Coors Field gameplay is a disaster

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  • Cold Snap
    Rookie
    • Nov 2018
    • 207

    #16
    Re: Coors Field gameplay is a disaster

    The beauty of baseball is its oxymoronic balance between muscle and strategy.

    The fact that identical lineups can play a 1-0 opener in a doubleheader, take 20 minutes off, and the same guys can then produce a 17-15 barnburner with eight errors and a beanball war.
    Last edited by Cold Snap; 04-21-2022, 08:31 PM.

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    • DonkeyJote
      All Star
      • Jul 2003
      • 9162

      #17
      Re: Coors Field gameplay is a disaster

      So I did the same thing you did, pitched with both teams at Coors. Dodgers vs Rockies, Urias vs Marquez. I got quite a bit less swing and miss than normal (only 5.9%, generally looking for something in the range of 8 to 13% on average), but overall not too crazy.

      Rockies won with 9 runs on 9 hits to the Dodgers 1 run on 5 hits. Urias went 6 innings, gave up 4 runs (3 earned) on 6 hits with 1 bb and 1 k. Jimmy Nelson and Phil Bickford combined to give up 5 runs in the 7th (while ironically striking out 3 combined in the inning). David Price had a 1-2-3 8th.

      German Marquez was really solid. 8 1/3, 1 er on 5 hits, 4 bb, and 1 k. Gave up a solo HR in the 9th (he was deep into the red energy wise at 109 pitches and was only out there to try and complete the shutout in a 9-0 game).

      Overall, averaged out 5.3 runs and 7.4 hits per 9 innings. 3 total home runs between both teams. Seems perfectly reasonable to me.

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      • Caulfield
        Hall Of Fame
        • Apr 2011
        • 10986

        #18
        Re: Coors Field gameplay is a disaster

        did you remember to toggle Humidor option to on?

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        • DarthRambo
          MVP
          • Mar 2008
          • 6630

          #19
          Re: Coors Field gameplay is a disaster

          Originally posted by Caulfield
          did you remember to toggle Humidor option to on?



          Spoiler
          Lol I need a whiffle ball option

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          • bryanm1982
            MVP
            • Nov 2016
            • 3782

            #20
            Re: Coors Field gameplay is a disaster

            What I like about Coors is I even feel like the pitches break differently than normal. Which is true in real life I think.
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            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #21
              Re: Coors Field gameplay is a disaster

              Well one thing funny happened in the 30 run, 40 hit game. Singy asked Boog in the middle of the game how his scorecard was looking lol.

              Boog then began to tell the story about how it compares to the one from the Yankees/Red Sox game in London a couple years ago. A very cool moment from the announcer side I hopefully never hear again lol

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              Last edited by DarthRambo; 04-21-2022, 09:11 PM.
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              • damion2721
                Rookie
                • Mar 2013
                • 318

                #22
                Re: Coors Field gameplay is a disaster

                IT'S ONE GAME.

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                • DarthRambo
                  MVP
                  • Mar 2008
                  • 6630

                  #23
                  Re: Coors Field gameplay is a disaster

                  Originally posted by damion2721
                  IT'S ONE GAME.
                  I'M OVER IT. But no way I'd use them in a franchise lol

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                  • Instant C1a55ic
                    2022 Clark Cup Champions!
                    • Mar 2007
                    • 2957

                    #24
                    Re: Coors Field gameplay is a disaster

                    Interesting.

                    I have played prolly a thousand or more games at Coors field over the years, dating back to MLB 07. They never really got the feel of what its like to pitch there, never felt overpowered or underpowered, just kind of the same between every ballpark.

                    I am no expert at this game, nor do I use the most difficult analog pitching and batting settings. I use meter, and timing cause thats what I have been doing since as far back as I can remember. Anyway, I will test my default all-star pitching difficulty tonight and see if I get rocked or what not.
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                    • DarthRambo
                      MVP
                      • Mar 2008
                      • 6630

                      #25
                      Re: Coors Field gameplay is a disaster

                      Originally posted by Instant C1a55ic
                      Interesting.



                      I have played prolly a thousand or more games at Coors field over the years, dating back to MLB 07. They never really got the feel of what its like to pitch there, never felt overpowered or underpowered, just kind of the same between every ballpark.



                      I am no expert at this game, nor do I use the most difficult analog pitching and batting settings. I use meter, and timing cause thats what I have been doing since as far back as I can remember. Anyway, I will test my default all-star pitching difficulty tonight and see if I get rocked or what not.
                      The outfield plays much larger than other ballparks irl and they do a good job replicating that. I do play with fielder speed at 2

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                      • Instant C1a55ic
                        2022 Clark Cup Champions!
                        • Mar 2007
                        • 2957

                        #26
                        Re: Coors Field gameplay is a disaster

                        Originally posted by IrishSalsa
                        The outfield plays much larger than other ballparks irl and they do a good job replicating that. I do play with fielder speed at 2

                        Sent from my SM-G996U using Tapatalk
                        Well thats good, I did notice a few ballparks feel more open in the outfield. Im glad they are finally getting Coors right. The gaps there are not gaps, but alley ways. I worked there as a teenager selling lemonade and dip-n-dots. Got to see some of the greatest Rockies play if that tells you my age lol. I remember seeing Helton just cream a ball into the alley ways, was a sight ill never forget.
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                        2022 Clark Cup Champions

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                        • DelishattheDish
                          Rookie
                          • Apr 2022
                          • 20

                          #27
                          Re: Coors Field gameplay is a disaster

                          Not surprised at all since you're using classic pitching you said right? Yeah, it's bad. You threw every pitch with classic and it's essentially a coin flip on where the pitch is going to go once you let it go. That's not how major league pitching or even little league pitching works lol why would you want to use that? Not at all surprised at results like this with that interface. I haven't tried it on AS plus cause I don't use dynamic difficulty but on HoF? lol Forget about it, with a replacement level pitcher the ball goes 4 feet away from where you aimed the majority of the time. What pitchers were you using in that game?

                          Also fielder speed at 2? lol yeah alright, if you tried that at Kauffman stadium I'd expect it'd go about as well.
                          Last edited by DelishattheDish; 04-22-2022, 09:55 AM.

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                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #28
                            Re: Coors Field gameplay is a disaster

                            Originally posted by DelishattheDish
                            Not surprised at all since you're using classic pitching you said right? Yeah, it's bad. You threw every pitch with classic and it's essentially a coin flip on where the pitch is going to go once you let it go. That's not how major league pitching or even little league pitching works lol why would you want to use that? Not at all surprised at results like this with that interface. I haven't tried it on AS plus cause I don't use dynamic difficulty but on HoF? lol Forget about it, with a replacement level pitcher the ball goes 4 feet away from where you aimed the majority of the time. What pitchers were you using in that game?

                            Also fielder speed at 2? lol yeah alright, if you tried that at Kauffman stadium I'd expect it'd go about as well.
                            Lol classic pitching is not a coin flip. Just because you may not understand how it works or how to pitch using it doesn't make it a coin flip. And I've always slowed down the fielders for years now. That has very little to do with it. I've played a lot of games and Coors just plays out different is all. I slow down the base runner speed as well so it's practically the same as default just a bit slower game all around. Same thing as lowering game speed in Madden, NBA 2K, etc.

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                            • DonkeyJote
                              All Star
                              • Jul 2003
                              • 9162

                              #29
                              Re: Coors Field gameplay is a disaster

                              Originally posted by DelishattheDish
                              Not surprised at all since you're using classic pitching you said right? Yeah, it's bad. You threw every pitch with classic and it's essentially a coin flip on where the pitch is going to go once you let it go. That's not how major league pitching or even little league pitching works lol why would you want to use that? Not at all surprised at results like this with that interface. I haven't tried it on AS plus cause I don't use dynamic difficulty but on HoF? lol Forget about it, with a replacement level pitcher the ball goes 4 feet away from where you aimed the majority of the time. What pitchers were you using in that game?

                              Also fielder speed at 2? lol yeah alright, if you tried that at Kauffman stadium I'd expect it'd go about as well.
                              It's not a coin flip. It's just based more on ratings. The more sim players use it because it's really the only way to get realistic numbers because it's too easy to paint corners with the other interfaces. I've switched to classic for franchise this year and I'm having a lot more fun with it after using Pinpoint last year (and it becoming WAY too easy for me).

                              Same goes for fielder speed. It's generally accepted that on default OFers cover way too much ground. It's an issue in DD and part of the reason that mode is so HR or bust, because anything in the gaps is caught. Fielder Speed at 1 or 2 plays a lot more realistically.

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                              • baconbits11
                                MVP
                                • Oct 2014
                                • 2596

                                #30
                                Re: Coors Field gameplay is a disaster

                                Sounds like a realistic Coors Field game to me.

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