They would be wise to look at the 2K series for some ideas. For one, there needs to be separate sliders for simmed games. Because there are not, the injury slider is rendered useless for many...if you want more injuries in your actual games, you increase it, but then the simmed games see even more, when those teams already outpaced your team's injuries. Sim-game sliders would allow some minor problems in the sim engine to be adjusted as well.
Any rating which has effect in the game should be tied to sliders for human and cpu..which they pretty much have right now but there are some omissions...for example, there is no way to effect cpu plate discipline and there are no sliders for bunting behavior.
There should also be a bunt frequency slider (two - one for sac bunts and another for drag bunts).
Another slider idea is a "miss in/miss out" slider...this would effect whether your missed pitches go inside the zone or outside the zone.
Perhaps even ground ball/fly ball sliders...also, a separate slider for catcher throwing strength and accuracy seems warranted. Could help those have problems with base stealing.
Sliders for a.i. bullpen management would help...influencing more even rotations vs. selections based more on matchups.
I'm sure you guys can think of more, these are just a few, but I think this may help at least some of the problems we're seeing.
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