Four Keys to Success for MLB '11: The Show

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  • Heroesandvillains
    MVP
    • May 2009
    • 5974

    #76
    Re: Four Keys to Success for MLB '11: The Show

    Originally posted by Knight165




    If McCarver is ever in...I'm OUT.
    Ooofff....enough to give me the chills!

    M.K.
    Knight165
    Knight, this is TRUELY one of you're finest moments. I seriously can't stop laughing!

    Man, I have to stop looking at it...or this laughing fit is NEVER gonna end. And as a baseball fan, the message couldn't be more true.

    Comment

    • Knight165
      *ll St*r
      • Feb 2003
      • 24964

      #77
      Re: Four Keys to Success for MLB '11: The Show

      Originally posted by heroesandvillians
      Knight, this is TRUELY one of you're finest moments. I seriously can't stop laughing!

      Man, I have to stop looking at it...or this laughing fit is NEVER gonna end. And as a baseball fan, the message couldn't be more true.
      Haha....yeah...I have to break out the vomiting emoticon every once in a while.
      Whenever I am creating a Classic St. Louis team...I have to ask my wife to come into the office and edit Mr. McCarver. I can't bring myself to do it.

      M.K.
      Knight165
      All gave some. Some gave all. 343

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #78
        Re: Four Keys to Success for MLB '11: The Show

        Originally posted by Knight165
        Haha....yeah...I have to break out the vomiting emoticon every once in a while.
        Whenever I am creating a Classic St. Louis team...I have to ask my wife to come into the office and edit Mr. McCarver. I can't bring myself to do it.

        M.K.
        Knight165
        I can't blame you. Stomache aches are the worst.

        Comment

        • rsox
          All Star
          • Feb 2003
          • 6309

          #79
          Originally posted by Todem
          The only thing missing presentation wise is a Baseball Tonight or MLB Channel weekly show with highlights from around the league, trade rumors, call-ups, lineup shake ups etc.

          Gameplay wise the game is almost perfect. And I gotta say I love just pitching and batting and letting the AI field and run. It's a joy to play the game and rely on the player ratings. I still position guys in certain situations but after seeing the ball hit I get a thrill watching my team backing me up.

          Now if they revamped the controls for baserunning (ala MVP 2005) I would run/steal for myself.
          If they do that then i want a digital Hazel Mae!

          Comment

          • Mr. Franchise
            WAT
            • Nov 2008
            • 2311

            #80
            No offense, but this is a pretty bad list of improvements. If these are the only things they input, I'm probably not getting '11.
            Note to self: BUY MADDEN 12*
            *there are considerable franchise upgrades
            One More Time - A New York Yankees Dynasty

            Comment

            • countryboy
              Growing pains
              • Sep 2003
              • 52731

              #81
              Re: Four Keys to Success for MLB '11: The Show

              Originally posted by decga
              I most totally agree with having the user on manual sliding control the slide by using the stick.
              its already in the game. However, the timing window for when you get to choose the type of slide and to which side, is fairly small.
              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

              I miss the old days of Operation Sports :(


              Louisville Cardinals/St.Louis Cardinals

              Comment

              • monk31
                Rookie
                • Apr 2007
                • 276

                #82
                Some good comments here. But I disagree with the comments about the R-stick influencing the swing. That is all about baseball strategy. Sometimes you are trying to hit a ball on the ground to the right side or a fly ball, etc. This is decided before you step into the box. Remember, The Show is for sim-like play, stick to "The Bigs" if you're not into that kind of thing.

                Comment

                • bobeureally27
                  Pro
                  • Jun 2005
                  • 760

                  #83
                  Re: Four Keys to Success for MLB '11: The Show

                  Originally posted by Moneybalzs
                  I know im just dreaming here but i would LOVE for them to some how acquire the rights to use the FOX logos and overlays and get joe buck and tim mccarver in the game. if this could happen i'd never play another game again.
                  Er...no. I'd most definitely mute the TV if this happened. Heck, I mute the TV on FOX Saturday baseball when the Red Sox play the Yankees (somehow, those losers get that assignment every single time (Buck and McCarver)). I mute it then, and I'll mute the video game. I'm not sure I'd go as far as not buying The Show, because let's face it, it's the best baseball sim. But Buck and McCarver have NO business with a video game.

                  Comment

                  • dtwbball22
                    Rookie
                    • Sep 2010
                    • 1

                    #84
                    I would like to see a simple thing - when the game starts, show the home team running out on to the field and have the ability to choose the music that is played while this happens. Have the crowd fired up.
                    Another thing would be showing the reliever coming in all teh way from the bullpen and showing clip scenes of him warming up with stats for the year.

                    Comment

                    • emath
                      Rookie
                      • Mar 2004
                      • 414

                      #85
                      I prefer hitting to be more rating based than user timing based. If it was all about timing, hitting may wind up being to easy after a while. Plus, if it is rating based, you are more likely to get realistic numbers at the end of the year.

                      In other words, I kinda like the hitting system in place now.

                      Comment

                      • Townie33
                        Rookie
                        • Feb 2005
                        • 130

                        #86
                        l personally would love to see PITCH RECOGNITION incorporated like in the old MLB series. The different color codes for different pitch types really added to the reality of the game. Being able to pick up the pitch on the way to the plate would add a ton of realism to this already amazing title.
                        Hustle Beats Talent When Talent Doesn't Hustle

                        PSN: Townie33



                        Comment

                        • CuseGirl
                          Rookie
                          • Mar 2010
                          • 183

                          #87
                          Re: Four Keys to Success for MLB '11: The Show

                          Originally posted by Dannyray64
                          I like the playoff mode idea. What the game really needs is a create a stadium and create a team mode.

                          Anytime I see "create-a-something" my eyes and ears perk up. Stadium? Big yes. Team? Hmm.....that'll be tough, cuz you would need to create minor league teams as well....

                          Comment

                          • CuseGirl
                            Rookie
                            • Mar 2010
                            • 183

                            #88
                            Re: Four Keys to Success for MLB '11: The Show

                            Originally posted by heroesandvillians
                            I've read discussion on this quite a bit, from SEVERAL experienced users, but I just don't get it. Could the hitting system use some tweaking? Yes, but not an overhaul.

                            Big leaguers hit well timed pitches into gloves all of the time. I emphatically disagree that just because the PCI is dead on the ball, and timing says "superb", that a basehit should be all but guarenteed.
                            Notice you said experienced users or as I would call them "lifers". The majority of people who would buy this game aren't likely to come on this board looking for tips. And if you're new to the game, the learning curve is very steep, in my opinion. It took me 2 and a half weeks to get the ball out of the infield, let alone hit for power. It can be frustrating, especially if the most heralded mode (RTTS) is largely dependent on succeeding early.

                            Some casual fans take those timing notes literally, not figuratively. They would prefer to see weak groundballs to 2nd base marked "just missed" or "late" or whatever other timing moniker.

                            Comment

                            • beau21
                              It's 5 o'clock somewhere
                              • Oct 2007
                              • 1813

                              #89
                              Re: Four Keys to Success for MLB '11: The Show

                              Originally posted by CuseGirl
                              Anytime I see "create-a-something" my eyes and ears perk up. Stadium? Big yes. Team? Hmm.....that'll be tough, cuz you would need to create minor league teams as well....
                              Mine as well. I'm still waiting for the day when we are given the ability to create a team (and uniform) from scratch. NCAA Football has taken this step and their TeamBuilder is fairly well done. I would love the ability to create an infinite number of teams/uniforms for a baseball game.. an online creation option like NCAA would be best I believe for custom logo purposes. Not that this would ever be "easy" to incorporate but if we do, indeed, see the new player models come to light this year.. maybe it would be an "easier" time since they're already working with the art team? Just a thought.

                              I would absolutely love to be able to make uniforms from scratch and put them into custom leagues (<-- see what I did there?) and set up colleges, high schools, throwbacks, anything you can imagine.

                              Maybe someday.

                              LG 77CX OLED / Sonos Arc Soundbar / Xbox Series X / Apple TV 4K

                              Comment

                              • Heroesandvillains
                                MVP
                                • May 2009
                                • 5974

                                #90
                                Re: Four Keys to Success for MLB '11: The Show

                                Originally posted by CuseGirl
                                Notice you said experienced users or as I would call them "lifers". The majority of people who would buy this game aren't likely to come on this board looking for tips. And if you're new to the game, the learning curve is very steep, in my opinion. It took me 2 and a half weeks to get the ball out of the infield, let alone hit for power. It can be frustrating, especially if the most heralded mode (RTTS) is largely dependent on succeeding early.

                                Some casual fans take those timing notes literally, not figuratively. They would prefer to see weak groundballs to 2nd base marked "just missed" or "late" or whatever other timing moniker.
                                If "solid" contact, more often the not, resulted in base hits, simply mastering the timing of how to hit would pillage the game of all statistical realism for hardcore players. These hardcore players are certainly the demographic MOST looking for realism. We can't have it both ways. A purely timing based hitting system, and statistically solid long term play.

                                I don't know, maybe it can be done. All I know for sure is that to baseball fans, numbers matter.

                                Comment

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