I'm not the best hitting coach, but this is from my answer to a similar question:
The more important goal starting out is to focus on taking bad pitches and getting the right timing. When you have that down, then focus on pitch quadrant and influence. I.e. the learning progression being: a) not swinging on a ball, b) using good timing when you do swing, c) reacting to pitch location (with timing + influence).<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w



When you try to learn all three things at a time, I don't think you'll do well. If you want to learn to juggle 4 balls first learn how to juggle 2 then 3. But maybe someone else knows better.
All I can speak of is to how things are implemented and designed. For example, bad influences hurt and good influences help - so influencing randomly isn't going to be better than focusing on timing alone. Whereas consistent good influence input is better than no input. The interfaces are designed to also reward individual multiple skills a through c, so that you can progress in skill and hitting has a wide differentiation between skill levels. And moreover, each player has a way to showcase his individual strengths even when he has the overall disadvantage.
To give one example of the result of that design, I think last time we gathered the data a Legend player compared to an Allstar player is something like hitting .355 versus .250 with all other things being equal. Rookie would be .145 (comparable to a pitcher hitting). Or put another way, Legend vs Allstar is like .250 versus .145 - an MLB team hitting against a team full of pitchers hitting. Of course, any one of those pitchers can hit a home run and any one of those top players could strike out - we're talking only over the long run.
The moral is - what you do matters, and skill matters (in the long run).
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