QUIRKS No Longer Dynamic?
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QUIRKS No Longer Dynamic?
In franchise last year, Quirks were dynamic, you could lose or gain a quirk based on performance. However, it was bugged, because non pitchers would receive pitching quirks like "control artist". Now I have simulated, many franchise games over the past 4 days deep into the season, and none of the players gained or lost a quirk. In particular, I monitored Matt Kemp, who has no quirks, but I he was leading the league in HR's with 31 in mid-July and he still had no quirks.Last edited by Impetuous65; 03-27-2018, 08:43 AM.Tags: None -
Re: QUIRKS No Longer Dynamic?
Huh, I didn't think quirks were dynamic last year. Are you sure they were?
Sent from my XT1585 using TapatalkPSN: Dalton1985
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Re: QUIRKS No Longer Dynamic?
Yes, some of them were dynamic as your attributes go up and down. That was one of the points made in the stream last year. Not all Quirks are dynamic just some, I forget which ones. They had a bad bug with it last year with everyday players acquiring "control artist" which is a pitchers Quirk.Comment
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Re: QUIRKS No Longer Dynamic?
Yes, some of them were dynamic as your attributes go up and down. That was one of the points made in the stream last year. Not all Quirks are dynamic just some, I forget which ones. They had a bad bug with it last year with everyday players acquiring "control artist" which is a pitchers Quirk.
Sent from my XT1585 using TapatalkPSN: Dalton1985
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Re: QUIRKS No Longer Dynamic?
But there is this quirk for contact called "hitting machine".Comment
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