MLB The Show 18: What Is and Isn't Working With Gameplay

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  • wisdom less13
    Pro
    • Jun 2005
    • 992

    #46
    Re: MLB The Show 18: What Is and Isn't Working With Gameplay

    Originally posted by Swede_1954
    Except for Brooks Robinson...and overall adjustments could harm the best glove EVER at 3B.
    Still had 263 in 23 years. I see your point 100%. What's your sample size? In the end, it's still a video game. I feel like there isn't really a reason for the errors in the game, they just happen. I'll gladly take what we have now with sliders mattering, than years past where everyone was akin to Mr. Robinson...
    METS. NY FOOTBALL GIANTS. PENGUINS. HURRICANE FOOTBALL. LEBRON.

    Franchise Mode Enthusiast.
    Watch Me Suck at video games...

    Comment

    • djcnerds
      Rookie
      • Jan 2010
      • 44

      #47
      Re: MLB The Show 18: What Is and Isn't Working With Gameplay

      Originally posted by WarEagle1212
      I don't really have an issue with this. I agree its silly to see a pitcher get hit hard and stay in the game but it seems pitchers get hit with a batted ball far too often in the game compared to real life. Plus there are so many variables IRL like did the pitcher get a glove on the ball, how hard it was hit and where it hit the pitcher. There are plenty of examples of pitchers IRL getting hit and staying in. I just think trying to fine tune it to everyone's liking will be nearly impossible. So I like that they just stay in. Who wants to lose their starting pitcher to that all the time?

      I also think its dumb how often the pitcher takes a liner off his body and still makes the out. Again, does this happen some IRL? Yes!! but not this much
      Well, honestly it should really depend which part of the region the pitcher gets hit by the ball. If a pitcher gets hit by a ball in the face "IRL" he/she will exit the game. No player can take a liner to the face and still pitch in the game lol.

      If a pitcher is hit by a ball other than their face then it would make sense for them to stay in the game but of course depending on which part of the region. Like you have mentioned Wareagle I would like to see the pitcher behave differently. "IRL" it would be very difficult for a pitcher to take a liner and still make a play.
      Been a rookie, I always will be.

      Comment

      • forme95
        MVP
        • Nov 2013
        • 3118

        #48
        Re: MLB The Show 18: What Is and Isn't Working With Gameplay

        Complete games and wild pitches are still an issue. Still to many, still some should be passed balls rather then wild pitches, still should just be pitches in the dirt.
        Last edited by forme95; 03-31-2018, 01:29 PM.
        Really wish sports games played to ratings!
        Only thing SIM about sports games now, are the team name and players
        CFB 25 The absolute GOAT!!!
        MLB 23 FOREVER 20 is better, 23 just for Guardians
        Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

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        • dubplate
          MVP
          • Dec 2002
          • 3781

          #49
          Re: MLB The Show 18: What Is and Isn't Working With Gameplay

          Not sure what they changed from last year to this but fielding is atrocious. I’m having issues with fighting controls that lead to higher s in the outfield that should have been outs and frozen infielders that I’m unable to control.

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          • kac
            Pro
            • Feb 2003
            • 530

            #50
            Re: MLB The Show 18: What Is and Isn't Working With Gameplay

            Originally posted by dubplate
            Not sure what they changed from last year to this but fielding is atrocious. I’m having issues with fighting controls that lead to higher s in the outfield that should have been outs and frozen infielders that I’m unable to control.
            The more I play this is the one issue I'm also having with the game to many times I feel like I have no control of my fielder going side to side and to many times my fielder will just stand there and do nothing while the ball goes right by.


            Sent from my SM-G920T using Operation Sports mobile app

            Comment

            • Baseball Purist
              Rookie
              • May 2010
              • 438

              #51
              Re: MLB The Show 18: What Is and Isn't Working With Gameplay

              The bad is spot on imo. The errors are way too common on routine plays. I hold my breath on every throw from my 2b or ss because im never sure if the ball is going sailing or pulling my 1b off the bag. I would have no problem if this was happening on bang bang plays, but again theyre routine plays with plenty of time to throw out the baserunner.

              Also, the scoring is pretty bad on errors. Im seeing a lot off fielding errors in the infield that are being scored hits.

              Comment

              • KBLover
                Hall Of Fame
                • Aug 2009
                • 12172

                #52
                Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                Originally posted by Baseball Purist
                The bad is spot on imo. The errors are way too common on routine plays. I hold my breath on every throw from my 2b or ss because im never sure if the ball is going sailing or pulling my 1b off the bag. I would have no problem if this was happening on bang bang plays, but again theyre routine plays with plenty of time to throw out the baserunner.

                Also, the scoring is pretty bad on errors. Im seeing a lot off fielding errors in the infield that are being scored hits.

                Yeah first couple games I saw a lot of horrific throws.

                And too bad that errors-scored-as-hits is still a thing
                "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                Comment

                • KBLover
                  Hall Of Fame
                  • Aug 2009
                  • 12172

                  #53
                  Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                  Originally posted by forme95
                  Bunts work as intended/designed. Bunts were changed to stop online cheating who exploited hits by bunting. Which kills it for us real players that want to be able to correctly bunt.

                  Only because they choose a terrible solution, one that doesn't even make sense in the context of their own game and engine.

                  Players have bunt ratings - if they are trash, the bunts should miss/go foul a lot. That would take the risk/reward out of it as you're more likely to throw away PAs than you are to get a cheesy hit.

                  Then the players that it makes sense to bunt with - the guys with decent bunt ratings, have decent or better chances at the good ones...and these are guys you might bring corners in to guard bunt against...the baseball version of a "natural counter".

                  All from just respecting the ratings they already have in the game...then you have your video game balance without ruining the actual baseball. Why they didn't do that, I'd love to know...
                  "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                  Comment

                  • forme95
                    MVP
                    • Nov 2013
                    • 3118

                    #54
                    Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                    Originally posted by KBLover
                    Only because they choose a terrible solution, one that doesn't even make sense in the context of their own game and engine.

                    Players have bunt ratings - if they are trash, the bunts should miss/go foul a lot. That would take the risk/reward out of it as you're more likely to throw away PAs than you are to get a cheesy hit.

                    Then the players that it makes sense to bunt with - the guys with decent bunt ratings, have decent or better chances at the good ones...and these are guys you might bring corners in to guard bunt against...the baseball version of a "natural counter".

                    All from just respecting the ratings they already have in the game...then you have your video game balance without ruining the actual baseball. Why they didn't do that, I'd love to know...
                    100% agree KB. I'd like to know as well. It would make more sense.

                    Sent from my LG-D850 using Tapatalk
                    Really wish sports games played to ratings!
                    Only thing SIM about sports games now, are the team name and players
                    CFB 25 The absolute GOAT!!!
                    MLB 23 FOREVER 20 is better, 23 just for Guardians
                    Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

                    Comment

                    • Smallville102001
                      All Star
                      • Mar 2015
                      • 6542

                      #55
                      Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                      Not seeing a problem with errors in fact on default there may not be enough. In 5 games me and the CPU have had a combined 1. Pitchers getting hit by the ball going up the middle is a issue for sure don't think I have had a game with out seeing at least 1 yet. I didn't play 17 but in mlb 16 pitches getting hit by balls going up the middle was greatly improved from the past but was still happing to much. This year it fells like this has gotten worse more like per 16 again.

                      Comment

                      • fatleg3
                        MVP
                        • Aug 2008
                        • 3602

                        #56
                        Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                        Im not seeing a problem with to many error. The double play turning was an issue to me at first but I have calmed a little on that.

                        Now, my issue with fielding is on balls your infielder dives for and you dont have time to change directions before it auto switches to your outfielder. Your outfielder get stuck running in the direction you were holding for your infielder even after letting go of the stick and runs by the ball.

                        Sent from my SGH-M819N using Tapatalk
                        Last edited by fatleg3; 03-31-2018, 11:44 PM.

                        Comment

                        • a bit outside
                          Banned
                          • Jun 2017
                          • 187

                          #57
                          Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                          I noticed that the catcher glitch is still around. Playing a game against Arizona and they pinch ran Jeremy Hazlebaker for their catcher and then he took over behind the plate. Passed balls again.

                          Comment

                          • Juzbee
                            Rookie
                            • Feb 2016
                            • 233

                            #58
                            Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                            Home runs and other long fly balls just seem to "float" to their destination, there isn't any sense of the proper arc and gravity working as the ball travels. This is especially obvious when viewing HR's via the "No doubt" camera angle. The ball just kind of floats off and lands softly in the stands.

                            Comment

                            • JPCaveman13
                              Rookie
                              • Nov 2010
                              • 280

                              #59
                              Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                              Originally posted by KBLover
                              Only because they choose a terrible solution, one that doesn't even make sense in the context of their own game and engine.

                              Players have bunt ratings - if they are trash, the bunts should miss/go foul a lot. That would take the risk/reward out of it as you're more likely to throw away PAs than you are to get a cheesy hit.

                              Then the players that it makes sense to bunt with - the guys with decent bunt ratings, have decent or better chances at the good ones...and these are guys you might bring corners in to guard bunt against...the baseball version of a "natural counter".

                              All from just respecting the ratings they already have in the game...then you have your video game balance without ruining the actual baseball. Why they didn't do that, I'd love to know...
                              I like this idea as well.

                              To further expand on this discussion, what would you think about bunting being done in a completely analog way similar to how PCI/zone hitting is?? For example, let's say that L2 becomes the initial bunt command. The L/R sticks would control your bat position in the zone (actually putting bat to ball) and the other would be to aim and control speed (deaden a bunt down the third base line or push one between the P/1B). The ratings could really influence how well the hitter moves the bat in the zone and how well they can control the ball off the bat, as well as put some skill in execution onto the user.

                              Comment

                              • Blzer
                                Resident film pundit
                                • Mar 2004
                                • 42515

                                #60
                                Re: MLB The Show 18: What Is and Isn't Working With Gameplay

                                Originally posted by Juzbee
                                Home runs and other long fly balls just seem to "float" to their destination, there isn't any sense of the proper arc and gravity working as the ball travels. This is especially obvious when viewing HR's via the "No doubt" camera angle. The ball just kind of floats off and lands softly in the stands.
                                All balls this year are hit with what seems to be extreme backspin. They removed the top spin hits that were implemented last year. Don't know why.

                                Originally posted by JPCaveman13
                                I like this idea as well.

                                To further expand on this discussion, what would you think about bunting being done in a completely analog way similar to how PCI/zone hitting is?? For example, let's say that L2 becomes the initial bunt command. The L/R sticks would control your bat position in the zone (actually putting bat to ball) and the other would be to aim and control speed (deaden a bunt down the third base line or push one between the P/1B). The ratings could really influence how well the hitter moves the bat in the zone and how well they can control the ball off the bat, as well as put some skill in execution onto the user.
                                That actually sounds really badass.
                                Last edited by Blzer; 04-01-2018, 05:31 PM.
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