Easy DTD Proceedure for 30 team franchise

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  • coreyhartsdaughter
    MVP
    • Jul 2008
    • 1107

    #1

    Easy DTD Proceedure for 30 team franchise

    I noticed several threads bemoaning confusion regarding 30 team franchise procedure, so I figured I'd post the down and dirty, effective and (most) realistic way I've found (your mileage may vary on the realism):

    EDIT: Maybe this was confusing, but I want to mention that I PLAY ALL MY GAMES. All of MY PROFILE settings are on MANUAL.

    30 team control, set your profile to your team.

    Injuries: ON
    Lineups/Rotations: Manual
    Roster Moves: Auto
    40-Man Roster: Auto
    Waivers: Auto
    Injury Management: Manual
    Trades: Auto (you still have Veto power)

    All Operational issues to: Auto

    When injuries occur, make the 'keep active', or DL decision. If you DL the player, the CPU will make the respective call-ups, but WILL NOT put them into the starting lineup, rotation. (Thus preventing the lineups/rotations from shuffling).

    Interestingly enough the CPU will actually amend their 40 man or 25 man before the lineups or rotations are set. This is awesome, and saves tons of time. It also allows the user to make a more accurate descion on how to 'fix' the lineup deficient the starter. e.g. if a player no longer injured and you say 'place on bench', (ALWAYS say place on bench!), when you go to resolve the lineup/rotation, the 'replacement' has already been optioned to the minors!

    Here's my daily order (which also helps to put other games scores on stadium scoreboards):

    1. View today's games

    2. Sim all games but your own (sim them one by one, then make injury decisions for other teams,) This is also cool because when you're playing your game the presentation will display scores or status of games currently being played (Takes 30 seconds - 1 min)

    3. Play your game (again, mileage and time may vary.)

    4. After your game, view all messages (the yellow envelop) for every team. (you'll see potential trades, call-ups, etc.) If something is out of whack you can step in. Once you knock out all the messages, you'll be stoked at the fact there are only 4 or 5 teams to review per day. (Takes about 30 seconds.)

    5. Go to next day

    6. Repeat (this is where you'll be prompted that team X's starting rotation is invalid, go make the appropriate and realistic fix, takes about 1-3 minutes depending on amount of injuries)

    7. MOST IMPORTANT when asked about 'auto utilize' or 'place on bench' at MLB level, ALWAYS say 'place on bench'. The CPU will automatically send down the player they called up to replace the injured starter, and you can then perform step 6.

    8. Every few days I take a peek to make sure lineups are still kosher, haven't seen a problem. (1-3 minutes)

    This saves all the time of moving up/down players and getting all other 29 teams 40 man, 25 man etc proper.
    Last edited by coreyhartsdaughter; 06-26-2010, 01:24 AM.
  • howard100
    Banned
    • Mar 2006
    • 52

    #2
    Re: Easy DTD Proceedure for 30 team franchise

    I'm doing an all CPU 30 team framchise, but I'm refusing to SIM anything. I have a few questions...
    Why do you have to make a profile for one team only? I just made all 30 profiles default. What's the difference?

    The lineup issue.... You say to make all lineups manual, again why? I'm using all automated lineups and havent had any issues.
    I'm still early in my franchises (third week in March), Is there something that lies ahead that I should worry about?

    BTW I've seen other experts make the same suggestions and I always wanted to ask them too.

    Comment

    • coreyhartsdaughter
      MVP
      • Jul 2008
      • 1107

      #3
      Re: Easy DTD Proceedure for 30 team franchise

      Originally posted by howard100
      I'm doing an all CPU 30 team framchise, but I'm refusing to SIM anything. I have a few questions...
      Why do you have to make a profile for one team only? I just made all 30 profiles default. What's the difference?

      The lineup issue.... You say to make all lineups manual, again why? I'm using all automated lineups and havent had any issues.
      I'm still early in my franchises (third week in March), Is there something that lies ahead that I should worry about?

      BTW I've seen other experts make the same suggestions and I always wanted to ask them too.
      What do you mean you refuse to sim anything? You''re playing every game for every team?

      Yes, default profiles for all 29 other teams, I assign mine to my team.

      You're still in preseason. Wait until the rosters become 25 men, and the CPU reorders them...

      Go through and look at lineups. You'll see some rather awkward things like Jason Bay batting second, Todd Helton leading off, etc...moreso when an injury occurs and the CPU has to figure out what to do through its AI. Hence the reason I uploaded a V2 (Knights roster) franchise file. (HustlinOwl has a V3 floating around). It has everything as of opening day set exactly to real life. (injuries, 25 man rosters, lineups, etc.)

      Comment

      • Maynard
        Banned
        • Feb 2007
        • 831

        #4
        Re: Easy DTD Proceedure for 30 team franchise

        he is playing a cpu 30 team chise and rather than playing as 1 team, he is letting the cpu play every game and he is just going to watch rather than sim.....so for howard, he would only need the global settings since all 30 teams are doing the same thing.


        now not to rain on your effort to help out here, i think u left some gaping holes in this thread that are just going to cause confusion, which is what your trying to resolve.

        you made no mention of getting from spring training advanced to regular season which is the biggest issue people will ever have.

        Plus telling people to manually control injuries and lineups/rotations is not mandatory to run a great franchise. There is no reason to have injuries set to manual because the cpu knows how to handle injured players. Plus if u see someone who should be on the 60 day DL, but the cpu kept him on the 15 and is not using his 40 man spot (like for a guy with a season ending injury) then as overlord of the chise you can make that move for the cpu.

        you should also mention that using manual control of injuries, lineups and rotations is only needed for guys who want to try and replicate the exact situations that come up in the real MLB. Not everyone chooses to replicate the real MLB. I dont know why people would want to replicate the real mlb anyways. a real life player could be hitting .150 while in the game he is hitting .350 as an AS....then the real team sends him down so u have to now send down a player hitting .350 and a AS....makes no sense, but to each his own.

        Plus if people are not trying to follow the real MLB, you can advance from ST to the regular season, then adjust all lineups and rotations before playing any games. Save it and those lineups will generally stick for most of the year unless the cpu has players doing poorly. I usually check lineups bi-weekly and never have to change anything because their moves are not out of line

        your DTD list is good if people are using your format....but again they dont have to use that format which means they dont have to follow that DTD.

        my 30 team has everything set to auto for the CPU and my DTD is like this (i copied some of yours with edits)

        Load chise - Load user settings - Load "SIM" sliders***

        View today's games - Sim all games but your own

        Load "GAME" Sliders

        Play your game (again, mileage and time may vary. This is not even a mention for me cause this comes up only when playing a team close by your team)

        After the game Load "SIM" sliders***

        Goto Your Schedule and click the game you just played and select SIM TO DATE

        Goto Pending Transactions>>>R1 to Proposed Trades>>>R2 thru every team to see what trades are being proposed to each team. If you see somthing bad, reject it for that team. If you like the trade, accept it or do nothing and let the cpu accept it on their own.

        View all messages (the yellow envelop) for every team.

        Save Franchise....TWICE....its always best to save twice.

        Now for the Bolded thing above. I use 1 set for games i SIM, and another set for games i Play. I use SIM Sliders that are exactly like my game sliders EXCEPT my SIM injury slider is at 0 and my GAME Sliders have injuries at 6


        there is multitude of ways to start a franchise. you posted this as the most realistic way to manage a franchise to prevent people from being confused. I think its wrong to mislead people into thinking this is the most effective way to run a franchise, and the things you left out do not prevent confusion, it just asks more questions. although i think your intentions were good
        Last edited by Maynard; 06-25-2010, 10:22 PM.

        Comment

        • Rod_Carew29
          All Star
          • Apr 2004
          • 7872

          #5
          Re: Easy DTD Proceedure for 30 team franchise

          yeah, I was thrown for a few loops a couple of days ago...LOL

          regarding my team profile,

          I set it this way:

          Injuries: ON
          Lineups/Rotations: Manual
          Roster Moves: Manual
          40-Man Roster: Manual
          Waivers: Manual
          Injury Management: Manual
          Trades: Manual

          All Operational issues to: Manual

          it IS more work, but since I spent over two months doing all of the teams, I dont mind being able to make all the calls...this way I will the the right/locial player called up, and not on of the ficticious guys I hadnt gotten to...

          I get my waiver/DL alerts before I play my games...take notes of who is going on the DL, who may be on the bench for a day or two, or the trades I initiated to keep the rosters real

          great advice though!


          Originally posted by coreyhartsdaughter
          I noticed several threads bemoaning confusion regarding 30 team franchise procedure, so I figured I'd post the down and dirty, effective and (most) realistic way I've found (your mileage may vary on the realism):

          30 team control, set your profile to your team.

          Injuries: ON
          Lineups/Rotations: Manual
          Roster Moves: Auto
          40-Man Roster: Auto
          Waivers: Auto
          Injury Management: Manual
          Trades: Auto (you still have Veto power)

          All Operational issues to: Auto

          When injuries occur, make the 'keep active', or DL decision. If you DL the player, the CPU will make the respective call-ups, but WILL NOT put them into the starting lineup, rotation. (Thus preventing the lineups/rotations from shuffling).

          Interestingly enough the CPU will actually amend their 40 man or 25 man before the lineups or rotations are set. This is awesome, and saves tons of time. It also allows the user to make a more accurate descion on how to 'fix' the lineup deficient the starter. e.g. if a player no longer injured and you say 'place on bench', (ALWAYS say place on bench!), when you go to resolve the lineup/rotation, the 'replacement' has already been optioned to the minors!

          Here's my daily order (which also helps to put other games scores on stadium scoreboards):

          1. View today's games

          2. Sim all games but your own (sim them one by one, then make injury decisions for other teams,) This is also cool because when you're playing your game the presentation will display scores or status of games currently being played (Takes 30 seconds - 1 min)

          3. Play your game (again, mileage and time may vary.)

          4. After your game, view all messages (the yellow envelop) for every team. (you'll see potential trades, call-ups, etc.) If something is out of whack you can step in. Once you knock out all the messages, you'll be stoked at the fact there are only 4 or 5 teams to review per day. (Takes about 30 seconds.)

          5. Go to next day

          6. Repeat (this is where you'll be prompted that team X's starting rotation is invalid, go make the appropriate and realistic fix, takes about 1-3 minutes depending on amount of injuries)

          7. MOST IMPORTANT when asked about 'auto utilize' or 'place on bench' at MLB level, ALWAYS say 'place on bench'. The CPU will automatically send down the player they called up to replace the injured starter, and you can then perform step 6.

          8. Every few days I take a peek to make sure lineups are still kosher, haven't seen a problem. (1-3 minutes)

          This saves all the time of moving up/down players and getting all other 29 teams 40 man, 25 man etc proper.
          For 2017...
          Don't Call It a Comeback

          Comment

          • coreyhartsdaughter
            MVP
            • Jul 2008
            • 1107

            #6
            Re: Easy DTD Proceedure for 30 team franchise

            Originally posted by Maynard

            you made no mention of getting from spring training advanced to regular season which is the biggest issue people will ever have.
            You mean like the entire thread and franchise file I have here?

            http://www.operationsports.com/forum...sters-set.html

            Originally posted by Maynard
            now not to rain on your effort to help out here
            Weird, because that's exactly what you're doing. If I wanted to start a thread outlining the unlimited permutations and options that exist within the playing of a 30 team franchise, I would have (It appears you have a grasp on this, so feel free...)

            Given that their are more than a handful of users that have not only utilized (but contributed in an beneficial manner) to my slider set, as well as the franchise file referenced above, I felt this input was relevant.

            I don't recall posting anything above was mandatory, but rather a roadmap to mirroring what I've seen success and simplicity through. Hence the sentence ...so I figured I'd post the down and dirty, effective and (most) realistic way I've found (your mileage may vary on the realism)

            AS an FYI, I don't follow 'real life' MLB transactions. So your 200 word critique there about is moot.

            Originally posted by Maynard
            I think its wrong to mislead people into thinking this is the most effective way to run a franchise.
            Really dude?

            Comment

            • howard100
              Banned
              • Mar 2006
              • 52

              #7
              Re: Easy DTD Proceedure for 30 team franchise

              Thanks for the help guys;
              Maynard's addendum helped greatly, because he apparently understood my question better than I did.
              To note; I have noticed oddities in the lineups such as you mentioned. But playing as I do, I chalk it up to Managerial quirks. I remember the Reds using Adam Dunn and Eric Davis as leadoff hitters once upon a time. So in my eyes, anything is plausible.
              As to controlling trades, I know there was a lot of controversy over the CPU making trades that owners didnt think was fair or possible. I once saw a response that made note that the system doesnt recognize say, Derek Jeter the same way we humans do. And the CPU will often trade star players for prospects with low potentials...
              Maybe I'm the odd guy out here, but it seems to me that such trades are made every year in real life. So to me, and the way I'm handling my multi-franchise, this is all part of the crap shoot you get when you follow baseball. After all, who did the Red Sox get when they traded Babe Ruth?Besides, the way I'm handling my Franchise, I want to see what happens if I leave everything alone. Thats the experiment, to see how the CPU thinks and the logic behind it. Maybe, just maybe, the CPU has an idea that I don't realize until five years down the line. Thats my whole question, if the game is left to its own devices, what kind of history will it re-write?
              Bottomline is you answered my question, and I thank you all.

              Comment

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