What is the most realistic pitching interface?

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  • JBoo2911
    Rookie
    • Jul 2002
    • 237

    #31
    Re: What is the most realistic pitching interface?

    I have always enjoyed Pitch Analog since day 1 it was implemented years ago. I do lower Human Pitch Control down to 3 typically to make hitting spots harder and giving up walks.
    If I ever changed, I’d probably go to Classic tho.
    PSN- JBoo2911

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    • DonkeyJote
      All Star
      • Jul 2003
      • 9177

      #32
      Re: What is the most realistic pitching interface?

      I spent all of last year and the first part of this year playing with pinpoint on legend with control at 0 and still MAYBE walking 2 batters a game. Just played a game with classic on legend with control at 5 and walked 10! Gotta figure out a slider, but it's nice to actually see walks.

      Sent from my Pixel 6 using Tapatalk

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      • damion2721
        Rookie
        • Mar 2013
        • 318

        #33
        Re: What is the most realistic pitching interface?

        Average walks per 9 this year is anywhere from 2-5 per game. So maybe you don't need a slider adjustments. I normally play on All Star and I have realistic stats literally every game! FYI, I pitch with classic. https://www.teamrankings.com/mlb/stat/walks-per-9
        Last edited by damion2721; 04-18-2022, 09:41 PM.

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        • DonkeyJote
          All Star
          • Jul 2003
          • 9177

          #34
          Re: What is the most realistic pitching interface?

          It's still REALLY early in the season. OPS is also the lowest since 1981 and Batting Average is the lowest ever. 2021's range was 2.6-3.9 (3.3 average). 2019 was 2.4 to 3.8 (3.3 avg). 2018 was 2.5 to 4.1 (3.2 avg). You've got to go back to the 2005 Twins to find a team that had a bb/9 over the whole season as low as the Tigers have over the first couple weeks. I think if you're around 2 or lower or anywhere near 5, you might want to adjust some sliders.



          Sent from my Pixel 6 using Tapatalk

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          • damion2721
            Rookie
            • Mar 2013
            • 318

            #35
            Re: What is the most realistic pitching interface?

            Nah, I'm good. The game plays great without screwing with sliders. It's just a rabbit hole with no end.

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            • GridironGreat
              Rookie
              • Nov 2015
              • 135

              #36
              Re: What is the most realistic pitching interface?

              Originally posted by knucklecutter
              Define realistic. As far as the player ratings making the biggest impact compared to how good a person happens to be at video games, classic is the most realistic.

              Not true at all. As a Zone player, you can square balls up with good to perfect timing and just hit balls right at people. Ratings still matter no matter what setting you use, but having a mode where you can hold the controller in one hand and just press one button is wrong. It destroys competitive balance.

              As for pitching setting, I’ve always used meter. Like above , I do t feel like it’s “too easy” because depending on the pitcher (again, ratings) even when you hit the meter in good spot many times the ball doesn’t go anywhere near where you pitched it.

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              • jcar0725
                "ADAPT OR DIE"
                • Aug 2010
                • 3819

                #37
                Re: What is the most realistic pitching interface?

                Originally posted by GridironGreat
                Not true at all. As a Zone player, you can square balls up with good to perfect timing and just hit balls right at people. Ratings still matter no matter what setting you use, but having a mode where you can hold the controller in one hand and just press one button is wrong. It destroys competitive balance.

                As for pitching setting, I’ve always used meter. Like above , I do t feel like it’s “too easy” because depending on the pitcher (again, ratings) even when you hit the meter in good spot many times the ball doesn’t go anywhere near where you pitched it.
                How is this "wrong"? It's the absolute most reliant on a player's hitting ratings compared to any of the other modes. You basically decide only when to swing, the rest is completely up to the ratings of the guy in the batters box.
                JUUUUUUUST A BIT OUTSIDE

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                • JoshC1977
                  All Star
                  • Dec 2010
                  • 11564

                  #38
                  Re: What is the most realistic pitching interface?

                  Originally posted by jcar0725
                  How is this "wrong"? It's the absolute most reliant on a player's hitting ratings compared to any of the other modes. You basically decide only when to swing, the rest is completely up to the ratings of the guy in the batters box.
                  Exactly, plus zone hitting offers more fidelity for getting pitches outside the zone.

                  You also have to build your teams quite differently when using directional - which is, in of itself, a user skill.
                  Play the games you love, not the games you want to love.

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                  • WhiteBunny
                    Rookie
                    • Oct 2014
                    • 332

                    #39
                    Re: What is the most realistic pitching interface?

                    Originally posted by GridironGreat
                    Not true at all. As a Zone player, you can square balls up with good to perfect timing and just hit balls right at people. Ratings still matter no matter what setting you use, but having a mode where you can hold the controller in one hand and just press one button is wrong. It destroys competitive balance.
                    If you want to play competitive ( mostly DD/online ). But if you want to play more sim oriented, directional hitting and classic meter are really a good choice. For example, when i play online games i always use Buttons Accuracy for fielding while offline it's terrible and unrealistic because you'll never see a throwing error. So i use only Buttons for fielding in offline games cause i want a better simulation of baseball.

                    Comment

                    • DonkeyJote
                      All Star
                      • Jul 2003
                      • 9177

                      #40
                      Re: What is the most realistic pitching interface?

                      Originally posted by WhiteBunny
                      If you want to play competitive ( mostly DD/online ). But if you want to play more sim oriented, directional hitting and classic meter are really a good choice. For example, when i play online games i always use Buttons Accuracy for fielding while offline it's terrible and unrealistic because you'll never see a throwing error. So i use only Buttons for fielding in offline games cause i want a better simulation of baseball.
                      I actually had to start using buttons online too. Because switching between the two kept really messing me up.

                      Sent from my Pixel 6 using Tapatalk

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                      • PVarck31
                        Moderator
                        • Jan 2003
                        • 16869

                        #41
                        Re: What is the most realistic pitching interface?

                        What I like about directional, is say you need to move a guy from second to third with no outs. You can influence a ground ball to the right side of the infield by holding down and to the right. Depending on that hitter's ratings he will do his best to do so. Even if he gets jammed or rolls over on one he's still attempting to do it. This to me, is realistic. In zone, it's harder to do that because you have to place the PCI to where the ball is pitched and if you don't get anything on the outer third, you will most likely pull the ball.

                        In directional they will at least try to push it to the right side no matter the location, which may work or it may not due to the timing. Although it's best to wait for a pitch on the outer third until you have two strikes, and try to let the pitch get deeper in the zone as well.

                        But this is just how I see it. I say play what you are more comfortable with. I was a long-time zone hitter until last year when I tried directional and never went back.

                        Like they say, once you go directional, you can be more selectional. Well Nobody actually says that. I just made it up.
                        Last edited by PVarck31; 04-19-2022, 12:41 PM.

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                        • damion2721
                          Rookie
                          • Mar 2013
                          • 318

                          #42
                          Re: What is the most realistic pitching interface?

                          For DonkeyJote:


                          You're making my point for me. LOL. Normally, in a full MLB season, walks per 9 end up averaging around 2-4. Am I missing something? If you're aiming for accuracy, this is it.
                          Last edited by damion2721; 04-19-2022, 01:14 PM.

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                          • JoshC1977
                            All Star
                            • Dec 2010
                            • 11564

                            #43
                            Re: What is the most realistic pitching interface?

                            Originally posted by damion2721
                            For DonkeyJote:


                            You're making my point for me. LOL. Normally, in a full MLB season, K's per 9 end up averaging around 2-4. Am I missing something? If you're aiming for accuracy, this is it.
                            You mean BB/9, right?
                            Play the games you love, not the games you want to love.

                            Comment

                            • damion2721
                              Rookie
                              • Mar 2013
                              • 318

                              #44
                              Re: What is the most realistic pitching interface?

                              Oops! Yes, you're correct. My bad.

                              Comment

                              • Bullit
                                Bacon is Better
                                • Aug 2009
                                • 5004

                                #45
                                Re: What is the most realistic pitching interface?

                                Originally posted by PVarck31
                                I'm curious to see what people think. In my franchise I've been using meter pitching. I feel like it's too easy, even on HOF and Legend. I have hardly given up any walks with even the worst pitchers on my team (Indians)

                                I can't do the pinpoint pitching. I just can't do it, so I guess not including that, what is the most realistic?

                                I changed to classic for a couple games, but noticed even Shane Bieber had trouble hitting his spots.

                                So yeah, what do you guys think?

                                I know this has been talked about before, but the game changes, so wanted to get the info for 21 in particular.

                                I use Classic Pitching and Directional Hitting and get pretty realistic gameplay and stats. At least in my opinion. But I think you can get realistic play with any setting honestly. To me it seems more of a personal preference.

                                I think part of the problem that a lot of players have is jumping around with sliders and different control schemes. The game of Baseball, as we all know is a game of averages. I think folks only play one or two games and think things are unrealistic. I honestly don't think you can get any realistic play or stats unless you play 10 if not 20 or so games. There are just too many variables. Any team can get hot or outperform on a given day. If you are constantly changing sliders or settings every couple of games you are not setting a proper baseline for what feels or looks right or wrong.

                                Personally I play all of Spring Training before I settle in where I want things to be. Then once the season starts I don't touch anything unless something drastic or major anomaly's start to happen. Then I might change a slider by One click at a time. This years game plays pretty tight I have only made small adjustments and I am actually loving this years.

                                EDIT

                                I would also like to add that this years game there is a much larger difference in gameplay from "Good" teams and "Bad" I have played several games with the O's and had a horrible time LOL. I was really struggling and was not real happy with the game. Then I played some games with the Padres and all of the sudden I could hit and field, starting winning games. That was when I really had to step back and look at player rating and such. They make a much bigger difference this year. So the question of what is realistic is even harder to get a baseline. Now you really do have to consider the team you are playing. If you are playing the O's and loosing all the time? Well get use to it. Are you playing a middle of the road team ranked right around 15th and having trouble getting a winning streak going and barely at .500? That's about right. Playing the best teams in the MLB and running away with it? Again its all in the stats and abilities. Very much so this year.
                                Last edited by Bullit; 04-19-2022, 02:21 PM.
                                In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                                My heart and soul hurt for your lost presence in my life.

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