Pitch Clock?

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  • nivek41
    Rookie
    • Feb 2003
    • 91

    #1

    Pitch Clock?

    I see that the pitch clock is listed as being in the game however for the life of me I cannot figure out how to play a game with this feature enabled. Any guidance would be appreciated.
    Playing on Xbox Series X.
  • countryboy
    Growing pains
    • Sep 2003
    • 52785

    #2
    Re: Pitch Clock?

    The pitch clock is not in the game, at least not in any of the offline single user modes. I believe that online games have a pitch timer, but I believe that has always been the case.
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

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    • FistUrSister
      Banned
      • Jun 2023
      • 11

      #3
      Re: Pitch Clock?

      Pitch Delay: Fast

      There's your pitch clock

      Comment

      • DonkeyJote
        All Star
        • Jul 2003
        • 9189

        #4
        Re: Pitch Clock?

        Originally posted by nivek41
        I see that the pitch clock is listed as being in the game however for the life of me I cannot figure out how to play a game with this feature enabled. Any guidance would be appreciated.

        Playing on Xbox Series X.
        Where did you see that? It's not in the game. Well, not really. Wouldn't really make sense to add it. The CPU is never taking more than a few seconds between pitches as is, even with Normal Pitch Delay. Online, if you take more than I think like 8 seconds, the game throws a fastball down the middle for you. And if you're playing alone against the CPU and taking a long time between pitches, the only person impacted by that is you. So them adding a pitch clock feature to the game would have zero impact.

        Sent from my Pixel 6 using Tapatalk

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        • Ghost Of The Year
          Turn Left. Repeat.
          • Mar 2014
          • 6370

          #5
          Re: Pitch Clock?

          8
          Originally posted by DonkeyJote
          If you're playing alone against the CPU and taking a long time between pitches, the only person impacted by that is you.

          So them adding a pitch clock feature to the game would have zero impact.
          LOL

          ••••••••••
          T-BONE.

          Talking about things nobody cares.

          Screw Discord. Make OS Great Again.

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          • nivek41
            Rookie
            • Feb 2003
            • 91

            #6
            Re: Pitch Clock?

            Yea...I get your point about it impacting no one however I was looking for it just from an authenticity perspective. Same thing when it comes to the shift and throwing to a base more than three times.

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            • DonkeyJote
              All Star
              • Jul 2003
              • 9189

              #7
              Re: Pitch Clock?

              Originally posted by nivek41
              Yea...I get your point about it impacting no one however I was looking for it just from an authenticity perspective. Same thing when it comes to the shift and throwing to a base more than three times.
              Well the shift rules are in the game. If anything, the CPU doesn't shift enough. And that does impact the game. As would the pickoff move rule (that should be in imo).

              But with the clock, there's no way to really make it authentic. For one, the game typically cuts out the pitcher getting the ball. So they'd have to add that back in and/or have the clock start at a different time (since you can't really make players always have to go through that animation; you have to give the option to skip that). They'd have to have the clock on the scorebug at all times (which isn't how most broadcasts are doing it), because the physical pitch clock in the stadium wouldn't be visible to people using the default pitching cameras (by design; MLB didn't want the clock visible on broadcasts).

              I'd be all for adding the physical clock to the stadiums, even if they're not actually counting down. But even from an authenticity standpoint, I don't think adding the pitch clock as a mechanic benefits the game (and would certainly take a lot of work to implement, which means something else is getting minimal attention or skipped outright). Same goes with the bases; I don't think the juice is worth the squeeze there, I think that's something that gets touched on when they go back into make foundational changes to the engine (which could be next year if they're dropping Xbox One/PS4/Switch).

              Sent from my Pixel 6 using Tapatalk

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              • CJmoore0920
                Rookie
                • Jan 2023
                • 22

                #8
                Re: Pitch Clock?

                They would also have to find a way to make it authentic on the batter's side of things. It doesn't make sense for it to affect just the pitcher in the game when the batter has to abide by the clock as well. As cool as it would be in the game, don't think its all too possible unfortunately.

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                • TyHay822
                  Rookie
                  • Jan 2014
                  • 30

                  #9
                  Re: Pitch Clock?

                  Originally posted by CJmoore0920
                  They would also have to find a way to make it authentic on the batter's side of things. It doesn't make sense for it to affect just the pitcher in the game when the batter has to abide by the clock as well. As cool as it would be in the game, don't think its all too possible unfortunately.
                  Agree with all of this. The only rule I'd really like them to include is how many pick-off attempts a pitcher can use. My RTTS player has had a pitcher throw over 4-5 straight times in a couple instances. Implementing the real rule would be a nice touch

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                  • CJmoore0920
                    Rookie
                    • Jan 2023
                    • 22

                    #10
                    Re: Pitch Clock?

                    Originally posted by TyHay822
                    Agree with all of this. The only rule I'd really like them to include is how many pick-off attempts a pitcher can use. My RTTS player has had a pitcher throw over 4-5 straight times in a couple instances. Implementing the real rule would be a nice touch
                    Oh yeah this is ridiculous. I'm aggressive and I'll admit I get a little trigger happy when I see the pitcher move and I'll go for a steal. I think at one point during RTTS I had 3 pickoff attempts, batter fouled, 3 more pick off attempts, batter fouled again, and 2 more pick off attempts (I ran on the last one and got caught at 2nd). I was soooo mad haha.

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                    • Ghost Of The Year
                      Turn Left. Repeat.
                      • Mar 2014
                      • 6370

                      #11
                      Re: Pitch Clock?

                      Originally posted by CJmoore0920
                      They would also have to find a way to make it authentic on the batter's side of things. It doesn't make sense for it to affect just the pitcher in the game when the batter has to abide by the clock as well. As cool as it would be in the game, don't think its all too possible unfortunately.
                      I can agree with that assessment. Its to difficult to program the CPU to do something as simple as balk, the CPU getting penalized for pitcher and batter clock violations would be at least twice as hard to pull off.
                      T-BONE.

                      Talking about things nobody cares.

                      Screw Discord. Make OS Great Again.

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                      • BlueSkies77
                        Rookie
                        • Jul 2018
                        • 295

                        #12
                        Re: Pitch Clock?

                        As others have said I don’t know how a pitch clock would make any sense playing against the computer. It’s on a time scale already, the one designed by the developers. Online it makes sense.

                        However, the pickoff limit would REALLY help and impact single player as it would prevent the dang CPU from limitless pickoff attempts whenever you take a bigger lead. It BETTER be in next years game for both SP and Multi.

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                        • DonkeyJote
                          All Star
                          • Jul 2003
                          • 9189

                          #13
                          Re: Pitch Clock?

                          Originally posted by BlueSkies77
                          As others have said I don’t know how a pitch clock would make any sense playing against the computer. It’s on a time scale already, the one designed by the developers. Online it makes sense.



                          However, the pickoff limit would REALLY help and impact single player as it would prevent the dang CPU from limitless pickoff attempts whenever you take a bigger lead. It BETTER be in next years game for both SP and Multi.
                          Agreed about pickoffs, but they'll need to be reworked overall for the limit to work. They just aren't effective enough (unless it's a pickoff move to 2B with a left handed hitter; then it's way too effective).

                          I almost never took an extra step in previous seasons (unless I wasn't being held on) since it just wasn't worth the risk. But I think I've been picked off maybe once all year. I take the extra lead with any competent baserunner now.

                          Sent from my Pixel 6 using Tapatalk

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                          • CgyFlames
                            Pro
                            • May 2007
                            • 626

                            #14
                            Re: Pitch Clock?

                            Originally posted by DonkeyJote
                            Agreed about pickoffs, but they'll need to be reworked overall for the limit to work. They just aren't effective enough (unless it's a pickoff move to 2B with a left handed hitter; then it's way too effective).

                            I almost never took an extra step in previous seasons (unless I wasn't being held on) since it just wasn't worth the risk. But I think I've been picked off maybe once all year. I take the extra lead with any competent baserunner now.
                            Then you have RTTS/player lock which is a whole different ballgame. For years the pitcher has thrown over when you’re standing on first way too often, even with a slow player who would never steal. And forget about taking an extra step: that was an automatic throw over and out.


                            Sent from my iPhone using Tapatalk

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