Franchise Injuries

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  • Hockeytown954
    Rookie
    • Apr 2016
    • 122

    #1

    Franchise Injuries

    How have you guys been finding Injuries in Franchise so far? I have mine turned way down because doing that made them somewhat realistic in the past. But now I have none happening.

    What level are yours set to?
  • steelersd26
    Rookie
    • Sep 2015
    • 437

    #2
    Re: Franchise Injuries

    Originally posted by Hockeytown954
    How have you guys been finding Injuries in Franchise so far? I have mine turned way down because doing that made them somewhat realistic in the past. But now I have none happening.

    What level are yours set to?
    I play with injuries on 10 during gameplay and 6 while simming. Getting good results this year.
    MLB: New York Yankees
    NFL: Pittsburgh Steelers
    NHL: New York Rangers
    NBA: New York Knicks
    NCAA: Tennessee Volunteers

    Twitch:
    http://www.twitch.tv/steelersd26

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    • BigOrangeVol4Life
      Pro
      • Dec 2013
      • 769

      #3
      Re: Franchise Injuries

      Originally posted by steelersd26
      I play with injuries on 10 during gameplay and 6 while simming. Getting good results this year.
      Have you seen any CPU players get injured while you play against them in a game or do they only get injured in simulated games?

      Comment

      • steelersd26
        Rookie
        • Sep 2015
        • 437

        #4
        Re: Franchise Injuries

        Originally posted by BigOrangeVol4Life
        Have you seen any CPU players get injured while you play against them in a game or do they only get injured in simulated games?
        Tanner Roark suffered a day-to-day injury when I played Toronto but that's been the only one so far through 12 games.
        MLB: New York Yankees
        NFL: Pittsburgh Steelers
        NHL: New York Rangers
        NBA: New York Knicks
        NCAA: Tennessee Volunteers

        Twitch:
        http://www.twitch.tv/steelersd26

        Comment

        • Hockeytown954
          Rookie
          • Apr 2016
          • 122

          #5
          Re: Franchise Injuries

          Originally posted by BigOrangeVol4Life
          Have you seen any CPU players get injured while you play against them in a game or do they only get injured in simulated games?
          This is what I have to check next time Im on.

          Comment

          • GR5Noles
            MVP
            • Aug 2010
            • 1255

            #6
            Re: Franchise Injuries

            Originally posted by BigOrangeVol4Life
            Have you seen any CPU players get injured while you play against them in a game or do they only get injured in simulated games?
            just had a game the other day where Dereck Rodriguez left early with a shoulder injury and it ended up being a torn ligament.

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            • TripleCrown
              MVP
              • Jan 2013
              • 1241

              #7
              Re: Franchise Injuries

              I have seen a few CPU injuries so far while playing. It’s more obvious when it’s their SP receiving a hard liner that fractured his hand like Kershaw in my last game ( and after his first pitch only).

              But with CPU you don’t have ( or always have) that little text pop-pup at the bottom to tell you what happened. But you’ll find after the game or during a game if you check the boxscore and see some early, unusual replacement.

              I’m playing my franchise with Injury at 9 ( 8 is a good compromise as well). I was using Armor’s technic to switch from 6 for sim games and 10 when playing but my little goldfish memory was forgetting to switch it back and forth I then played all 162 games last with slider at 9 and was satisfied with it.

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              • Hockeytown954
                Rookie
                • Apr 2016
                • 122

                #8
                Re: Franchise Injuries

                Originally posted by TripleCrown
                I have seen a few CPU injuries so far while playing. It’s more obvious when it’s their SP receiving a hard liner that fractured his hand like Kershaw in my last game ( and after his first pitch only).

                But with CPU you don’t have ( or always have) that little text pop-pup at the bottom to tell you what happened. But you’ll find after the game or during a game if you check the boxscore and see some early, unusual replacement.

                I’m playing my franchise with Injury at 9 ( 8 is a good compromise as well). I was using Armor’s technic to switch from 6 for sim games and 10 when playing but my little goldfish memory was forgetting to switch it back and forth I then played all 162 games last with slider at 9 and was satisfied with it.
                That idea about switching makes me want to move mine....just don't want to run into the issue where I get dinged in an unrealistic way. But if you guys say it's OK at a higher number then I will change.

                Comment

                • TripleCrown
                  MVP
                  • Jan 2013
                  • 1241

                  #9
                  Re: Franchise Injuries

                  Originally posted by Hockeytown954
                  That idea about switching makes me want to move mine....just don't want to run into the issue where I get dinged in an unrealistic way. But if you guys say it's OK at a higher number then I will change.
                  Give it a try and see how you like. In real life, there’s a lot of 10 days injuries and not too many players play 162 games in a season.

                  And you know, it’s a game and you can always undo it. If you find it unfair to loose a key player for 6 months , you can always Un-injure him or reduce it to something like a few weeks only.

                  I suggest to create a test franchise file where all teams are CPU. Then sim it for a month at a time and check around the league to see what happens. You’ll see a few long term but a lot of short terms as well.

                  Comment

                  • Hockeytown954
                    Rookie
                    • Apr 2016
                    • 122

                    #10
                    Re: Franchise Injuries

                    Originally posted by TripleCrown
                    Give it a try and see how you like. In real life, there’s a lot of 10 days injuries and not too many players play 162 games in a season.

                    And you know, it’s a game and you can always undo it. If you find it unfair to loose a key player for 6 months , you can always Un-injure him or reduce it to something like a few weeks only.

                    I suggest to create a test franchise file where all teams are CPU. Then sim it for a month at a time and check around the league to see what happens. You’ll see a few long term but a lot of short terms as well.
                    Good call but sorry....you can edit injury time???

                    Comment

                    • timmg
                      MVP
                      • Jun 2003
                      • 1383

                      #11
                      Re: Franchise Injuries

                      Can u remove injuries, seen a few super stars hurt would like to make them healthy

                      Comment

                      • Caulfield
                        Hall Of Fame
                        • Apr 2011
                        • 10986

                        #12
                        Re: Franchise Injuries

                        Originally posted by Hockeytown954
                        Good call but sorry....you can edit injury time???
                        yes, but you might have to change the injury type to something less severe if the original injury's quickest time back is still too long for you

                        Originally posted by timmg
                        Can u remove injuries, seen a few super stars hurt would like to make them healthy
                        turn injuries from auto to manual, reduce or remove injury completely, then turn injuries back to auto from manual
                        OSFM23 - Building Better Baseball - OSFM23

                        A Work in Progress

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                        • Kotter
                          Pro
                          • Feb 2003
                          • 513

                          #13
                          Re: Franchise Injuries

                          Originally posted by Hockeytown954
                          How have you guys been finding Injuries in Franchise so far? I have mine turned way down because doing that made them somewhat realistic in the past. But now I have none happening.



                          What level are yours set to?


                          I have mine set at 8 for both played and simmed.


                          Sent from my iPhone using Operation Sports

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                          • Hockeytown954
                            Rookie
                            • Apr 2016
                            • 122

                            #14
                            Re: Franchise Injuries

                            Originally posted by Caulfield
                            yes, but you might have to change the injury type to something less severe if the original injury's quickest time back is still too long for you


                            turn injuries from auto to manual, reduce or remove injury completely, then turn injuries back to auto from manual
                            I just didn;t know you could change the injury type. Must have missed that somewhere.

                            Comment

                            • knucklecutter
                              Pro
                              • Mar 2020
                              • 608

                              #15
                              Re: Franchise Injuries

                              I set up manual injuries the best I could to mimmick real life, but there aren't any options between 70-180 days I think it is. That needs to change in the future.
                              YouTube: MLB The Show 21 Atlanta Braves Franchise

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