Fast Play/Broadcast mode for CPU vs. CPU games

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  • rickpersak
    Rookie
    • Aug 2018
    • 314

    #1

    Fast Play/Broadcast mode for CPU vs. CPU games

    Hey all,

    With watching CPU vs. CPU games in Franchise mode, is there a difference in the gameplay between Fast Play and Broadcast mode?

    I watched one in Broadcast mode and a few in Fast Play mode last night and it seems like Fast Play mode has more of an "arcade" type feel sometimes. Like first pitch swinging with success a lot of times, higher scoring games, more blown saves, more diving catches, etc. It kind of felt like how Madden is where if you skip all replays in CPU vs. CPU games it sort of "speeds up" the game and throws things out of whack.

    Don't get me wrong, I love watching the batter walk ups, instant replays and all of that other stuff that comes with Broadcast mode but sometimes I want to get through a few games a night which is easier to do with the faster play of Fast Play (obviously lol)

    Just curious if you guys have seen a difference when watching between the two modes?
  • BigOrangeVol4Life
    Pro
    • Dec 2013
    • 769

    #2
    Re: Fast Play/Broadcast mode for CPU vs. CPU games

    Originally posted by rickpersak
    Hey all,

    With watching CPU vs. CPU games in Franchise mode, is there a difference in the gameplay between Fast Play and Broadcast mode?

    I watched one in Broadcast mode and a few in Fast Play mode last night and it seems like Fast Play mode has more of an "arcade" type feel sometimes. Like first pitch swinging with success a lot of times, higher scoring games, more blown saves, more diving catches, etc. It kind of felt like how Madden is where if you skip all replays in CPU vs. CPU games it sort of "speeds up" the game and throws things out of whack.

    Don't get me wrong, I love watching the batter walk ups, instant replays and all of that other stuff that comes with Broadcast mode but sometimes I want to get through a few games a night which is easier to do with the faster play of Fast Play (obviously lol)

    Just curious if you guys have seen a difference when watching between the two modes?
    CPU vs CPU is the only way I "play" the game. I set everything up to be controlled by the CPU and see how the season unravels, so I've seen a ton of CPU vs CPU games the last few installments of the game. I've always thought it only skipped the replays and automatically did what you would do if you hit the start button to go straight to the game and the next play.

    Comment

    • tfp1977
      Rookie
      • Dec 2007
      • 64

      #3
      Re: Fast Play/Broadcast mode for CPU vs. CPU games

      Originally posted by BigOrangeVol4Life
      CPU vs CPU is the only way I "play" the game. I set everything up to be controlled by the CPU and see how the season unravels, so I've seen a ton of CPU vs CPU games the last few installments of the game. I've always thought it only skipped the replays and automatically did what you would do if you hit the start button to go straight to the game and the next play.
      BigOrange what sliders, if any, do you use for your cpu vs. cpu?

      Comment

      • BigOrangeVol4Life
        Pro
        • Dec 2013
        • 769

        #4
        Re: Fast Play/Broadcast mode for CPU vs. CPU games

        Originally posted by tfp1977
        BigOrange what sliders, if any, do you use for your cpu vs. cpu?
        It all depends on the roster I'm using. I've been tinkering around with sliders for my 2 favorites, TrueSim V2 and Full Minors 19 Redux. The poster, Bushido, is tweaking the aforementioned FM 19 Redux and will have it released tonight or tomorrow. I'm also interested in Willard's upcoming hybrid roster.

        I'll list the sliders I use in this thread. Try them out and see what you think.
        Last edited by BigOrangeVol4Life; 07-14-2019, 01:06 PM.

        Comment

        • tfp1977
          Rookie
          • Dec 2007
          • 64

          #5
          Re: Fast Play/Broadcast mode for CPU vs. CPU games

          Originally posted by BigOrangeVol4Life
          It all depends on the roster I'm using. I've been tinkering around with sliders for my 2 favorites, TrueSim V2 and Full Minors 19 Redux. The poster, Bushido, is tweaking the aforementioned FM 19 Redux and will have it released tonight or tomorrow. I'm also interested in Willard's upcoming hybrid roster.

          I'll list the sliders I use in this thread. Try them out and see what you think.
          OK thank you

          Comment

          • BigOrangeVol4Life
            Pro
            • Dec 2013
            • 769

            #6
            Re: Fast Play/Broadcast mode for CPU vs. CPU games

            Originally posted by tfp1977
            BigOrange what sliders, if any, do you use for your cpu vs. cpu?
            As for the TrueSim V2 roster by Cycloniac24, which is a great roster, I tweaked a few things to the recommended sliders he posted in the roster thread. His slider set is very good and the one you may prefer to roll with. My slider settings for that particular roster, which include slight tinkering, look like this...


            Updated Sliders:
            HOF Difficulty
            Classic Pitching
            Directional Hitting


            Contact: 6
            Power: 5
            Timing: 4
            Foul Freq: 1
            Solid Hits: 3
            Starter Stamina: 9
            Reliever Stamina: 3
            Pitcher Control: 3
            Pitcher Consistency: 8
            Strike Freq: 6
            Manager Hook: 4
            Pickoff: 5
            Pitch Speed: 10
            Fielding Errors Infield: 9
            Fielding Errors Outfield: 8
            Throwing Errors Infield: 8
            Throwing Errors Outfield: 6
            Fielder Run Speed: 4
            Fielder Reaction: 2
            Fielder Arm Strength Infield: 1
            Fielder Arm Strength Outfield: 8
            Baserunner Speed: 6
            Baserunner Steal Ability: 8
            Baserunner Steal Freq: 3
            Wind: 5
            Injury Freq: 8

            4 CPU vs CPU spring training games using these looked like this...

            Athletics 7, Mariners 6
            R H E
            Sea 6 12 1
            Oak 7 10 0
            2B: Sea, M. Haniger (1), D. Vogelbach (1), E. Encarnacion (1); Oak, N. Martini (1)
            3B: Oak, R. Laureano (1)
            HR: Sea, E. Encarnacion (1)
            Seattle's pitching staff threw a combined 11 K's to 8 BB's
            Oakland's pitching staff threw a combined 12 K's to 3 BB's

            Mariners 10, Athletics 2
            R H E
            Oak 2 7 0
            Sea 10 13 0
            2B: Sea, D. Moore (1)
            HR: Sea, M. Haniger 2 (2), D. Santana (1), E. Encarnacion (2)
            Oakland's pitching staff threw a combined 7 K's to 0 BB's
            Seattle's pitching staff threw a combined 5 K's to 5 BB's

            Red Sox 2, Tigers 1
            R H E
            Det 1 4 1
            Bos 2 7 2
            2B: Bos, C. Vazquez (1), E. Nunez (1)
            3B: Bos, R. Devers (1)
            HR: Det, D. Lugo (1)
            Detroit's pitching staff thew a combined 7 K's to 0 BB's
            Boston's pitching staff threw a combined 7 K's to 0 BB's

            Rays 6, Phillies 5
            R H E
            Phi 5 10 0
            TB 6 13 0
            2B: Phi, O. Herrera (1), R. Quinn (1); TB, W. Adames (1), N. Lowe (1), G. Heredia (1)
            HR: Phi, A. McCutchen (1), B. Harper (1)

            As you can see, there are games with lots of offense and games with much less offense. There's also games where pitching staffs have lots of control and others where they don't.

            Again, the creator of this roster, Cycloniac24, posted his sliders, which I used as a base and made very minute changes to. If you use his set, you'll see a wide array of games too. I don't know how fast play would effect these stats if at all.

            I'll post my CPU vs CPU sliders for the other popular roster sets as well.
            Last edited by BigOrangeVol4Life; 07-14-2019, 09:22 PM.

            Comment

            • rickpersak
              Rookie
              • Aug 2018
              • 314

              #7
              Re: Fast Play/Broadcast mode for CPU vs. CPU games

              Originally posted by BigOrangeVol4Life
              As for the TrueSim V2 roster by Cycloniac24, which is a great roster, I tweaked a few things to the recommended sliders he posted in the roster thread. His slider set is very good and the one you may prefer to roll with. My slider settings for that particular roster, which include slight tinkering, look like this...


              Updated Sliders:
              HOF Difficulty
              Classic Pitching
              Directional Hitting


              Contact: 6
              Power: 5
              Timing: 4
              Foul Freq: 1
              Solid Hits: 3
              Starter Stamina: 9
              Reliever Stamina: 3
              Pitcher Control: 3
              Pitcher Consistency: 8
              Strike Freq: 6
              Manager Hook: 4
              Pickoff: 5
              Pitch Speed: 10
              Fielding Errors Infield: 9
              Fielding Errors Outfield: 8
              Throwing Errors Infield: 8
              Throwing Errors Outfield: 6
              Fielder Run Speed: 4
              Fielder Reaction: 2
              Fielder Arm Strength Infield: 1
              Fielder Arm Strength Outfield: 8
              Baserunner Speed: 6
              Baserunner Steal Ability: 8
              Baserunner Steal Freq: 3
              Wind: 5
              Injury Freq: 8

              4 CPU vs CPU spring training games using these looked like this...

              Athletics 7, Mariners 6
              R H E
              Sea 6 12 1
              Oak 7 10 0
              2B: Sea, M. Haniger (1), D. Vogelbach (1), E. Encarnacion (1); Oak, N. Martini (1)
              3B: Oak, R. Laureano (1)
              HR: Sea, E. Encarnacion (1)
              Seattle's pitching staff threw a combined 11 K's to 8 BB's
              Oakland's pitching staff threw a combined 12 K's to 3 BB's

              Mariners 10, Athletics 2
              R H E
              Oak 2 7 0
              Sea 10 13 0
              2B: Sea, D. Moore (1)
              HR: Sea, M. Haniger 2 (2), D. Santana (1), E. Encarnacion (2)
              Oakland's pitching staff threw a combined 7 K's to 0 BB's
              Seattle's pitching staff threw a combined 5 K's to 5 BB's

              Red Sox 2, Tigers 1
              R H E
              Det 1 4 1
              Bos 2 7 2
              2B: Bos, C. Vazquez (1), E. Nunez (1)
              3B: Bos, R. Devers (1)
              HR: Det, D. Lugo (1)
              Detroit's pitching staff thew a combined 7 K's to 0 BB's
              Boston's pitching staff threw a combined 7 K's to 0 BB's

              Rays 6, Phillies 5
              R H E
              Phi 5 10 0
              TB 6 13 0
              2B: Phi, O. Herrera (1), R. Quinn (1); TB, W. Adames (1), N. Lowe (1), G. Heredia (1)
              HR: Phi, A. McCutchen (1), B. Harper (1)

              As you can see, there are games with lots of offense and games with much less offense. There's also games where pitching staffs have lots of control and others where they don't.

              Again, the creator of this roster, Cycloniac24, posted his sliders, which I used as a base and made very minute changes to. If you use his set, you'll see a wide array of games too. I don't know how fast play would effect these stats if at all.

              I'll post my CPU vs CPU sliders for the other popular roster sets as well.
              BigOrange, might be a dumb question but will those CPU vs. CPU sliders work if we don't use Cycloniac's roster?

              I'm already into a franchise without his roster and I'd hate to have to start over.

              Also I really appreciate you posting these sliders. Seems like not a lot of people "play" the way we do with CPU vs. CPU so it's nice to see what other people have been using

              Thanks.
              Last edited by rickpersak; 07-15-2019, 10:36 AM.

              Comment

              • tfp1977
                Rookie
                • Dec 2007
                • 64

                #8
                Re: Fast Play/Broadcast mode for CPU vs. CPU games

                I would like to know that also. It seems like you may have different sliders depending on which roster you use. Have you tried just using one set with different rosters? Also, is it necessary to change the difficulty for hitting and pitching as well as the type? I think that nomo17k said before that difficulty didn't matter in CPU vs CPU. Thank you

                Comment

                • rickpersak
                  Rookie
                  • Aug 2018
                  • 314

                  #9
                  Re: Fast Play/Broadcast mode for CPU vs. CPU games

                  So I’ve watched about 10 or so games since trying these out and I really like them. There has been a lot of variety in terms of the outcomes of games which I like.

                  #1 starting pitchers feel like aces on the mound and elite hitters feel like monsters at the plate but it’s not exaggerated.

                  Only problem I’ve seen is that with the 10 games watched (I know it’s a small sample size) I’ve yet to see really a big offensive explosion from either team. I’ve had a few games with 5 runs but that was the highest. Most of my games have been 4-1 or 5–4 or somewhere in that range. It could be an issue down the line but I’d like to see that one game where it’s 10-8 or 12-3.

                  I’ll keep watching more but so far they’re looking good

                  Comment

                  • RobotRosKO
                    Rookie
                    • Dec 2016
                    • 276

                    #10
                    Re: Fast Play/Broadcast mode for CPU vs. CPU games

                    I googled this topic. Came here to read replies on fast play vs broadcast differences Stat wise. And the topic turned into slider topic. Ugh there are plenty of other threads for that. Who cares what slider set when he using same sliders on fast play or broadcast cpu vs cpu. So only thing that matters,is does the game play different between the 2 settings?

                    Comment

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