THEY NEED TO FIX THIS FOR 20
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THEY NEED TO FIX THIS FOR 20
So my White Sox are playing the Dodgers in the World Series. Its game 7. Its a tie game, bottom 9. They have runners on 1st and 3rd with 1 out. They hit a pop fly to Tim Anderson at short. He gets stuck in this *** **** stupid animation where he catches it and lolly gags and the runner tags and scores while Anderson is stuck in tgis god awful animation. I lose the World Series. WTF!!Oakland A's - Seattle Mariners - Detroit TigersPittsburgh Steelers - Green Bay PackersDetroit Red WingsTags: None -
Re: THEY NEED TO FIX THIS FOR 20
We’re you able to grab a video of it? Presenting video evidence of a bug goes a long way in helping a developer pinpoint a fix. -
Oakland A's - Seattle Mariners - Detroit TigersPittsburgh Steelers - Green Bay PackersDetroit Red WingsComment
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Re: THEY NEED TO FIX THIS FOR 20
I think the worst part of the "stuck in animation" bug is the CPU knows when it happens too. I remember one time back in 16 my right fielder got stuck in this horrible sucked into the wall animation, then did the slow, walk away from the wall not paying attention animation. The CPU ran from 1rst to third, knowing it was going to make it the whole time because I was stuck in said animation.
The CPU having precognition about animations and throw quality is actually my biggest on the field pet peeve about the game. I've had more than a few instances where the CPU should have tried for a triple or to 1rst to third me but didn't because they KNEW a quality throw was coming from the outfield. Of course every time my outfielder is about to get stuck with the unnecessary crow hop, they know ahead of time and go for it. They need to get rid of this, my outfield assists are non-existent because of it, when in reality I should be getting at least a few.
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THEY NEED TO FIX THIS FOR 20
Kinda off topic but in the same sphere, does anyone know how to apply a tag when using auto fielding?
For example, ball his off right field wall. My fielder does the “stuck animation” but still fires a strike to 2B. 2B looks to have the guy out by a mile.....
Just to have baserunner slide pass his tag and be safe.
Is there anyone to prevent this? I give up a lot of doubles on those types of plays.
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