?

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  • MoneyMan17
    Rookie
    • Jan 2017
    • 336

    #1

    Feelings about manually editing ratings?

    I've wondered about this for a long time and don't think I have ever seen it discussed on here.

    I was wanting to know what everybody thinks about manually editing players ratings to make it, in your opinion, more realistic.

    Is it a hard no and you are dead set against ever touching a single rating no matter what and taking what the game gives you? Or is it totally acceptable to edit a players ratings if you feel they are drastically over or underperforming based on real life? Or somewhere in between? Is it ok in some certain situations?

    For example, I believe Aaron Judge began last season with power ratings in the 70s. So would you feel ok going in midseason and bumping them up to 90s?

    Or what about a scenario where a guy doesn't necessarily over perform in the way Judge did but you just feel he isn't rated fairly or accurately? An example of this would be that I feel in '18 Didi Gregorius is vastly underrated. He broke Derek Jeter's record for home runs in a season by a Yankee SS and his power ratings are 58 vs righties and 40 vs lefties. IMO he should be over 70 vs right and over 60 vs left.

    What do you all do and how does everyone feel about it? I personally will give a player a bump if there is a huge difference in their in game performance vs real life, but I always do feel a little guilty about it.

    Interested to hear what others think about this.
  • My993C2
    MVP
    • Sep 2012
    • 1588

    #2
    Re: Feelings about manually editing ratings?

    I've done this in the past and I actually think I made it worse. One of the lessons I have learned over the years is to not compare the results of my games with the real world. With that said, I did lower Ohtani in MLB 18 to be a 72 OVR. Until he can prove that he can actually pitch at the major league level in the real world, I don't want him skewing the results of my Franchise.

    Comment

    • coach422001
      MVP
      • Aug 2008
      • 1492

      #3
      Re: Feelings about manually editing ratings?

      Originally posted by MoneyMan17
      I've wondered about this for a long time and don't think I have ever seen it discussed on here.

      I was wanting to know what everybody thinks about manually editing players ratings to make it, in your opinion, more realistic.

      Is it a hard no and you are dead set against ever touching a single rating no matter what and taking what the game gives you? Or is it totally acceptable to edit a players ratings if you feel they are drastically over or underperforming based on real life? Or somewhere in between? Is it ok in some certain situations?

      For example, I believe Aaron Judge began last season with power ratings in the 70s. So would you feel ok going in midseason and bumping them up to 90s?

      Or what about a scenario where a guy doesn't necessarily over perform in the way Judge did but you just feel he isn't rated fairly or accurately? An example of this would be that I feel in '18 Didi Gregorius is vastly underrated. He broke Derek Jeter's record for home runs in a season by a Yankee SS and his power ratings are 58 vs righties and 40 vs lefties. IMO he should be over 70 vs right and over 60 vs left.

      What do you all do and how does everyone feel about it? I personally will give a player a bump if there is a huge difference in their in game performance vs real life, but I always do feel a little guilty about it.

      Interested to hear what others think about this.
      I guess it depends on what kind of game you have going but I'll tell you how I look at it in my situation.

      First: its a video game. If you purchased the game to play for your entertainment you should be able to do what you wish to enjoy it. I've seen a few threads for the various sports games about what it 'right' or 'wrong' vs the CPU....it's just a game. If you are playing against other people and giving yourself an unfair edge that's different, but for your own enjoyment just set up the game as you wish. Ok, i'll get off my soapbox now.

      For me I play franchise only, I control all 30 teams but generally manage the Yankee lineup. I've carried the franchise over from 14 with an OS roster so while doing a good job not everything is as realistic as it could be. So Judge was in the system and eventually last year got to AAA and MLB. As I saw his progression in real-life, I did up his power and vision (I think). Likewise over the years as I saw players like Correa and Altuve come to maturity I have tweak their ratings as well. I will do the same over the years with draft picks that have come into my game (re-named per real-life picks) and mature with particular traits (a great glove no stick player will get improved fielding but I'll take his batting traits down a bit). However I generally don't touch guys like Didi who have had a track record in my franchise even if they have a breakout year in real life. Some guys do get better over time that does not reflect real life but that's just how it is. Others decline so fast in the game. Of course playing with the most recent rosters you hope would be more close to real-life so if they missed on Judge or Didi or Benentendi (sp?) it makes sense to edit a bit anyone you see fit.


      Hope that helps. Like I said if you aren't taking advantage others in your game play then I think altering the game for your own enjoyment is fine. It is YOUR game, after all.

      Comment

      • HighCmpPct
        Denny 3K
        • Oct 2011
        • 3589

        #4
        Re: Feelings about manually editing ratings?

        I'll mainly just edit like physical attributes of guys usually.

        Like speed, arm strength, etc.

        The only time I bump up the hitting or pitching ratings is if they are having a really good season in my chises. Their performance in the outside world has no bearing on mine.

        So for example let's use Acuna Jr. On the roster I currently have he's like all 60s in hitting, so if he was to be raking come say June or July or so I'd probably bump him up a little.

        Or if a guy like say Aaron Judge starts struggling and keeps struggling in like say June or July I'd bump him down.

        Join us in the 3K Gaming Discord for the best Sim Sports Setups!!
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        • franch1se
          All Star
          • Apr 2004
          • 9058

          #5
          Re: Feelings about manually editing ratings?

          I did edit some Padre players but only minor things that were very off. For example, Spangenbergs speed needed a big boosting, as did Renfroe's arm.

          Comment

          • MoneyMan17
            Rookie
            • Jan 2017
            • 336

            #6
            Re: Feelings about manually editing ratings?

            Originally posted by HighCmpPct
            I'll mainly just edit like physical attributes of guys usually.

            Like speed, arm strength, etc.

            The only time I bump up the hitting or pitching ratings is if they are having a really good season in my chises. Their performance in the outside world has no bearing on mine.

            So for example let's use Acuna Jr. On the roster I currently have he's like all 60s in hitting, so if he was to be raking come say June or July or so I'd probably bump him up a little.

            Or if a guy like say Aaron Judge starts struggling and keeps struggling in like say June or July I'd bump him down.
            I don't understand the logic behind this? Making a struggling player even worse and a hot player even better??? Doesn't make sense to me

            Comment

            • Comduklakis
              MVP
              • Oct 2005
              • 1887

              #7
              Re: Feelings about manually editing ratings?

              do whatever you want to make the game more enjoyable for you. If that means editing Dixon Machado to a 99 power rating or Judge to a 99 contact rating, more power to you.

              Some like realism, some like different types of games. On Madden I'm constantly worrying about realism, trying to get games to be 24-21 with realistic stats, etc. On the other hand my brother is happy to go 16-0 every season with the Raiders and throw for 6000 yards, have a rusher with 2500 yards, etc.

              No one way is correct.
              http://www.operationsports.com/forum...y-cant-we.html

              http://www.operationsports.com/forum...ow-2012-a.html

              Comment

              • TheCoastIsBen
                Rookie
                • Jan 2017
                • 87

                #8
                Re: Feelings about manually editing ratings?

                I usually only do it at the start of a franchise. Theres just always a few players who I feel should be corrected. I.e. last year I changed Byron Buxton to a 99 SPD. I try to keep it realistic for the most part.

                Sent from my VS996 using Operation Sports mobile app

                Comment

                • HighCmpPct
                  Denny 3K
                  • Oct 2011
                  • 3589

                  #9
                  Re: Feelings about manually editing ratings?

                  Originally posted by MoneyMan17
                  I don't understand the logic behind this? Making a struggling player even worse and a hot player even better??? Doesn't make sense to me
                  What's not to understand do you think a struggling player has done something to deserve getting his ratings improved? He's struggling.

                  If Judge hits. .200 this year with 10 HRs do you think his ratings will go up so he does better or do they go down? I'm very confused what is baffling you on this.

                  Join us in the 3K Gaming Discord for the best Sim Sports Setups!!
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                  • Jsmitty
                    Rookie
                    • Feb 2015
                    • 168

                    #10
                    Re: Feelings about manually editing ratings?

                    I do this all the time. Like the guys said, it’s a game. I want realism but like Judge started last year at 74 and ends at 90. And now starts this year at a 93. They definitely missed on him. Buxton is another. I don’t understand the arm strength stat at all. Brett Phillips from the Brewers last year has the hardest outfield throw on statcast at 104.6 or something and they gave him a 74 arm. That’s bad. I say change as much as you think you need and you can always change it back or lower if you find out it’s not totally true.

                    I hope they give us the 125 rating for franchise stats next year. Here’s why. Someone like Griffey or Bonds should have a 99 power but someone like Judge or Stanton should be higher not because of more HRs but because of exit velo and distance. Bonds hit 73 and none farther than 450 or 460 probably. Same with contact. Altuve with high 90’s contact and a guy like Gwynn or Cobb needs to be 125. To get closer to the 400 avg. But same for arm and speed.

                    I love to hear others do what I’ve been doing for years. I thought I was the only Mlb nerd doing this crap.


                    Sent from my iPhone using Operation Sports

                    Comment

                    • bspring3
                      Where is A-Aron
                      • Jul 2012
                      • 260

                      #11
                      Re: Feelings about manually editing ratings?

                      There are only two things I have historically changed and continue to change: pitcher stamina and potential.

                      With pitcher stamina not progressing and only regressing, I go through and edit everyone to at least 70 stamina to ensure prospects aren’t useless when they get to the majors.

                      2nd, it’s a big pet peeve for me when major leaguers have a higher overall than potential (Trea Turner and Didi Gregorious come to mind from 17). So I go through and edit the potentials to match their current overall so they do not drop off a cliff that first season.

                      Like others have said, it’s all personal preference. I don’t touch any other attributes because for me once my franchise starts, it is it’s own universe and any progression and regression is final


                      Sent from my iPhone using Operation Sports
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                      • KBLover
                        Hall Of Fame
                        • Aug 2009
                        • 12172

                        #12
                        Re: Feelings about manually editing ratings?

                        Originally posted by MoneyMan17
                        Is it a hard no and you are dead set against ever touching a single rating no matter what and taking what the game gives you?
                        Not a hard no for me. Nothing's ever an absolute for me.

                        Originally posted by MoneyMan17
                        Or is it totally acceptable to edit a players ratings if you feel they are drastically over or underperforming based on real life?
                        It's funny you say this. Back in MLB15 I think it was, Yelich was hitting like 20 HR for me because he developed into a 60 power guy out of the blue. So I brought him down to about 30 where he stayed. Of course, IRL Yelich...became a 20 HR player

                        So, I probably would, maybe, do it again...but think twice before you think you know the future of a player...especially a younger one...

                        ...or a pitcher...pitchers are...interesting.

                        I would probably lean more to scouting reports than actual stats...or use more advanced stats like exit velocity, hard hit contact rates, etc. For example, if a player's contact velocity is going up AND his FB rate is going up...in The Show, that's power rating (more HR chance) so I'd probably leave that guy alone...even if he's "ahead of himself" in the video game.

                        That's exactly what I missed with Yelich.

                        However, if a pitcher learns a new pitch or pitch f/x shows more/less spin/movement on a pitch...I'd emulate that and take whatever the game gives as far as results.


                        Originally posted by MoneyMan17
                        For example, I believe Aaron Judge began last season with power ratings in the 70s. So would you feel ok going in midseason and bumping them up to 90s?
                        Maybe 80's because of small sample size. He might not be a 50+ HR guy (career year, maybe more liners than last year, etc.) but 40 HR with hard hits consistently is a reasonable likelihood, so 85-88 power seems good. That power can hit 50+ with breaks/hot streaks anyway.

                        Plus a 12-15 point growth in a year is NOT out of the question in the game. So mid 70's + 12 = mid-high 80's. Would make sense to me all around.

                        Originally posted by MoneyMan17
                        Or what about a scenario where a guy doesn't necessarily over perform in the way Judge did but you just feel he isn't rated fairly or accurately? An example of this would be that I feel in '18 Didi Gregorius is vastly underrated. He broke Derek Jeter's record for home runs in a season by a Yankee SS and his power ratings are 58 vs righties and 40 vs lefties. IMO he should be over 70 vs right and over 60 vs left.
                        If I felt really strongly, I would look up scouting reports as well as his production the last couple years. I would probably bump up Didi some, especially if he's still rated as a lighter hitter. Considering he's hit 20 and 25 HR the last two years with about league average HR/FB rates, it's likely this is close to his new ability so bumping him would make a lot of sense in my mind.

                        Pick a rating (I'd probably go around 70) and leave him be.

                        If he did it but with say 7% HR/FB rate (meaning he just hit a ton of flies and enough went out) probably a smaller bump.

                        Originally posted by MoneyMan17
                        What do you all do and how does everyone feel about it?
                        It's a single player game in franchise. Ultimately, my stance is...what ever you think will make the franchise seem more real to you and help you enjoy it and get immersed in your pocket baseball universe...DO IT. No guilt necessary.
                        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                        Comment

                        • MoneyMan17
                          Rookie
                          • Jan 2017
                          • 336

                          #13
                          Re: Feelings about manually editing ratings?

                          Originally posted by HighCmpPct
                          What's not to understand do you think a struggling player has done something to deserve getting his ratings improved? He's struggling.

                          If Judge hits. .200 this year with 10 HRs do you think his ratings will go up so he does better or do they go down? I'm very confused what is baffling you on this.
                          That logic makes sense. My thought process is more on the line of correcting the ratings to be more realistic. For example if he’s hitting .200 I don’t think “his ratings should reflect this .200” I think more “he should get a boost because he needs to be hitting .270ish”

                          I see what you’re saying though.

                          Comment

                          • KBLover
                            Hall Of Fame
                            • Aug 2009
                            • 12172

                            #14
                            Re: Feelings about manually editing ratings?

                            Originally posted by MoneyMan17
                            I don't understand the logic behind this? Making a struggling player even worse and a hot player even better??? Doesn't make sense to me

                            Think of it as a revised scouting report. I may not be as aggressive as he (the poster you replied to) is about it, but if it's like two years in my franchise and a guy with 90 power hits only 30 HR over that span, I'd probably drop him and his potential.

                            If it's because of injury, then it's like he's suffered some injury setback. Maybe he'll get it back (since I might drop him to about 80, he still could perform well and maintain or re-grow the rating), maybe it will constantly "nag" him and he'll keep going south. Happens in the real game.

                            It's pretty much what the game does on it's own, and it can be as (or more) aggressive in both directions. Seems like he feels the game "missed a guy" so he's doing it himself.
                            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                            Comment

                            • MoneyMan17
                              Rookie
                              • Jan 2017
                              • 336

                              #15
                              Re: Feelings about manually editing ratings?

                              Originally posted by KBLover
                              Not a hard no for me. Nothing's ever an absolute for me.



                              It's funny you say this. Back in MLB15 I think it was, Yelich was hitting like 20 HR for me because he developed into a 60 power guy out of the blue. So I brought him down to about 30 where he stayed. Of course, IRL Yelich...became a 20 HR player

                              So, I probably would, maybe, do it again...but think twice before you think you know the future of a player...especially a younger one...

                              ...or a pitcher...pitchers are...interesting.

                              I would probably lean more to scouting reports than actual stats...or use more advanced stats like exit velocity, hard hit contact rates, etc. For example, if a player's contact velocity is going up AND his FB rate is going up...in The Show, that's power rating (more HR chance) so I'd probably leave that guy alone...even if he's "ahead of himself" in the video game.

                              That's exactly what I missed with Yelich.

                              However, if a pitcher learns a new pitch or pitch f/x shows more/less spin/movement on a pitch...I'd emulate that and take whatever the game gives as far as results.




                              Maybe 80's because of small sample size. He might not be a 50+ HR guy (career year, maybe more liners than last year, etc.) but 40 HR with hard hits consistently is a reasonable likelihood, so 85-88 power seems good. That power can hit 50+ with breaks/hot streaks anyway.

                              Plus a 12-15 point growth in a year is NOT out of the question in the game. So mid 70's + 12 = mid-high 80's. Would make sense to me all around.



                              If I felt really strongly, I would look up scouting reports as well as his production the last couple years. I would probably bump up Didi some, especially if he's still rated as a lighter hitter. Considering he's hit 20 and 25 HR the last two years with about league average HR/FB rates, it's likely this is close to his new ability so bumping him would make a lot of sense in my mind.

                              Pick a rating (I'd probably go around 70) and leave him be.

                              If he did it but with say 7% HR/FB rate (meaning he just hit a ton of flies and enough went out) probably a smaller bump.



                              It's a single player game in franchise. Ultimately, my stance is...what ever you think will make the franchise seem more real to you and help you enjoy it and get immersed in your pocket baseball universe...DO IT. No guilt necessary.
                              Yeah for me it’s all about keeping the realism at least to start. But I also love the idea of being in your own personal baseball universe where all kinds of things can happen that might be way off of real life. It’s a constant battle with myself😂

                              I’ll definitely be giving Didi a bump in the power dept though. Possibly a few others but Didi is the only one I remember. Not in front of the game right now, had it for an hour but was going out of town this weekend.
                              Will take a hard look this week though and I definitely try to only edit at the beginning and then have a cutoff before I even play a game.

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