I actually PMed Kolbe a few days ago and asked how long walkup audio, HR songs, and reliever intro's will play, and this was his answer:
That's great. That means the music will play until we (or the CPU) select a pitch and come to the set position.
Yep. That will help as some clips need the slight extra time to get the full affect of it. I still think 15 seconds roughly is a good length though.
This feature is going to add a lot to the game.
Joshua: "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
Yep. That will help as some clips need the slight extra time to get the full affect of it. I still think 15 seconds roughly is a good length though.
This feature is going to add a lot to the game.
Ya this is feature is going to add a lot to the atmosphere, just like NCAA Football.
I am wondering if we have to clip the audio to where we want a song to start before we put it on the PS3, or if we can clip it on the game?
It's my understanding the PS3 will do it for you. If you load a complete song it clips it. However, to keep from filling up your hard drive with large music files it's best to use shorter pre-clipped version of what you want.
It's my understanding the PS3 will do it for you. If you load a complete song it clips it. However, to keep from filling up your hard drive with large music files it's best to use shorter pre-clipped version of what you want.
oh ok, so you can pick what part of the song you want it to start from?
Does anybody have a sound file of the sirens that used to play at Yankee Stadium when a Yankee would hit a HR? I'm going to be doing some Yankee HR clips and I would like to use the actual siren they used, if not I'll have to make due with something else.
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