Would you like to see new or/both analog options for gameplay in MLB '11?

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  • Bahnzo
    Can't spell antetokounmpo
    • Jun 2003
    • 2809

    #61
    Re: Would you like to see new or/both analog options for gameplay in MLB '11?

    Originally posted by Russell_SCEA
    It will be an option remember not mandatory an option when we added meter pitching did we get ride of classic? No, we added a new fielding meter this year did we get rid of the old way to field no. As with every feature it will always be an option.
    One thing to remember tho, is to continue to make these an "option" for online play as well. This is something that is often overlooked.......
    Steam: Bahnzo

    Comment

    • NEOPARADIGM
      Banned
      • Jul 2009
      • 2788

      #62
      Re: Would you like to see new or/both analog options for gameplay in MLB '11?

      Analog pitching would be great.

      Comment

      • DirtyCobra
        Pro
        • Mar 2009
        • 620

        #63
        Re: Would you like to see new or/both analog options for gameplay in MLB '11?

        Abso F'N lutlely......This game would be out of this world with controls similar to competition..The pitching and hitting in that game IMO is extremely fun and challenging...It is the only reason why I am considering buying the competitors game. I bought a PS3 soley for the show because in the past the 2K series was horrendous. However this year they have made some big strides and the analog gameplay is the reason why. It is extremley fun.

        I think it would be a fantastic option to add...It would bring an added element of diversity to the game. It is all about options. Providing options for your consumers is what business is all about. It keeps us happy. (Well some people whine no matter what). Keep the meter and classic while adding the analog options. I SCEA for listening to their customers and atleast giving us the option to voice our opinions. If you add these controls, I think I would have to quit my job and leave my GF because I would be locked up playing this game 24/7. Adding this + Knight and Co's Rosters you can hook the leg 1, 2, 3 it's all over.......I think the competition may have to rest in peace.
        Last edited by DirtyCobra; 03-31-2010, 06:43 AM.

        Comment

        • adamj2281
          Pro
          • Mar 2008
          • 814

          #64
          Re: Would you like to see new or/both analog options for gameplay in MLB '11?

          Yeah, I would welcome this option so much that if you came out in mid-July with MLB 10.5 with just this option and well maybe a couple of franchise things fixed (team budgets, trade logic). I would pay $59.99 again for it.

          The game is still fun, don't get me wrong, but the pitching is getting old, I don't really mind the non-analog hitting, but the pitching must be changed.

          SCEA PLEASE ADD THIS!

          Comment

          • Motown
            OS Brew Connoisseur
            • Jul 2002
            • 9169

            #65
            Re: Would you like to see new or/both analog options for gameplay in MLB '11?

            I don't care for analog, but if it'll PLEASE everyone?...sure, as long as we have the "Classic"(current) option available

            Comment

            • Cozar
              Rookie
              • Mar 2010
              • 90

              #66
              Re: Would you like to see new or/both analog options for gameplay in MLB '11?

              For pitching I would simply like to see a menu of options:

              1. Select Pitch
              2. Select Power (Weak, Normal, Extra Effort)
              3. Select Control (Normal, Extra Effort)
              4. Select Break (Normal, Extra Effort)

              Every time you select extra effort you use more stamina. This could even be combined with the current pitching meter. Selecting extra effort diminishes the "zone of accuracy," if you hit it great rewards, but if you miss, you are more likely to hang a bad pitch or throw wild.

              Comment

              • Knight165
                *ll St*r
                • Feb 2003
                • 24964

                #67
                Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                I don't use it...but absolutely.
                The more options the better IMO.
                Make it rock and fire like MVP College Baseball.(something similar)

                M.K.
                Knight165
                All gave some. Some gave all. 343

                Comment

                • JsMcbain
                  Rookie
                  • Sep 2004
                  • 172

                  #68
                  Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                  That would be incredible.

                  I would only use it for pitching but that would make the best baseball game even better!
                  OS Rookie since 2004!

                  Comment

                  • dalger21
                    #realtalk
                    • Feb 2010
                    • 1932

                    #69
                    Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                    Honestly, there is nothing wrong with the hitting, especially with the options of PCI and all of that. The thing I would like to see changed (or improved) is the pitching meter that ultimately affects the pitches and where they go. I would like to see that if you are able to get the right timing, the pitches should go exactly where you aim...this does not happen all the time with the current format. Other than that, I can't see an issue with current game play that makes me go, "OMG, this need to change NOW."
                    est 1978

                    Comment

                    • speels
                      Pro
                      • Feb 2004
                      • 785

                      #70
                      Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                      I said yes but I would like to see a slight change to meter pitching. Just take away the meter. Make it so I have to hit the button at the pitchers release point. A major reaon people don't like the meter is that it takes away view of the game, but without the meter then you could see the game.

                      I do have another idea, but remember this would be for people who wanted complete control of the pitcher. I really enjoy the game as is, but this may be a chance for me to add to the realism of this game.

                      So you would pick your pitch and location just like usual.

                      Then you would use the right analog to start your windup by pressing back on the stick. Now this is where things get really tricky as you need to time the stick being pulled back with the pitcher's motion so that when the pitchers leg is at the peak, you have the stick completely pulled back. Then you punch the stick forward and this will determine the speed of the pitch and side to side location of the pitch. The smother the transition the more accurate the pitch. Kind of how like in Tiger Woods golf, if you are smooth with the backswing to the frontswing you get better distance.

                      The faster you push, the more effort you put into the pitch and obviously the more it affects your stamina. Now if I push exactly straight up on the stick to ball will head directly at the target, however, if I am not quite straight then the ball will be left or right of the target. This would make head to head games fun, because I could aim outside, but throw the ball inside if I wanted!!

                      Now again I am going to re-iterate that these controls will be best suited for baseball fanatics that need complete control of what their players do. The final aspect of the pitch will be timing the release point. For this I have chosen to incorporate the L1 or L2 button. You get to choose when to release the pitch by pressing this button. Too early and the pitch will sail high, too late and the pitch may end up in the dirt.

                      I know it sounds very difficult, but as a former pitcher if I drove my leg straight towards the plate and hit my release point exactly, I could have knocked the head off a pin. These are the main areas of the pitchers motion that heavily affect the outcome. I would help take away the randomness of where pitches end up in the current settings, because I would be in complete control of the entire pitching motion.

                      Again, as an option this would be fun, but I am sure it would take a lot to implement, so I just thought I'd throw it out there.

                      Comment

                      • acts238shaun
                        MVP
                        • Dec 2005
                        • 2714

                        #71
                        Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                        Yes!!! I miss analog hitting from NCAA 06.

                        Comment

                        • ab713
                          Rookie
                          • Dec 2002
                          • 315

                          #72
                          Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                          If you go the route of analog hitting, please make the stick actually control the batter the entire time he is in the box.

                          For example, you pull back on the stick, the batter shifts his weight back, you release and he goes back to his normal stance, you pull back and then push up and he would take his full swing.

                          If you guys make it just a simple push up to swing without the visual feedback of the batter moving with the stick motion, then it would seem like nothing more then another "button" to make the batter swing.

                          Comment

                          • Nike Fattz
                            Banned
                            • Mar 2010
                            • 182

                            #73
                            Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                            Most definitely. I'd love to see analog options for hitting, pitching, and fielding. In a sense, it seems more natural. More baseball esque if you will. With that said, I'd like for you to keep the current options as well so users can have a choice on which means of batting, pitching, and fielding they use.

                            If you do implement a "swing stick", I'd like to piggy back off the idea of the above poster.

                            "If you go the route of analog hitting, please make the stick actually control the batter the entire time he is in the box.

                            For example, you pull back on the stick, the batter shifts his weight back, you release and he goes back to his normal stance, you pull back and then push up and he would take his full swing.

                            If you guys make it just a simple push up to swing without the visual feedback of the batter moving with the stick motion, then it would seem like nothing more then another "button" to make the batter swing."

                            Comment

                            • HITTERSAURUS REX
                              Just started!
                              • Feb 2010
                              • 274

                              #74
                              Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                              Originally posted by Russell_SCEA
                              This is just a discussion its not an indication of anything we are just gathering info at this stage.

                              Would you like to see new gameplay options for hitting, pitching and fielding for MLB '11? If so why and what would you like to see? Please no smart remarks you want us to take your voices seriously post like it. As always the devil is in the details.


                              P.S. This will close in about a week and a half
                              I'm unsure of the Asterisks parade that's going on, but this is a great **** for a cut&paste on this analog talk in general. As your Pitching Meter Pitch Locatons, & Batting already has a great learning curve it's overall usefulness does not feel ancient and is not in need of a overhaul. Fortunately my short **** posting will heavily involve the inclusion of the Analog Fielding Meter.

                              Fielding Meter
                              - Since the current throwing Meter usefullness may not be as immersive as you may think for your fielding audience allow me to expand my thought of how this new addition will help better your overall MLB product.


                              Importance of Immersion: (CHANGE)
                              Forgive me for ***** up Competing titles but inorder to endure futher succession for your product, as Fielding is just as Important as Hitting & Pitching). I respectfully ask for SCEA MLB10 to consider change to your old Circular throwing meter and strongfully suggest to mimick or re-invent MVP2005 & MLB2K8's Throwing meter. As this will fully 100% immerse the user side of fielding and throwing to their possible destination.

                              Buyers Reason: (ADD & TWEAK)
                              MVP2005 is currently considered the foundation for the "over the head" fielding meter and will currently work with your specific button commands.

                              MLB2K8 was KushGames best fielding meter of all mlb2k titles as not only did it add sole emphasis on weak or stronger throws but it ****ed angle and position of throws. It's overall simplicity and displayed throwing meter use was as fluid as it can get for a user. Of course you will have to look into incorprating L3/R3 type controls for us *** **** owners.

                              MLB10 Fielding Conclusion: (FOR THE BEST)
                              By either introducing, combining or re-inventing the 2 non existing EA/KG MLB fielding throw meter styles above and offer the user a seperating choice of skill level for fielding via it be Auto/Rookie/Vet/Allstar/HOF will simply put you way ahead of the race and inches away from being ranked & nominated as the best sports company to accept the 2011-2012 Best Innovative/Change Award.


                              Man Russell, I am a first **** ***/MLB10 buyer & a new contributer to OperationSports community, and if you can take the above post seriously on the inclusion and importance of analog controls along with selected Defensive Skills for each user. All I have left to say to your colleagues is just keep doing what your doing and keep reaching for them HOF stars.
                              HITTERSAURUS-REX
                              Pre-Historic MLB Titan

                              Comment

                              • maxximilllion
                                Rookie
                                • Mar 2009
                                • 13

                                #75
                                Re: Would you like to see new or/both analog options for gameplay in MLB '11?

                                Don't like analog options but, the more options the more versatile the game, making it work for everyone.

                                My suggestion, use a pre-load meter. That damn thing gets in the way of the pitcher, some wind-ups (Maholm) are very slow and take away from the actual delivery. Have a meter come up, triple tap, then the pitcher goes in motion.

                                I switch from meter to classic from **** to **** just to unclog the screen so I can watch the game.

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