Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

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  • Padgoi
    Banned
    • Oct 2008
    • 1873

    #1

    Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

    Before patch #4, the pci for the cpu seemed smaller, which resulted in a good amount of strikeouts. But since that patch, the pci for the cpu now is substantially larger leading to a ton of foul balls that would've resulted in swings and misses before. Also, hitting for the user seems harder now. I've squared up quite a few balls now that seemingly go nowhere. My last game I counted 5 either good or perfect contacts and all 5 resulted in rather weak outs.

    Anyone else notice this?

    By the way, I play on basically default Legend with a small uptick in pitch speed.

    Sent from my SM-F916U using Tapatalk
  • Archie56
    MVP
    • Mar 2009
    • 1556

    #2
    Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

    Originally posted by Padgoi
    Before patch #4, the pci for the cpu seemed smaller, which resulted in a good amount of strikeouts. But since that patch, the pci for the cpu now is substantially larger leading to a ton of foul balls that would've resulted in swings and misses before. Also, hitting for the user seems harder now. I've squared up quite a few balls now that seemingly go nowhere. My last game I counted 5 either good or perfect contacts and all 5 resulted in rather weak outs.

    Anyone else notice this?

    By the way, I play on basically default Legend with a small uptick in pitch speed.

    Sent from my SM-F916U using Tapatalk
    Have not seen anything different at all. Probably bc they mentioned in the patch notes that they didn't change anything related to gameplay

    Sent from my SM-G975U using Tapatalk

    Comment

    • Baseball Purist
      Rookie
      • May 2010
      • 438

      #3
      Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

      I'm still striking out the CPU a good bit, but I've had some ridiculous at bats where the CPU fouls off about 10-15 pitches due to their PCI covering the entire strike zone.

      My biggest frustration has been hitting on default legend this year. I’m simply not seeing enough of a reward when timining up the ball with good contact. It’s either right at a defender, a weak fly ball, or a home run. Through the first month and a half of my franchise, I’m 3rd in home runs, 3rd in walks, but dead last in batting average and hits in all of baseball. I probably need to look into my line drive %'s

      I'm hoping this will even out as I continue to play, but it's starting to look more like the norm than an early season trend.

      Comment

      • TheWarmWind
        MVP
        • Apr 2015
        • 2620

        #4
        Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

        Not playing 21 so can't help you with that, but PCI size is directly related to the contact sliders. If you feel that CPU contact has been buffed, here are some other symptoms to look out for:

        Wider ideal timing window (hard to judge for the CPU) higher bat exit velocity floors. Better CPU pitch discipline. If you feel like you have multiple of those symptoms after the patch, I'd recommend turning down CPU contact a notch.

        Sent from my Pixel 3 using Operation Sports mobile app

        Comment

        • Guys_WhoGame
          Rookie
          • Oct 2015
          • 147

          #5
          Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

          The patch did nothing. This is a placebo

          Comment

          • countryboy
            Growing pains
            • Sep 2003
            • 52722

            #6
            Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

            Nothing has changed in my experience.

            Playing default Legend. Gameplay is as balanced now as it was when the game launched.
            I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

            I miss the old days of Operation Sports :(


            Louisville Cardinals/St.Louis Cardinals

            Comment

            • jtott
              Pro
              • Feb 2009
              • 626

              #7
              Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

              Not complaining.. but since I've started my franchise with Ridin's rosters / after patch 4.. I have not lost. I've won the first 7 games of the season . I'm pitching on HOF , batting on All-Star... sliders at default. 4 of the games I won by scoring in the 9th. So most of the games have been close. Could just be a winning streak I'm on.
              I was playing a franchise before Ridins Rosters and my record in that season at the time was 14-8.

              Sent from my SM-N975U using Operation Sports mobile app
              Last edited by jtott; 05-12-2021, 12:53 AM.

              Comment

              • zukes
                Pro
                • Mar 2005
                • 703

                #8
                Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                I’ve noticed no change.

                Comment

                • Padgoi
                  Banned
                  • Oct 2008
                  • 1873

                  #9
                  Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                  Originally posted by Baseball Purist
                  I'm still striking out the CPU a good bit, but I've had some ridiculous at bats where the CPU fouls off about 10-15 pitches due to their PCI covering the entire strike zone.



                  My biggest frustration has been hitting on default legend this year. I’m simply not seeing enough of a reward when timining up the ball with good contact. It’s either right at a defender, a weak fly ball, or a home run. Through the first month and a half of my franchise, I’m 3rd in home runs, 3rd in walks, but dead last in batting average and hits in all of baseball. I probably need to look into my line drive %'s



                  I'm hoping this will even out as I continue to play, but it's starting to look more like the norm than an early season trend.
                  I noticed this EXACT thing. On legend, you can be right on it and almost everything goes right at a fielder. It's frustrating to not get rewarded for being patient. I had 9 walks last game and 9 k's but only 2 hits (1 being a grand slam) because of all of the solid contact going directly at fielders.

                  Sent from my SM-F916U using Tapatalk

                  Comment

                  • bronxbombers21325
                    MVP
                    • Mar 2012
                    • 3058

                    #10
                    Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                    Originally posted by Baseball Purist
                    I'm still striking out the CPU a good bit, but I've had some ridiculous at bats where the CPU fouls off about 10-15 pitches due to their PCI covering the entire strike zone.

                    My biggest frustration has been hitting on default legend this year. I’m simply not seeing enough of a reward when timining up the ball with good contact. It’s either right at a defender, a weak fly ball, or a home run. Through the first month and a half of my franchise, I’m 3rd in home runs, 3rd in walks, but dead last in batting average and hits in all of baseball. I probably need to look into my line drive %'s

                    I'm hoping this will even out as I continue to play, but it's starting to look more like the norm than an early season trend.
                    I’ve had this same problem. The last patch didn’t change anything gameplay wise, I’ve had this issue since day 1. I hit plenty of home runs, but it seems like nothing squared up goes anywhere. I struggle to get over 5 or 6 hits a game even though my contact is usually good. I rarely see a double, and haven’t seen a single triple. When I do see a double it’s to a corner, or because the fielders were playing deep. Don’t think I’ve ever had one hit to the center gap. Balls hit to the outfield that look like they should without a doubt drop end up seeming to always float up there just long enough for a fielder to get to them, which this series has suffered from that for years.
                    Last edited by bronxbombers21325; 05-12-2021, 06:22 AM.

                    Comment

                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52722

                      #11
                      Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                      For those who aren't happy with the results they obtain when hitting/squaring a ball up, have you tried switching from SIMULATION to COMPETITIVE style?

                      In COMPETITIVE style, user input has a greater influence on the outcome of a play and is less "reliant" on ratings.
                      Last edited by countryboy; 05-12-2021, 08:07 AM.
                      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                      I miss the old days of Operation Sports :(


                      Louisville Cardinals/St.Louis Cardinals

                      Comment

                      • bronxbombers21325
                        MVP
                        • Mar 2012
                        • 3058

                        #12
                        Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                        Originally posted by countryboy
                        For those who aren't happy with the results they obtain when hitting/squaring a ball up, have you tried switching from SIMULATION to COMPETITIVE style?

                        In COMPETITIVE style, user input has a greater influence on the outcome of a play and is less "reliant" on ratings.
                        I haven’t tried it, but I will next time I play. I was thinking they said the game on simulation would play basically like last year, but it’s definitely harder than last year to get offense.

                        Comment

                        • countryboy
                          Growing pains
                          • Sep 2003
                          • 52722

                          #13
                          Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                          Originally posted by bronxbombers21325
                          I haven’t tried it, but I will next time I play. I was thinking they said the game on simulation would play basically like last year, but it’s definitely harder than last year to get offense.
                          Simulation style is what we've always had where user input and player ratings are thrown into the equation to determine any given outcome in the game.

                          Competitive style they added this year is where user input carries the most weight when determining the outcome of a play.
                          I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                          I miss the old days of Operation Sports :(


                          Louisville Cardinals/St.Louis Cardinals

                          Comment

                          • TheWarmWind
                            MVP
                            • Apr 2015
                            • 2620

                            #14
                            Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                            If 21 is anything like 20, the only difference between skill levels is pitch speeds, human contact, and CPU pitcher consistency. All of the differences between skill levels come down to equivalent slider settings, at least that's what all of my testing has shown, although now that I have a greater understanding of pitcher consistency CPU control may also be impacted (I'd have to go back and test).

                            Sometimes the equivalent setting is impossible (ie a setting on Legend may be equivalent to a lower than 0 or 11 and higher value on another difficulty level), but it's really all it boils down to. They just adjust sliders, invisibly. Feel free to adjust back for any issues you see crop up.

                            Comment

                            • bronxbombers21325
                              MVP
                              • Mar 2012
                              • 3058

                              #15
                              Re: Anyone Seeing Substantially Reduced CPU Strikeouts Since Patch #4?

                              Originally posted by countryboy
                              Simulation style is what we've always had where user input and player ratings are thrown into the equation to determine any given outcome in the game.

                              Competitive style they added this year is where user input carries the most weight when determining the outcome of a play.
                              Well I tried one more game on simulation and had an offensive explosion. Maybe I was just in a funk.

                              Comment

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