Franchise “Micro-transaction” model

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  • hockeyyt988
    Rookie
    • Jun 2009
    • 339

    #1

    Franchise “Micro-transaction” model

    I was reading Gagnon39 thread about DD V. Franchise and as someone who didn’t play any DD, how much more could be done with DD? If not much, is it time to focus back on franchise mode? I’m no way really endorsing what I’m about to ask (though I would probably give in) but wanted to see what others thought?

    As we know, SDS is a for-profit company thus it makes sense to focus on what yields the most return. DD allows Microtransactions which is a consistent revenue stream, and until franchise can have some sort of way to match that, i personally think we won’t see franchise to the fullest that many of us at OS are hoping for. After all, most franchise guys buy the game for $60 and never spend a dime more.

    What if SDS built in “franchise downloadable content”? Want relocate/expansion? Buy “relocation/expansion pack”. Want to build a stadium? “stadium build” downloadable content is for you. All for XYZ amount, etc. At minimum, it would be nothing more then season mode to maximum, a fully featured virtual GM experience. There would be layers to this but you get the idea.

    Would you be willing to spent money on that?

    The DD guys are willing to if the market is there, SDS will do it because again,it yields a high return.

    I’m not hoping for this but I don’t think it’s that far fetched. Either that, or loot box laws prohibit games from Microtransactions so the focus is put back on offline modes.

    For me personally, push come to shove, I would be willing to shell out extra cash to have a full deep dive franchise experience. I actually think $60 for a years worth of entertainment is pretty cheap. How much would I? I’m not quite sure, might be how good the experience could be.

    Thoughts?


    Sent from my iPhone using Operation Sports
    Last edited by hockeyyt988; 05-23-2019, 10:06 PM.
  • piffbernd
    Rookie
    • Sep 2009
    • 401

    #2
    Re: Franchise “Micro-transaction” model

    I think SDS wouldn't make to much profit. EA Dosnt do it either. Fifa has only couple Language for commentary.

    Comment

    • Ace2734
      Rookie
      • Aug 2015
      • 437

      #3
      Re: Franchise “Micro-transaction” model

      Would need to be done carefully but still not the way to go in my opinion. For a loose example, the micro transaction model deployed by EA and Dice for Stars Wars Battflefront made being a competitive player very costly. Literally.

      I think there’s potential to do it with franchise mode just like with their beloved diamond dynasty, but it can’t be the whole model.

      A compromise for me would be to properly utilize stubs. Allow users to use stubs to purchase upgrades, assets, gear, stadium enhancements, sounds, progression points, etc.

      It’s promising to me that at least this year you can earn more stubs in franchise. However there is still only one purpose for them: buying budget space.

      There’s so much untapped potential to franchise (the model has been done with MVP) and we’re just waiting for something in that direction.


      Sent from my iPhone using Tapatalk

      Comment

      • moTIGS
        Pro
        • Jun 2003
        • 566

        #4
        Re: Franchise “Micro-transaction” model

        If my choices were either play in the existing stadium or pay real money to create a new one, I’d play in the existing one every single time. And I imagine most people would, as well.

        What makes DD microtransactions work IMO (and I do think they’re fairly implemented) is that you don’t HAVE to spend real money on anything. Microtransactions are imply a way to expedite the existing process.

        Compare that to microtransactions for create a stadium or expansion. Now you’re talking about features being locked behind a paywall, which is totally different. People will likely just go without instead.

        For microtransactions to work in franchise, I think they have to be related to features everyone has access to without spending real money.

        For the create-a-stadium option, for example, maybe there could be an exchange system where you trade X number of stadium cards (which already exist in the game) to build one new stadium. You can do that without spending a dime of real money. Just have to collect those stadium cards through regular play.

        Could do the same thing for expansion teams. Want to run a franchise with a team you make yourself? Collect Y number of cards of a certain type and trade them in (say, one common, bronze, silver and gold for every team for an “expansion draft,” plus X stadium cards to create a stadium). That unlocks the ability to create one franchise save with an expansion team, where you then get access to the full mode (aren’t actually locked into using the cards you trade in).

        That would be a major pain in the *** if you just want to play franchise and never think about DD stuff, but it still falls in the realm of free content that exists for everyone but you can pay to take the fast track.

        If it’s just straight “expansion team costs $Y, and that’s the only way you can do it,” I can’t see that being successful at all.

        Now, if you’re talking full-on expansion/stadium creator DLC, that’s a bit different and not really a microtransaction discussion, but I don’t see that being successful for them.

        Comment

        • Jeffrey Smith
          MVP
          • Apr 2014
          • 1925

          #5
          Re: Franchise “Micro-transaction” model

          Video games are 80$ plus tax up here in Canada. I don’t think I’d spend more than that. Not even for The Show.


          Sent from my iPhone using Operation Sports
          MLB: TORONTO BLUE JAYS
          NFL: MINNESOTA VIKINGS
          NHL: TORONTO MAPLE LEAFS
          NBA: TORONTO RAPTORS

          Comment

          • kehlis
            Moderator
            • Jul 2008
            • 27738

            #6
            Re: Franchise “Micro-transaction” model

            Originally posted by hockeyyt988
            I’m not hoping for this but I don’t think it’s that far fetched. Either that, or loot box laws prohibit games from Microtransactions so the focus is put back on offline modes.
            I think it's wishful thinking to assume that if loot box laws actually came to fruition here that it would result in a shift from other modes back to offline modes.

            Comment

            • hockeyyt988
              Rookie
              • Jun 2009
              • 339

              #7
              Re: Franchise “Micro-transaction” model

              Originally posted by kehlis
              I think it's wishful thinking to assume that if loot box laws actually came to fruition here that it would result in a shift from other modes back to offline modes.


              That’s a good point. Wishful thinking indeed. Sometimes I wish online gaming never occurred. The mid 2000s were prime for yearly franchise mode improvements.

              I still think the show does a great job with franchise. Is there room for improvement? Of course but still very enjoyable.


              Sent from my iPhone using Operation Sports

              Comment

              • JHodges57
                Pro
                • Mar 2019
                • 507

                #8
                Re: Franchise “Micro-transaction” model

                Originally posted by hockeyyt988
                I was reading Gagnon39 thread about DD V. Franchise and as someone who didn’t play any DD, how much more could be done with DD? If not much, is it time to focus back on franchise mode? I’m no way really endorsing what I’m about to ask (though I would probably give in) but wanted to see what others thought?

                As we know, SDS is a for-profit company thus it makes sense to focus on what yields the most return. DD allows Microtransactions which is a consistent revenue stream, and until franchise can have some sort of way to match that, i personally think we won’t see franchise to the fullest that many of us at OS are hoping for. After all, most franchise guys buy the game for $60 and never spend a dime more.

                What if SDS built in “franchise downloadable content”? Want relocate/expansion? Buy “relocation/expansion pack”. Want to build a stadium? “stadium build” downloadable content is for you. All for XYZ amount, etc. At minimum, it would be nothing more then season mode to maximum, a fully featured virtual GM experience. There would be layers to this but you get the idea.

                Would you be willing to spent money on that?

                The DD guys are willing to if the market is there, SDS will do it because again,it yields a high return.

                I’m not hoping for this but I don’t think it’s that far fetched. Either that, or loot box laws prohibit games from Microtransactions so the focus is put back on offline modes.

                For me personally, push come to shove, I would be willing to shell out extra cash to have a full deep dive franchise experience. I actually think $60 for a years worth of entertainment is pretty cheap. How much would I? I’m not quite sure, might be how good the experience could be.

                Thoughts?


                Sent from my iPhone using Operation Sports
                I would pay $100 - $150 dollars up front for a full game, but I will never pay for microtransactions in any game. The day I am faced with having to pay to be able to be competitive is the day I stop playing (ie NBA2k). Haven't bought it in 2 years. I don't play any game on-line against others and have no plans to ever do so. If I have to pay more and more to play a game solo......no way.

                To me, games are not THAT important to me to be constantly shelling out money to play them. I have other things I can do.
                Last edited by JHodges57; 05-24-2019, 07:44 AM.

                Comment

                • CujoMatty
                  Member of Rush Nation
                  • Oct 2007
                  • 5444

                  #9
                  Re: Franchise “Micro-transaction” model

                  I honestly believe there will be some serious improvements to franchise next year. Even Madden has “seen the light” supposedly this year in terms of providing attention to franchise mode. I don’t subscribe to the EA/Evil empire conspiracy that some others do but EA definitely has a track record of doing what’s in the best interest of their bank account regardless of if its in the consumers best interest. This also could be wishful thinking but I take their new commitment to franchise as maybe a sign of these companies changing how they think about the consumer.

                  I think if they don’t do anything again this year it will be a blood bath. Franchise players may be the minority but they are very very passionate and vocal.
                  2016 NLL Champion Saskatchewan Rush
                  2018 NLL Champion Saskatchewan Rush
                  2019 CEBL Champion Saskatchewan Rattlers

                  Comment

                  • piffbernd
                    Rookie
                    • Sep 2009
                    • 401

                    #10
                    Re: Franchise “Micro-transaction” model

                    Pretty soon all games will be access by subscription, with EA access coming to ps4, it will not to long until Orgins is coming. If u like or not it's the future

                    Comment

                    • Caulfield
                      Hall Of Fame
                      • Apr 2011
                      • 10986

                      #11
                      Re: Franchise “Micro-transaction” model

                      I know I'm in the minority but I'd give til it hurts for a deeper franchise. But it would just never fly in the franchise department because the common sentiment is everything should be included in release @ the initial release price. nothing locked behind a paywall. I dont need expansion but relocation/retraction is essential if my immersion is ever going to go deeper beyond where it is now. I also need to be able to edit my coach and mgr. names. In my Braves carry-over franchise from MLBtS14, my mgr. should still be Fredi Gonzales even if I have to edit his name like when I lose real life retiring players every March. In my Show-niverse, guys like Delmon Young and David Carpenter are still hanging in there. but, yeah, I'd spend another couple hundred dollars during the season every year on franchise stuffs if possible. but I dont believe a real market exist for Sony to bother
                      OSFM23 - Building Better Baseball - OSFM23

                      A Work in Progress

                      Comment

                      • fasteddy
                        Banned
                        • Mar 2006
                        • 452

                        #12
                        Re: Franchise “Micro-transaction” model

                        Are you serious?We already pay too much.Do you think the game is $80 better than the year before.

                        Comment

                        • Caulfield
                          Hall Of Fame
                          • Apr 2011
                          • 10986

                          #13
                          Re: Franchise “Micro-transaction” model

                          Originally posted by fasteddy
                          Are you serious?We already pay too much.Do you think the game is $80 better than the year before.
                          that's thing that always gets overlooked: if you want the $65 base-experience, that should still be an offer on the table. but if you're of the opinion money is only money and have the means and wherewithal, if you so desire, it can be had. but the discussion is moot IMO, Sony aint going for this business model. theres no upside for them
                          OSFM23 - Building Better Baseball - OSFM23

                          A Work in Progress

                          Comment

                          • TheWarmWind
                            MVP
                            • Apr 2015
                            • 2620

                            #14
                            Re: Franchise “Micro-transaction” model

                            You never ever want to lock features away. Locking away the fun is the worst kind of microtransaction.

                            It actually can be a win-win if implemented correctly, but it will take some creative thought and outside the box thinking. Just slapping a price tag on features will lead to massive fan negativity.

                            My ideas were:

                            1. Franchise players can burn a DD card in order to produce a player in the next draft who will mimic that players progression/regression over their career. If player choose to ignore this, the draft will work exactly as it does now.

                            2. Produce new throwbacks over a cycle (once all modern options are in the game) as dlc.

                            3. Have franchise related cards in packs. These cards can attach to players, with each player having two slots to attach cards to. 1 slot would be "long term" and wouldn't be refunded until the end of the season, even if you traded the player. This slot would be for minor buffs.

                            Some examples of cards that might go in the long term slot.

                            Ageless: all regression this season is capped at -2.

                            Best buddies (2 card set): both players get a boost as long as they are batting next to each other in the order.

                            Anything for the team: lowers the player's role expectation but raises team performance expectation.

                            The short term slot would be basic small attribute sidegrades that could be swapped in our out any time and refunded the instant the player leaves your team. Things like:

                            A little more time in the cages: gives a slight boost to contact at the cost of durability.

                            Grip focus: adds movement at the cost of control.

                            Swinging for the fences: adds power at the cost of vision.

                            Again, all of this could be ignored and franchise would play just fine. This is all stuff that I'd be interested in spending money on, but at the same time am ok with not having access to if I choose not to spend the money.

                            Sent from my Pixel 3 using Operation Sports mobile app
                            Last edited by TheWarmWind; 05-27-2019, 10:08 AM.

                            Comment

                            • CujoMatty
                              Member of Rush Nation
                              • Oct 2007
                              • 5444

                              #15
                              Re: Franchise “Micro-transaction” model

                              They could monumentally improve franchise for me pretty easily. Here is what I would pay for:

                              Allow exporting and importing of SCEA players and to further that, allow us to do it in an existing franchise without having to have “roster control” on.(a living franchise needs trades)

                              I think what makes “franchise”, franchise is getting into multiple years. I don’t sim so that doesn’t happen for me. I end up getting through 1 season then it’s time for next years game. The carry over feature is awesome but I just can’t utilize it and I think a lot, if not most people kinda feel the same way I do. We want the latest face scans and audio and player cards. That could all be solved by allowing us to import SCEA guys over the CAPS. I honestly don’t think I’d ever start a new franchise if I could do that.

                              Also think of how easy updating the rosters would be. When they released Vladdy face scan, ridin told me it was 2 weeks they had been working on importing the players just to get 1 guys face scan!!(granted there was other improvements but my point still stands) It could have been 30 seconds lol

                              I would gladly pay real money for a feature like that.
                              2016 NLL Champion Saskatchewan Rush
                              2018 NLL Champion Saskatchewan Rush
                              2019 CEBL Champion Saskatchewan Rattlers

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