Russel I'm gonna be in vegas this weekend, get me into CES I promise to be good!!! lol jk, no but seriously get me in.
MLB '10: The Show Fact Sheet
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Re: MLB10 The Show Fact Sheet
Originally posted by CubFan23to answer your question....
Don't really know how to respond to that...
Anyway, I would like Russell to comment on a demo if possible.Comment
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Re: MLB10 The Show Fact Sheet
Really appreciate catching this before I call it a day. Things haven't gone well, so I'll be able to sleep well(or will there be too much excitement?!)
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PSN: ckarlic
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St. Louis Cardinals | Milwaukee Bucks | Los Angeles Rams
UWW | UWGB | Duke
AEW
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Re: MLB10 The Show Fact Sheet
As I lie here on my couch, completely drained thanks to the flu virus (I know, I should have gotten a flu shot, but I decided not to since I hadn't gotten the flu in forever. God has a vicious sense of humor.), I see this post by Russell and suddenly got a burst of energy and the desire to defeat this virus in the bottom of the 9th with a walk-off blast.
I can not WAIT for that first week of March. Will be getting MLB '10: The Show, then going to see Alice in Chains in concert at Foxwoods on the 6th. While it does suck that weather wasn't mentioned, which probably means it's not in the game, I'll be able to deal with it like I have every year. Maybe the SCEA guys made it up to me by getting my last name into the game.
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Re: MLB10 The Show Fact Sheet
Thanks for the update Russell. I'm interested in learning more about the custom music options.
Sounds like we'll be able to set custom sounds for entire stadiums, which is a big plus (and something the other baseball game has had for years). Will we also be able to add custom music for chants and yells? Or will we have to record them like last year? I would guess most gamers didn't have the ability to record their own chants last year, so this feature was kinda wasted. Many of us had sound files with custom chants and yells, however, that mostly went unused.Comment
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Re: MLB10 The Show Fact Sheet
All this sounds AWESOME!!!! Love the enhancements done to the pitching meter and the effect of user input.
Im not sure if this was mentioned anywhere, but did weather make it in the game this year like rain?
If it didnt im cool with it as MLB10 has tons to keep me amazed. After all, im still playing MLB09 religiously.PSN: ckarlic
Xbox Live: dab1gg00ch
Twitch Channel (Main Gaming Page)
New Youtube Gaming Channel -- SpicyChicharron
Follow me on TwitterComment
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Re: MLB10 The Show Fact Sheet
Also, have we received official confirmation that the classic stadiums can be used in franchise mode? I know I read it somewhere, but it might've been in an ESPN article or another review. I don't trust much information unless it comes directly from SCEA folks.Comment
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Re: MLB10 The Show Fact Sheet
Sorry fellas, mistakenly removed this in Russ's original post.
Originally posted by Russell_SCEA
As it is every year this is not every new edition, tweak, or change that was made in the game this year is in the fact sheet.
I.E. Simple but frustrating game play issues have been addressed. It's now easier to go the "easy" way with two outs, even the CPU does it now.
3-6-3 double plays are now in the game. Runners at second will take a bigger secondary lead offs allowing them to get better jumps on base hits so they don't get robbed of a run. To counter that we added a wide variety of outfielder crow hop animations.
much quicker and stronger looking throws. Upgraded the Throwing Meter so that it truly reflect each players weakest and strongest throw based on his attribute.
We have a tighter fielder to runner collisions at second base now when they break up double plays. More slides at all bases including home plate for close plays. New run down logic with better, more responsive change of direction animations. More over the top exciting plays. All new rob HR's, dives, sliding catch plays, tumbles, rolls, over running the bases, getting caught on a pick off leaning the wrong way, base runner line drive reactions,. Not only did we add a ton of game play animations for variety, we added the majority of them to make the game play and feel better. Robbing HR's, diving, picking off runners, stealing bases, hit by pitches, check swings, etc...
We have a whole new check swing system, three levels, it not only looks great but it feels just right. When you check your swing early, you get a very small check, all the way up to checking it late, where you held on to the swing for just a bit to long.
All new hit by pitch and avoid system for the batters. We captured over 60 animations for hit by pitches alone. The batter can now avoid or get hit by any pitch that comes his way. Based on the situation, the batter will react properly.
If there's a runner on third and there's a wild pitch, the batter will step out of the box and either tell the runner to advance by waving him in, or stay put. Ball 4 wild pitch he will take a look and then run down to first in case you want to try and advance him.
and much more.
We now have independent difficulties for pitching and for hitting. In addition B Ma has tweaked the pitching meter so now its more tuned to your input. (pitcher confidence and pitch confidence is still a major factor as well) However now your timing on the accuracy and velocity of the pitches mean more in the outcome than in did in MLB09.Comment
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