How does advance all work?
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Re: How does advance all work?
It used to work properly I swear. I try not to use it but it's kind of engrained in habit. Hit a double to the gap with runners on 1st and 2nd in the first inning... turned it into a double play with no runs scored and proceeded to get shut down for the rest of the game lolComment
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Re: How does advance all work?
It used to work properly I swear. I try not to use it but it's kind of engrained in habit. Hit a double to the gap with runners on 1st and 2nd in the first inning... turned it into a double play with no runs scored and proceeded to get shut down for the rest of the game lolComment
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Re: How does advance all work?
For balls in play (non-fly ball situations), unless the runner is at/very near the bag, "Advance All" doesn't really do anything. When they're approaching the bag though, hold the button, don't press. Always hold. You can easily get into trouble with it and "Retreat All" though. I always get caught advancing all with my guy going around 3rd, and accidentally having the guy at 1st go to 2nd. Then the throw to 2nd, and I panic and hit R1 before the guy crosses the plate. Now I have a guy between 1st and 2nd and 3rd and home. Clusterfunk.
The inverse can also happen. Say you have a fast runner on ahead of a slow batter, and he gets to 3rd before your guy gets to 1st. If you're holding L1 and see your guy rounding 3rd, then let off, the guy will get the 1st and just be chilling. You're probably cursing the game, when it was actually your fault for letting off the button before dude got to 1st.
With fly balls<2outs, your runner(s) will obviously go halfway, and pressing L1 will make them run. No need to hold. Of course you could avoid all of this and just point at the runner(s) and tell him what base to go to, but where's the convenience in that?Comment
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