I finally downloaded the demo today and yes, the game looks great and the little tweaks are all awesome but there are these glaring problems to me.
1) The rules. When a pitcher attempts a pickoff and throws it out of play, it is 1 base, not 2. Only when a fielder throws it out of play is it 2 bases. Why has this not been fixed after all these years? There are others I noticed in previous years too but I can't comment as I haven't seen them yet.
2) Analog pitching. Why is it harder to throw a ball than a strike? If I want a pitch to be off the plate, it's harder to move the stick down and then up and try to hit 11o'clock or 2. I'll be using meter pitching.
3) Analog batting. What's the point? It's easier to get hits using the PCI manually than the analog batting feature. I used guess pitch to guess a low outside pitch, the pitch went there, perfect timing, and I missed. Why? the computer put the PCI in the upper right corner. basically if they are saying the PCI is more sensitive and you need to get the ball in there to hit it, manually doing it the old-school way is the way to do it because the computer moves it to the wrong spot a LOT.
4) I just wanted to make a point about cut-offs. When throwing from CF to the plate, the 1b stands at the pitcher mound and the CF is supposed to throw it at his head. When the ball is in the air the catcher yells CUT if he wants the 1b to cut it off. It is not a pre-determined throw to cut it off as it would be if a corner outfielder was throwing to 2nd base via a cut off man.
I realize it's the demo and not a finished version. I'm not trying to be a troll or anything so don't flame me. Just pointing out some issues I didn't expect to be present especially after reading all the community day reviews.
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