Can sabermatics be applied to building a lineup in the show? (A discussion)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Therebelyell626
    MVP
    • Mar 2018
    • 2887

    #1

    Can sabermatics be applied to building a lineup in the show? (A discussion)

    Serious question and would love to get some input on this. The title says it all. Modern sabermatics dictates that you bat your best hitters #1, #2, and #4 with OBA being weighted to #1 and power being weighted to #4. You then would place your next best hitter #3 followed by the next best at #5. You would then just go next best down #6 through #9 in order.

    The problem with this is I feel batting order has more of an effect on simulation stat outcomes then actually batting attributes. Sure I could play every game like some people on here such as country boy, but I am a heavy simmer and like to run multiple franchises a year. So far this year I have run about 20 franchises of at least three years, and here is why I think batting order is more important that actuall hitting attributes.

    * I want to preface this by saying batting order is not the end all be all of the show. If I put someone like jet bandy at #3 as opposed to manny machado of course he is not going to be able to match his production. However when the ratings get closer. I have noticed hitters have been able to out produce their superior teammates by being put in more "optimal" positions in the batting order

    * in almost all of the franchises I have run the #2 hitter regardless of who it is almost always out performs the #5 and #6 hitters in average, doubles, and a lot of the times surprisingly RBI's regardless of attributes.

    * when switching the guy I have in the number two spot (in this case I will use the rockies franchise I am currently running) His production seems to flip with the lead off hitter. Example: I had David Dahl batting leadoff having a career year heading into the all star break (.330 BA, 19 HR, and 63 RBI's). I have Garrett Hampton following him at #2 hitting a respectable .263 with 2 HR and only 12 ribs. But a respectable OBA of .325.... injuries forced me to flip their spots in the order (mainly to split leftys) and all of a sudden it's like their production has flipped leading me to believe the spot in the order is almost more important than attributes.

    * shoot. Even the morale system has leadoff, 3rd, and 4th as the "star" positions in the order, when a lot of sabermaticians believe you now bat your best guy #2

    This is just one example and I would be interested in seeing what other people's philosophies are on sabermatics and building "modern" batting orders in the show, and if it is even possible to do with a franchise engine that is at best 5 years outdated
  • kinsmen7
    MVP
    • Mar 2016
    • 1661

    #2
    Re: Can sabermatics be applied to building a lineup in the show? (A discussion)

    Let me preface this by saying that I do play every game, so I can't tell you how the sim-stats would be for me. I'm also the Marlins, so I don't really have the star-caliber players that most teams have.

    I'm playing in the NL, so it's a bit different. No DH means a bit more mid-late game work, so keeping your lineup in the ideal order doesn't really end up happening regularly.

    Here's my personal philosophy in lineup form though:

    1st-High(er) contract/reasonably speedy guy: Kind of an old school mentality, but I have to play a lot of small ball to score runs with this team, so if he gets on, there's a good chance he's going to have to be on the run at some point to create some offence.
    2nd-High OBA guy: Ideally I'd have my best hitter here, but I take the chance that one of my first two hitters will get on base so that my best hitter can have an opportunity to knock one or both in.
    3rd-Best hitter: Granderson has been a masher for me so far, which isn't saying much, but he seems to hit well with runners on base.
    4th-4th best hitter/guy with a little pop: Obviously I don't have much power in this lineup, but the small amount that I have after Grandy, goes in this slot.
    5th-5th best hitter
    6th-7th best hitter
    7th-8th best hitter: With the pitcher coming up next, I seem to see a lot more balls, and this guy ends up with a higher OBA. Lewis Brinson actually has a .340 OBA right now for me, and is fast enough to rarely get himself in trouble when the pitcher tries to move him over.
    8th-9th best hitter (Pitcher): If it's the 7th or later and I'm leading, I'll PH my 4th OF, and then double switch with Grandy to upgrade my OF defense for the late innings.
    9th-6th best hitter/fastest guy on the team, that can set the table when the lineup turns over. He has the ability to move Brinson over if he gets on base, and when I get both he and the leadoff guy on base at the same time, I can wreak havoc.

    Again, it's not easy to create offence with this team, but this has worked reasonably well for me.
    2025 Expos Expansion:https://docs.google.com/spreadsheets...gid=1295163793

    Comment

    • Caulfield
      Hall Of Fame
      • Apr 2011
      • 10986

      #3
      Re: Can sabermatics be applied to building a lineup in the show? (A discussion)

      Batting your best hitter 3rd is way overrated.

      My 3 best hitters bat #1 ,#4 ,#2
      then: #5, #3, #6
      finally: (NL) #7 #9 #8 (pitcher) / (AL) #7, #8, #9
      OSFM23 - Building Better Baseball - OSFM23

      A Work in Progress

      Comment

      Working...