Problems with RTTS baserunning

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  • Russell_SCEA
    SCEA Community Manager
    • May 2005
    • 4161

    #76
    Re: Problems with RTTS baserunning

    Originally posted by Stoud
    I have to say, if this is the way SCEA is going to treat fans, I'm worried for their future. I've had some great and positive experiences with developers on these forums. Most of the time said devs are gracious and helpful and want to do everything they can to please the people who are playing the game. However, if this is the kind of response you're going to give, why even give it?

    I seriously doubt that your boss wants you to accost their customers, no matter how much they do or don't need your help in the development of the game. With the way the economy has been fairing, the last thing I would advise is to be so smug and unfriendly with customers.

    I understand that sometimes some customers can be difficult to deal with, and obviously customer service is not your forte, and it more than likely is not in the job description. However, you'll want to keep it in mind if you're going to be conversing with the customer on a daily basis like you often do here. I don't mean to sound like a know-it-all, or like I'm demanding anything, but I'm honestly just trying to help make it understood that you find yourself in a position where being rude to the customer would NOT be a good idea.

    I had to read what you wrote twice just to understand it. Apparently the English language in general is not your forte. It doesn't have to be, you went to school to learn how to do what you're doing, nothing else. However, I resort to the same point which I am trying to drive home here -- if you're communicating with the customer, you shouldn't be badgering them. It probably feels like if they are badgering you over this issue, then why can't you bring it right back to them? Because, they paid for something that your company made, and they weren't pleased with it.

    It's not like we're arguing balls and strikes.

    If a bank wrongfully overdrew your account, and you went to that bank to sort everything out, and they said "deal with it" how would you react? This is especially significant when you consider that it is obvious that this is a real issue with the game, and you're saying there's not even a discussion about whether or not to fix it. If there had been that attitude about some of the previous 2k games of the past 10 years, they wouldn't even be making games anymore.

    There's a humongous white elephant taking a sizable dump in the middle of the living room.

    You're acting like it's not there.

    That's irresponsible.

    Personally, if I continue to see this kind of attitude towards the issues this game has, I will seriously consider other options. Don't tell me I'm just one person with a thread now 8 pages long filled overwhelmingly with complaints. This is just the first week, imagine the complaints to come in the next few weeks and months?


    This thread is 8 pages long you don't think I know 95% of the people on the boards have a problem with RTTS base running? I have a back log of pms that remind me every other minute lol. I'm speaking to one member and one member only. I have stated this on many occasions I have no problem what so ever with members pointing out flaws, glitches, bugs, or things they don't like in the game how else can we fix things in the future.

    However I will not stand by and let anyone attack or take cheap shots at us and or other member on multiple occasions in different threads.

    I.E.

    They did a lot of dumb crap like that. Besides the one you mentioned, they also made baserunning horrible, and they also put a stupid bulging red circle around the ball in RTTS mode.
    They're horrible controls. I'd like to nut punch the idiot who decided that we shouldn't have the option of using the old baserunning controls.
    The baserunning is hands down the worst baserunning controls I've ever played in a video game. They're flat out random. Some times up makes you go forward to the next base, then the next time right does. Then right makes you go back to the bag sometimes.

    It's horrible and the dev's should be ashamed of how atrocious it is. Not only that, but it's nearly impossible to tell when a pitcher is going to try and pick you off now, since they zoomed the view way in (with once again NO OPTION to zoom out) and you get no "flash" or anything to give you a heads up. It's ridiculous.
    I'd love to see the day when you take your head out of SCEA's a$$. My God you kiss up to them so much it's sickening.

    People have legit complaints with the game, and are voicing them, but seems like there is always that core group of nuthuggers that will defend SCEA no matter what. You're one of those people.
    Everyone else can post their frustrations, dislikes, feelings good/bad/ugly, and what not in a respectful manner without the personal jabs or calling out members of the dev team. Which like I stated before is where I draw the line having us post on these boards and giving everyone so much access is a two way street. The only thing we have ever asked for is mutual respect, however when you say you want to "nut punch the idiot" or "suggest that someone should be fired for changed the base running controls." Then the line has been crossed.

    I have gotten over 400 pms between OS and SC telling us RTTS base running controls are confusing and frustrating. I contacted Eddy to get a rundown on how they work since everyone is having problems with them. After I received the info I posted to try and help out. After that I left the thread so everyone could vent their frustration over the controls. For the most art everyone keep it clean venting their frustrations and posted the bugs they found in a respectful manner. But one person had to keep posting personal jabs at us and other members in more than one thread. Which is why I responded to the Mark IV and him only. If anyone else not named Mark IV took offense over my post then to you I do humbly apologize for the misunderstanding. We are very aware that the community abroad is frustrated over the RTTS base running controls.


    Now moving on to your last comment yeah its the first week for bugs and glitches thread. Before its all said and done the thing is going to get a hefty work out. I hope the community here finds every single bug, glitch, anomaly, etc..... So we can put it on the board for next year and/or a possible (less than likely) (and I'm using the word possible very cautiously) patch.
    Last edited by Russell_SCEA; 03-05-2009, 04:55 AM.

    Comment

    • Brandon13
      All Star
      • Oct 2005
      • 8915

      #77
      Re: Problems with RTTS baserunning

      Originally posted by Russell_SCEA
      Now moving on to your last comment yeah its the first week for bugs and glitches thread. Before its all said and done the thing is going to get a hefty work out. I hope the community here finds every single bug, glitch, anomaly, etc..... So we can put it on the board for next year and/or a possible (and I'm using that word very cautiously) patch.
      WE'RE GETTING A PATCH!!! WE'RE GETTING A PATCH!!!

      Comment

      • kehlis
        Moderator
        • Jul 2008
        • 27738

        #78
        Re: Problems with RTTS baserunning

        Originally posted by Brandon13
        WE'RE GETTING A PATCH!!! WE'RE GETTING A PATCH!!!

        if we don't get it tomorrow I will be pissed :wink:

        Comment

        • Deckard_2019
          Rookie
          • Mar 2009
          • 1

          #79
          Re: Problems with RTTS baserunning

          While I appreciate the acknowledgement that the RTTS baserunning is deeply flawed, the general lack of consideration for a patch is a little disturbing. I realize Russell didn't say "no patch" but he sure didn't make it seem like a patch would be considered. Simply chalking this up to a bad decision and fixing it in "next year's" game is unnacceptable. Most other game companies will address flaws and concerns in gameplay with patches and fixes instead of taking for granted that there will be another installment in the franchise and fix it there. We all payed alot of money for THIS year's version and this, above all other things in my opinion, has made RTTS very unenjoyable. I love the game and own every other version of MLB The Show. I can live with all the other glitches and annoyances that have plagued the series (cpu fouling off pitch after pitch, etc) but this absolutely breaks the baserunning aspect of RTTS, a part of the game I really enjoyed until now. You guys took a big step in improving baserunning by allowing the player to break for a steal whenever they choose, but camera dependent base selection is flawed, period. As is having your runner stop if you let go, or your thumb slips off the analog stick. Too many times I have had my runner stop when he's 5 feet from the base or have had him run through to the next base, and good lord it's painful to try to turn him around. Again, I applaud the game in general and I believe it's the best baseball game I have ever played, but if a patch will not at least be considered to fix baserunning then I think you are doing a disservice to the fan community at large.

          Comment

          • BlyGilmore
            Have you seen my baseball
            • Nov 2007
            • 561

            #80
            Re: Problems with RTTS baserunning

            Originally posted by kilmar1
            Happened 2 seconds ago:

            At 2nd with less than 2 outs. A semi-deep fly and I tag up and the camera turns towards outfield. As the ball is caught, I run to 3rd by pressing left and see it's a strong throw, camera turns around again and I instinctively press right to run back. I continue to 3rd before I realize my mistake and turn around. By then, my goose was pretty much cooked.

            Moral of the story: Make sure you really pay attention to the camera instead of paying attention to the field.
            IMO you're too hesitant on the base paths and either have to go and commit to going or be more patient.

            if you were one of the kids I coach I'd tell you "go or don't go - but don't go and then change your mind."

            similar to the line from one of the Karate Kids. Left side of road. Fine. Right side of road. Fine. Middle of road, squashed like a grape.
            If you can read this, you don't need glasses.

            Comment

            • BlyGilmore
              Have you seen my baseball
              • Nov 2007
              • 561

              #81
              Re: Problems with RTTS baserunning

              sorry folks but just because Russell works with SCEA, that doesn't mean he has to bend over and take it because you are customers.

              That Mark IV was being a douche. He got it right back.

              IMO good for Russell.
              If you can read this, you don't need glasses.

              Comment

              • Garcia
                Rookie
                • Jul 2003
                • 78

                #82
                Re: Problems with RTTS baserunning

                I like the baserunning controls. It took some time to get used to, but you just have to be smarter than the computer. I love timing my lead and trying to swipe bases. Also I like seeing if the ball is going to hit the ground before I make my move to the next base. It's more intuitive than just pushing L2 and R2. That crud was boooooring.

                Also, some of you guys are douche bags. If you don't like it, then trade it in, but quit being whiny b's.

                Comment

                • kilmar1
                  Pro
                  • Jul 2006
                  • 737

                  #83
                  As the TC, I would like to implore people to keep it cordial if possible. I feel your frustration. Garcia, I am glad you have no issues with it. Many of us do.

                  Comment

                  • NEWYORICAN
                    Banned
                    • Feb 2003
                    • 735

                    #84
                    Re: Problems with RTTS baserunning

                    Originally posted by Russell_SCEA
                    This thread is 8 pages long you don't think I know 95% of the people on the boards have a problem with RTTS base running? I have a back log of pms that remind me every other minute lol. I'm speaking to one member and one member only. I have stated this on many occasions I have no problem what so ever with members pointing out flaws, glitches, bugs, or things they don't like in the game how else can we fix things in the future.

                    However I will not stand by and let anyone attack or take cheap shots at us and or other member on multiple occasions in different threads.

                    I.E.

                    Everyone else can post their frustrations, dislikes, feelings good/bad/ugly, and what not in a respectful manner without the personal jabs or calling out members of the dev team. Which like I stated before is where I draw the line having us post on these boards and giving everyone so much access is a two way street. The only thing we have ever asked for is mutual respect, however when you say you want to "nut punch the idiot" or "suggest that someone should be fired for changed the base running controls." Then the line has been crossed.

                    I have gotten over 400 pms between OS and SC telling us RTTS base running controls are confusing and frustrating. I contacted Eddy to get a rundown on how they work since everyone is having problems with them. After I received the info I posted to try and help out. After that I left the thread so everyone could vent their frustration over the controls. For the most art everyone keep it clean venting their frustrations and posted the bugs they found in a respectful manner. But one person had to keep posting personal jabs at us and other members in more than one thread. Which is why I responded to the Mark IV and him only. If anyone else not named Mark IV took offense over my post then to you I do humbly apologize for the misunderstanding. We are very aware that the community abroad is frustrated over the RTTS base running controls.


                    Now moving on to your last comment yeah its the first week for bugs and glitches thread. Before its all said and done the thing is going to get a hefty work out. I hope the community here finds every single bug, glitch, anomaly, etc..... So we can put it on the board for next year and/or a possible (less than likely) (and I'm using the word possible very cautiously) patch.
                    Ouch!! that hurt!...lol. Russell, we do appriciate you being here, really, most game developers could care less, but you guys at Sony have been here for us and we thank you very much. But I have to say man, the base running controls in my opinon in this year's game is not good. I love the RTTS mode, I enjoyed and had a blast playing it last year in 08 and I think I even wrote to Sony how excellent and unique this mode is.

                    What happened? Why was the base running controls changed? I think it was fine the way it was, I had no problems with it. Did someone complained that it was too easy or something?

                    Please, if possible, bring it back in a patch, if not, please, for next year's version.

                    Thanks for taking the time Russell, very much appriciate it.

                    peace
                    Ernesto
                    Last edited by NEWYORICAN; 03-05-2009, 01:32 PM.

                    Comment

                    • PadresFan104
                      Rookie
                      • Feb 2003
                      • 462

                      #85
                      Re: Problems with RTTS baserunning

                      I'm somewhere in the middle on this issue, like a few others. Yes, I've been doubled up or tagged out due to fumbling with the controls, but now that I know how they were intended to work, I'm getting better. I was certainly never frustrated to the point of others on this thread. BlyGilmore made a really good point about needing to commit. Take your thumb off the stick and you are kinda screwed.

                      As an aside, I work around the corner from Russell, Kolbe and the rest of the Sony San Diego crew. I have my resume in their database and every so often I get an automated e-mail with a current list of job openings. It's threads like this one that make me wonder if I would really enjoy a career in the video games industry. Working on a game day and night for weeks on end and then having some idiot say he'd like to punch you in the face for your design decision? Nice...

                      Comment

                      • LennyDykstra
                        Rookie
                        • Mar 2009
                        • 11

                        #86
                        Re: Problems with RTTS baserunning

                        Originally posted by Russell_SCEA
                        The baserunning controls are not going to change this year.
                        That's a shame because this game is awesome ASIDE from the absolutely, positively, unthinkably HORRIBLE base running controls in the RTTS mode.

                        I am a casual gamer, I rarely register on forums or even search the internet with questions. However, because the baserunning controls in this game are THAT BAD, I made an exception.

                        How did these controls make it through beta testing? They are seriously the worst aspect of any baseball game I have ever played. And what angers me is the game is so much fun other than the base running. I am having a blast in Double A as a utility player, until I get on base and either 1) get thrown out because there is no one single 'advance' or 'retreat' direction (it is like a game of chance wondering if my guy will actually advance or retreat) or 2) I let up on the base running stick and my baserunner decides to stop 6 inches from the bag and I eventually get tagged out.

                        Great job for whatever developers worked on every aspect aside from the baserunning. Whoever worked on baserunning should be required to patch it up for free.

                        Add in the R1 L1 option or simply let us click the base we want to end up at using X, Square, Circle, Triangle. If I rip one in the gap in the RTTS mode I know I will at least be at second so let me just click Triangle. If it looks like I can take third at some point in the baserunning let me click Square. If I change my mind then I click Triangle again. How is something that could be this simple not an option?
                        Last edited by LennyDykstra; 03-05-2009, 12:47 PM.

                        Comment

                        • AnyKeyz
                          Rookie
                          • Mar 2009
                          • 28

                          #87
                          Re: Problems with RTTS baserunning

                          *English is not my primary language

                          Hi there, I am new to this forum and to RTTS. I have being playing a pimped MLB 2005 version for years, but now that I have a PS3 and based on all the good words I have heard on previous RTTS efforts, I bought MLB 09 on launch day.

                          I read all this thread and I still can't figure out how to run the bases .

                          From what I understand, the controls become camera relative only once you release the stick when the camera moved 180 degrees.

                          What does it really means ? Suppose I hit a double. Once I reached second base (camera has moved 180 degrees) and release the stick (up), what stick direction should I press to go back to second and to head for third ? I am reading about pressing Left and Right, I am totally confused, as the ingame help only refers to Up as going forward and down as going back.

                          If you could get an answer to this question, I think I will figure out, as I am not used to old controls scheme (L and R), since I haven't played those versions.

                          So my question is :
                          Suppose I hit a double. Once I reached second base (camera has moved 180 degrees) and release the stick (up), what stick direction should I press to go back to second and to head for third ?

                          Thanks

                          Comment

                          • sacklunch
                            Rookie
                            • Jul 2008
                            • 57

                            #88
                            Re: Problems with RTTS baserunning

                            Originally posted by AnyKeyz
                            *English is not my primary language

                            What does it really means ? Suppose I hit a double. Once I reached second base (camera has moved 180 degrees) and release the stick (up), what stick direction should I press to go back to second and to head for third ? I am reading about pressing Left and Right, I am totally confused, as the ingame help only refers to Up as going forward and down as going back.

                            So my question is :
                            Suppose I hit a double. Once I reached second base (camera has moved 180 degrees) and release the stick (up), what stick direction should I press to go back to second and to head for third ?

                            Thanks
                            I think your English is just fine, quite good actually for not being your primary language. I've found success by pressing forward and back, not up and down. So if the camera is looking at the outfield, I believe you would press left to move to 3rd (point in the direction of the base as it looks on the screen).

                            I actually like the controls this year, as someone already mentioned, you just have to choose whether or not to go and not be indecisive. Although I did have a couple CS because I let up on the stick to try to slide - wasn't close enough to slide and just stood there. Pretty easy to fix, just don't let up on the stick as I'm sliding (but I'm getting sidetracked here). The new controls make baserunning more interesting and more fun for me, but obviously I'm in the minority on this one.

                            Comment

                            • AnyKeyz
                              Rookie
                              • Mar 2009
                              • 28

                              #89
                              Re: Problems with RTTS baserunning

                              Lol thanks on the good words regarding my english quality

                              OK, I think I got what you said. Stick directions works the same as the field controls in a 180 degrees swap mode (to thrown the ball). I'll give it a try.

                              I had the same issue regarding sliding, I thought it was because I was fairly new to the game. Still have to figure out other issues (sliding/jumping seem more responsives with R1-R2 than with the right analog), but with a little practice, I'll have that figured out.

                              Cheers

                              Comment

                              • suzuki98
                                Rookie
                                • Dec 2008
                                • 6

                                #90
                                Re: Problems with RTTS baserunning

                                The new controls make baserunning more interesting and more fun for me, but obviously I'm in the minority on this one.
                                I agree with you once you get used to them and figure out how they work they are fun and i am with the small group that likes them.

                                Comment

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