MLB 09 The Show Blog - Online Season Leagues and Improvements

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • EnigmaNemesis
    Animal Liberation
    • Apr 2006
    • 12216

    #31
    Re: Producer Blog is UP! - Online Info

    Originally posted by Russell_SCEA
    <link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Crrussell%5CLOCALS%7E1%5CTemp%5Cm sohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <wontGrowAutofit/> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" LatentStyleCount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0in; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:8.5in 11.0in; margin:1.0in 1.25in 1.0in 1.25in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]-->Camera angles didn't make it there where cut towards the end technical difficulties

    Boston Red Sox | Miami Dolphins

    Comment

    • mgkibbles
      Banned
      • Aug 2008
      • 311

      #32
      Re: Producer Blog is UP! - Online Info

      I wish somebody would give Backbreaker his pacifier already. If your getting frustrated with SCEA not showing videos than buy 2k9, those guys have 50 videos out right now.

      Comment

      • Jdurg
        Banned
        • Feb 2005
        • 827

        #33
        Re: Producer Blog is UP! - Online Info

        To be honest, it will be a few weeks before we find out if online is working right. We have to wait for everyone to get the game, and everyone to hammer the Sony servers playing this game. This is something that I bet the devs are more nervous about than anything else as they have to wait until it's released to the public to find out if their online "fixes" worked. You can't test for this pre-release. Hopefully it works. I never play online as I'm not an online type of person, but if it works, great. If it doesn't, it's not going to affect me.

        Comment

        • mgkibbles
          Banned
          • Aug 2008
          • 311

          #34
          Re: Producer Blog is UP! - Online Info

          Originally posted by Russell_SCEA
          <link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Crrussell%5CLOCALS%7E1%5CTemp%5Cm sohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <wontGrowAutofit/> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" LatentStyleCount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0in; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:8.5in 11.0in; margin:1.0in 1.25in 1.0in 1.25in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]-->Camera angles didn't make it there where cut towards the end technical difficulties
          That shouldn't be a real sticking point for people because you guys have solid game play throughout and thats the most important part.

          Comment

          • Phoenixmgs
            Banned
            • Feb 2009
            • 751

            #35
            Re: Producer Blog is UP! - Online Info

            Originally posted by Shakedowncapo
            I see no confirmation of camera angles...
            Camera angles is one of the main things I want to know about online since I would like to hit from the offset batting cam.[Edit] Started posting before Russell answered the camera angle question.

            Secondly, I wanted to know about being able to edit sliders online because stealing will still be broken if you can't edit sliders.

            Originally posted by Knight165
            Man...why all the hate!?

            Some guys are very interested in this.
            The flex schedule and online draft with the queue is big to guys in online leagues.

            M.K.
            Knight165
            Yeah, I don't get the hate about online either. I played a lot online last year and at least 85% of the games were smooth after that first real bad week or two (and I only have 1.5mbps DSL).

            The issue I have with the draft is that it's hard to have a big league filled with dedicated players. I would love to do the a draft league but only with a completely full league of dedicated players because if it's not a full team league, every team will be full of superstars because only at most half of the major league players will be used.
            Last edited by Phoenixmgs; 02-23-2009, 11:45 PM.

            Comment

            • Russell_SCEA
              SCEA Community Manager
              • May 2005
              • 4161

              #36
              Re: Producer Blog is UP! - Online Info

              Originally posted by Jdurg
              To be honest, it will be a few weeks before we find out if online is working right. We have to wait for everyone to get the game, and everyone to hammer the Sony servers playing this game. This is something that I bet the devs are more nervous about than anything else as they have to wait until it's released to the public to find out if their online "fixes" worked. You can't test for this pre-release. Hopefully it works. I never play online as I'm not an online type of person, but if it works, great. If it doesn't, it's not going to affect me.

              Bingo it will be better than last year but after that can't really say much, I'm crossing my fingers like everyone else. However framerate problems of the past won't be an issue. The jumping pitch meter is gone. There are also plenty of other features and tweaks to online but that's another blog post.

              If online is bad this year I'll be pissed as well I only play online and RTTS.

              Comment

              • Randiesel75
                Rookie
                • Apr 2008
                • 426

                #37
                Re: Producer Blog is UP! - Online Info

                Russell,

                As far a creating online leagues, will there be an additional setting this year to enforce 3/4/5-man pitch rotations or will this fall to the honor system as in previous years?

                Comment

                • backbreaker
                  Banned
                  • Jul 2002
                  • 3991

                  #38
                  Re: Producer Blog is UP! - Online Info

                  Originally posted by mgkibbles
                  I wish somebody would give Backbreaker his pacifier already. If your getting frustrated with SCEA not showing videos than buy 2k9, those guys have 50 videos out right now.
                  Make sure its jolly rancher pacifier I really like those, apple or cherry is my preference.
                  Last edited by backbreaker; 02-23-2009, 11:47 PM.

                  Comment

                  • backbreaker
                    Banned
                    • Jul 2002
                    • 3991

                    #39
                    Re: Producer Blog is UP! - Online Info

                    Originally posted by Jdurg
                    To be honest, it will be a few weeks before we find out if online is working right. We have to wait for everyone to get the game, and everyone to hammer the Sony servers playing this game. This is something that I bet the devs are more nervous about than anything else as they have to wait until it's released to the public to find out if their online "fixes" worked. You can't test for this pre-release. Hopefully it works. I never play online as I'm not an online type of person, but if it works, great. If it doesn't, it's not going to affect me.
                    Well their is a way to get around those funky issues, its called a beta online phase I've participated in numerous Killzone 2, Resistance, and Little Big Planet. If you have a known issue such as online play unplayable and the only way to make sure its at least average get some redeem codes out to people so they can play and give you some feedback. It worked well with resistance and killzone 2. Then you can be a little more definitive in your answer with some real world evidence.

                    I was in the Warhawk beta and used my ps3 as a server all the time. I just don't get the wait and see attitude.
                    Last edited by backbreaker; 02-23-2009, 11:49 PM.

                    Comment

                    • Russell_SCEA
                      SCEA Community Manager
                      • May 2005
                      • 4161

                      #40
                      Re: Producer Blog is UP! - Online Info

                      Originally posted by RanDiesel
                      Russell,

                      As far a creating online leagues, will there be an additional setting this year to enforce 3/4/5-man pitch rotations or will this fall to the honor system as in previous years?

                      Not really its all on the commissioner right now to enforce the rules that he sets up. This is defiantly at the top of Jason's list for online leagues next year.

                      Comment

                      • Knight165
                        *ll St*r
                        • Feb 2003
                        • 24964

                        #41
                        Re: Producer Blog is UP! - Online Info

                        Originally posted by backbreaker
                        Make sure its jolly rancher pacifier I really like those, apple or cherry is my preference.


                        Now you see...the kind of comeback I can appreciate!

                        M.K.
                        Knight165
                        All gave some. Some gave all. 343

                        Comment

                        • Jdurg
                          Banned
                          • Feb 2005
                          • 827

                          #42
                          Re: Producer Blog is UP! - Online Info

                          Originally posted by Russell_SCEA
                          Bingo it will be better than last year but after that can't really say much, I'm crossing my fingers like everyone else. However framerate problems of the past won't be an issue. The jumping pitch meter is gone. There are also plenty of other features and tweaks to online but that's another blog post.

                          If online is bad this year I'll be pissed as well I only play online and RTTS.
                          Okay. I may have to play online now just to say that I beat the living **** out of the guys who made the game!























                          (Okay. To be honest, Rusell will probably make me weep like a five year old the first day at Kindergarten. )

                          Comment

                          • Randiesel75
                            Rookie
                            • Apr 2008
                            • 426

                            #43
                            Re: Producer Blog is UP! - Online Info

                            Originally posted by backbreaker
                            Well their is a way to get around those funky issues, its called a beta online phase I've participated in numerous Killzone 2, Resistance, and Little Big Planet. If you have a known issue such as online play unplayable and the only way to make sure its at least average get some redeem codes out to people so they can play and give you some feedback. It worked well with resistance and killzone 2. Then you can be a little more definitive in your answer with some real world evidence.
                            An accurate load on the servers could never be matched with beta testing to replicate the sheer volume the game sees when released, specifically during peak times (bursts). The beta tests you speak of do serve a purpose, however, not for the issues the game had faced in past online releases.

                            Comment

                            • Russell_SCEA
                              SCEA Community Manager
                              • May 2005
                              • 4161

                              #44
                              Re: Producer Blog is UP! - Online Info

                              Originally posted by backbreaker
                              Well their is a way to get around those funky issues, its called a beta online phase I've participated in numerous Killzone 2, Resistance, and Little Big Planet. If you have a known issue such as online play unplayable and the only way to make sure its at least average get some redeem codes out to people so they can play and give you some feedback. It worked well with resistance and killzone 2. Then you can be a little more definitive in your answer with some real world evidence.

                              I was in the Warhawk beta and used my ps3 as a server all the time. I just don't get the wait and see attitude.

                              Question?????


                              When was the last time you say a beta for a sports game?

                              Comment

                              • Randiesel75
                                Rookie
                                • Apr 2008
                                • 426

                                #45
                                Re: Producer Blog is UP! - Online Info

                                Originally posted by Russell_SCEA
                                Not really its all on the commissioner right now to enforce the rules that he sets up. This is defiantly at the top of Jason's list for online leagues next year.
                                I am the Commissioner and last years settings were:
                                3-game series with 3-man pitch rotation. It made sense since it was easy to track that way.

                                However, now with the addtion of Flex Scheduling, I can see that trying to remember which SP was used for 1 series while your dipping into another series can be confusing.

                                Comment

                                Working...