Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

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  • Padgoi
    Banned
    • Oct 2008
    • 1873

    #1

    Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

    Before I begin, let me say that I play on Legend difficulty, default sliders, and competitive (stick skills reign supreme). With that said, I'm really having major issues right now.

    Over the last 2 games, I've had exactly 4 swings with "perfect" feedback and on those 4 swings I'm literally 1-4 with the one being a sharp single and the other 3 being two warning track fly outs and a line out to center. Couple that with the "good" feedbacks I'm getting and I'm starting to think, based on my team .219 average, that this whole "stick skills reign supreme" thing isn't really accurate at all.

    I play on competitive because I figured it's the most realistic in terms of seeing results based on my stick skills, but I'm not seeing that at all. My strikeout numbers are very realistic, but the sheer amount of balls put in play, especially the hard hit ones, simply aren't falling in for hits.

    Obviously the first thing anyone would say is either increase contact or timing slider by one notch but as soon as I do that, the hits come in droves at a completely unrealistic rate so I'm in a bind.

    Is anyone seeing this, especially on the higher difficulties, using either simulation or competitive style of play?

    Sent from my SM-F916U using Tapatalk
    Last edited by Padgoi; 06-05-2021, 02:28 PM.
  • Mackrel829
    MVP
    • Mar 2019
    • 1261

    #2
    Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

    Perfect timing just means you timed your swing perfectly. It doesn't mean anything else. Launch angle, exit velocity, etc. will still be determined by other factors in addition to the timing of your swing.

    For example, if you get a perfect swing timing on a sinker low and away with a downward input on directional hitting, it's probably not going to go particularly far. If a defender happens to be standing in the path of the ball, you're going to be out, and perfect timing isn't going to prevent that.

    The same goes for pitching. If you use pinpoint pitching, and you get 100% perfect on all inputs, that doesn't mean it's going to be a strike. It just means that the ball will go pretty much exactly where you intended. If you were aiming dead middle of the zone, the CPU is going to hit a home run, regardless of your perfect input.

    How long have you been noticing the issue? 4 swings is probably the smallest sample size I've ever heard cited lol.

    Comment

    • countryboy
      Growing pains
      • Sep 2003
      • 52727

      #3
      Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

      In the game I'm currently playing against the Indians, I have 3 "perfect" hits in the first 4 innings. 2 homeruns (Goldschmidt & Arenado) and a single (Carpenter)

      This is Legend default with Zone hitting - simulation style gameplay.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

      Comment

      • Detroit Tigers
        MVP
        • Mar 2018
        • 1376

        #4
        Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

        Perfect is about barreling. Should see a nice .500 BA on those swings but that still just makes it a literal coin flip as to whether you’re getting a hit.

        I also think about swing-type on these swings: how many barreled regular swings would have been triples instead of fly outs had you used power swing instead? Dozens of similar variables like that.
        Last edited by Detroit Tigers; 06-05-2021, 09:02 PM.
        Just one man’s opinion.
        I don’t actually care about any of this.

        Comment

        • Padgoi
          Banned
          • Oct 2008
          • 1873

          #5
          Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

          Originally posted by Mackrel829
          Perfect timing just means you timed your swing perfectly. It doesn't mean anything else. Launch angle, exit velocity, etc. will still be determined by other factors in addition to the timing of your swing.



          For example, if you get a perfect swing timing on a sinker low and away with a downward input on directional hitting, it's probably not going to go particularly far. If a defender happens to be standing in the path of the ball, you're going to be out, and perfect timing isn't going to prevent that.



          The same goes for pitching. If you use pinpoint pitching, and you get 100% perfect on all inputs, that doesn't mean it's going to be a strike. It just means that the ball will go pretty much exactly where you intended. If you were aiming dead middle of the zone, the CPU is going to hit a home run, regardless of your perfect input.



          How long have you been noticing the issue? 4 swings is probably the smallest sample size I've ever heard cited lol.
          I've been playing the game since release and been noticing this, just figured I'd wait and see if anyone else made a thread about it.

          My team batting average is. 219 and not because of strikeouts.

          Nothing falls in anymore.

          Sent from my SM-F916U using Tapatalk

          Comment

          • Padgoi
            Banned
            • Oct 2008
            • 1873

            #6
            Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

            Originally posted by countryboy
            In the game I'm currently playing against the Indians, I have 3 "perfect" hits in the first 4 innings. 2 homeruns (Goldschmidt & Arenado) and a single (Carpenter)

            This is Legend default with Zone hitting - simulation style gameplay.
            I may have to try simulation because the competitive function doesn't seem to play to its intention. When they say stick skills reign supreme, I figured it meant if you were good with the stick and got good contact a lot, you'd be successful a decent amount of the time. Doesn't seem to be that way at all, especially on higher difficulties.

            Sent from my SM-F916U using Tapatalk

            Comment

            • Mackrel829
              MVP
              • Mar 2019
              • 1261

              #7
              Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

              Originally posted by Padgoi
              I've been playing the game since release and been noticing this, just figured I'd wait and see if anyone else made a thread about it.

              My team batting average is. 219 and not because of strikeouts.

              Nothing falls in anymore.

              Sent from my SM-F916U using Tapatalk
              As you've already mentioned, it might be worth trying simulation. That's what I use and I've not experienced any issues that have sustained or persisted over multiple games. I've not played on competitive, so I can't really speak on it. But, if it's a constant issue on that game mode then switch it up and see what happens. Keep us posted!

              Comment

              • jeffy777
                MVP
                • Jan 2009
                • 3321

                #8
                Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

                Does simulation vs competitive really change anything gameplay wise? I thought the consensus was that it's basically just a settings preset.

                Comment

                • bcruise
                  Hall Of Fame
                  • Mar 2004
                  • 23274

                  #9
                  Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

                  Originally posted by jeffy777
                  Does simulation vs competitive really change anything gameplay wise? I thought the consensus was that it's basically just a settings preset.
                  There are supposed to be some under-the-hood changes, beyond just changing the settings. There's a few things mentioned in the in-game guide's "Other" section, page 2. It's labeled "Casual vs Competitive", but also mentions Simulation a few times too. It mostly deals with the difficulty of interfaces being slightly tougher on Competitive, with Simulation being something of a middle ground between that and Casual. I would not be surprised if there are other differences beyond those listed in that guide, though.

                  The page before that gives some details on the Perfect-Perfect system too, and is also worth a read. One thing I'll say about that - .850 is not 100%, as anyone who's ever played XCOM will know

                  Comment

                  • jeffy777
                    MVP
                    • Jan 2009
                    • 3321

                    #10
                    Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

                    Originally posted by bcruise
                    There are supposed to be some under-the-hood changes, beyond just changing the settings. There's a few things mentioned in the in-game guide's "Other" section, page 2. It's labeled "Casual vs Competitive", but also mentions Simulation a few times too. It mostly deals with the difficulty of interfaces being slightly tougher on Competitive, with Simulation being something of a middle ground between that and Casual. I would not be surprised if there are other differences beyond those listed in that guide, though.

                    The page before that gives some details on the Perfect-Perfect system too, and is also worth a read. One thing I'll say about that - .850 is not 100%, as anyone who's ever played XCOM will know

                    Thanks Bcruise. There were some earlier posts that said otherwise, so that's good to know.

                    And yes, as an XCOM player myself, I feel that pain
                    Last edited by jeffy777; 06-05-2021, 08:24 PM.

                    Comment

                    • Cloggedscroll74
                      Just started!
                      • Jun 2021
                      • 1

                      #11
                      Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

                      Yep I think I'm having the same problems I knew it wasn't just me I prefer to play online but I practice against the computer on Legend so I have hitting power up one and the foul balls down one.My Online preference is Hall of Fame hitting and pitching and all off seem to have better games on Hall of Fame with more scoring then on Legend

                      Comment

                      • Padgoi
                        Banned
                        • Oct 2008
                        • 1873

                        #12
                        Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

                        Intriguing.

                        I played about 15 games on competitive and was really struggling, as mentioned above, with solid contact dropping in for hits.

                        I changed it to simulation today, didn't touch anything else, and proceeded to knock out 12 hits and 6 home runs. Obviously the sample size is only one game, but there clearly seems to be some type of difference.

                        Thanks fellas.

                        Sent from my SM-F916U using Tapatalk

                        Comment

                        • Fuimus Troes
                          Rookie
                          • Sep 2012
                          • 266

                          #13
                          Re: Having Major Issues With Good and Even Perfect Contact Being Hits on Legend

                          Originally posted by Padgoi
                          I've been playing the game since release and been noticing this, just figured I'd wait and see if anyone else made a thread about it.

                          My team batting average is. 219 and not because of strikeouts.

                          Nothing falls in anymore.

                          Sent from my SM-F916U using Tapatalk
                          I made a thread about this soon after release. Nothing has changed.

                          1. PP BABIP is waaaaaaaaay down this year compared to last year.

                          2. PP warning track fly balls are waaaaaaaay up this year compared to last year.

                          3. At 'em balls are waaaaaaaay up this year compared to the last several years.

                          Nothing in the weeks since I made that thread has changed this in my mind. It's an issue.

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