MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

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  • nomo17k
    Permanently Banned
    • Feb 2011
    • 5735

    #151
    Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

    Originally posted by blueduke
    Yes it is an exaggeration. Admittedly too extreme. Point I'm was trying to make is the OF's speed and defensive abilities in the game (from my eyes) are much the same. Can't tell a big difference. Same for infielders. Players in late innings get replaced for a reason and I've never felt compelled to make the switch as they all field the same from my perspective. others obviously differ and I respect that. Different people see things differently I guess.
    If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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    • blueduke
      Pro
      • Oct 2002
      • 885

      #152
      Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

      Originally posted by nomo17k
      If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
      Never played a minor league game. I'll take you at your word. From my eyes I can't see a noticeable difference with the major league fielders. I'm not declaring there isn't a difference, just saying I can't see one and have never felt the need to make a defensive sub

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      • ILurk
        Banned
        • Sep 2011
        • 93

        #153
        Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

        I've noticed some difference between A Rod and Eric Chavez at third. I've noticed much difference at short stop when I replace Jeter with Nunez. Jeter throws the ball with much more accuracy.

        As far as actual fielding goes - covering territory and such - I put Swisher at first sometimes and I noticed he stretches a lot to catch throws cause he's shorter than Texiera, so that's one thing I saw that was different. He's also more prone to bobble a throw in the dirt.

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        • SoxFan01605
          All Star
          • Jan 2008
          • 7982

          #154
          Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

          Originally posted by nomo17k
          If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
          Yes, they do, I agree. The differences at the MLB level, however, are barely noticeable, even when putting a guy completely unfamiliar with the position in. The only noticeable difference is in ground covered (speed/range), but if you take guys with similar range and speed from different positions and swap them, you honestly won't have too many big issues, regardless of other ratings.

          While I don't expect guys to look like circus clowns out there (these are professionals, after all), defense should have a bigger impact on the game than it has up to this point in The Show. It's not so much that defensive ratings don't matter at all or are completely terrible or anything. It's just that, in a game that does so much right in terms of aligning itself with reality, it stands out as not as realistically represented as the other aspects to this point. When looking at signing guys in-game, I barely consider a guy's defense because its impact is so low...that should not be the case.

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          • blueduke
            Pro
            • Oct 2002
            • 885

            #155
            Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

            Aside from the fielding (which some of us have a friendly disagreement with) I also mentioned roster management. I'm a season guy. Don't do the franchise thing and I know there's plenty of guys here who love it and I think that's great. I'd like to make a custom roster and be able to start a regular season with the rosters and lineups intact as opposed to being scrambled. Would love if they could find a way to make this happen minus the workarounds we have to use now to have all lineups just the way we want them. I spend loads of time playing the game as it is now and really enjoy it but those changes I mentioned would make the experience more enjoyable to me.

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            • nomo17k
              Permanently Banned
              • Feb 2011
              • 5735

              #156
              Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

              Originally posted by SoxFan01605
              Yes, they do, I agree. The differences at the MLB level, however, are barely noticeable, even when putting a guy completely unfamiliar with the position in. The only noticeable difference is in ground covered (speed/range), but if you take guys with similar range and speed from different positions and swap them, you honestly won't have too many big issues, regardless of other ratings.

              While I don't expect guys to look like circus clowns out there (these are professionals, after all), defense should have a bigger impact on the game than it has up to this point in The Show. It's not so much that defensive ratings don't matter at all or are completely terrible or anything. It's just that, in a game that does so much right in terms of aligning itself with reality, it stands out as not as realistically represented as the other aspects to this point. When looking at signing guys in-game, I barely consider a guy's defense because its impact is so low...that should not be the case.
              To some extent I agree with what you're saying. (I just swept the Nats in my Mets franchise and their defense was really visibly awful and all those key errors gave me those wins, so I was smiling how defense actually matters in the game... but I digress....)

              Fielding is kinda subtle thing, though, and it's kinda hard to visualize or quantify how good/bad players are, right... Fielding percentages are often in like 97 - 98% so you don't see obvious errors THAT often, and if you start talking about range factors, etc., it's really not very intuitive. (talking about Jeter being terrible stats-wise but how his flashy plays win him all these Gold Gloves...) My point is just by looking at plays that leave impression in your memory can fool you easily.

              I agree with you in a sense that there's still a room to grow in the variety of (mis)plays in the field, and I think that's part of the reason why we might feel that there isn't a lot of obvious differences among MLB fielders... Now, with new ball physics/hit variety and depending on the kinds of new plays that the new game adds to handle them, the difference might become clearer.

              At least when I was watching a lot of CPU vs CPU games in MLB11, I was all smiles because of the increased variety of misplays compared to MLB10. Hope the trend continues!

              Also I should add... If you play as a pitcher in RTTS, you will appreciate how the guys behind you improve VASTLY as you go up the ladder. At AA, they literally drag you down, but at the MLB level, they help you quite often. So I can definitely say the difference is there. But at the MLB level, a majority of guys should play like major leaguers...
              Last edited by nomo17k; 12-14-2011, 09:00 PM.
              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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              • Bobhead
                Pro
                • Mar 2011
                • 4926

                #157
                Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                Originally posted by SoxFan01605
                Yes, they do, I agree. The differences at the MLB level, however, are barely noticeable, even when putting a guy completely unfamiliar with the position in. The only noticeable difference is in ground covered (speed/range), but if you take guys with similar range and speed from different positions and swap them, you honestly won't have too many big issues, regardless of other ratings.

                While I don't expect guys to look like circus clowns out there (these are professionals, after all), defense should have a bigger impact on the game than it has up to this point in The Show. It's not so much that defensive ratings don't matter at all or are completely terrible or anything. It's just that, in a game that does so much right in terms of aligning itself with reality, it stands out as not as realistically represented as the other aspects to this point. When looking at signing guys in-game, I barely consider a guy's defense because its impact is so low...that should not be the case.
                I can agree with this. During my recent Tampa Bay franchise I had no problem with Johnny Damon out in left field pretty much the entire season. He made a few more errors than your average fielder but, it wasn't a significant loss at all. This is even after I edited Damon's stats so that he sucked at fielding just as much as he does in real life.

                There are of course other examples, I just wanted to share that story.

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                • Black59Razr
                  Pro
                  • Jul 2007
                  • 561

                  #158
                  Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                  Originally posted by nomo17k
                  If you look carefully, I think you will notice the differences... Try playing a few minor league games and how immature they look in the field, how narrow their ranges are... Then some replacement level players play at the major league level... They definitely play differently.
                  Stop looking at speed and range, everybody; those are only half the story. The easier catches are when the OF can run full speed and "range" for a deep flyball in the gap. Speed and range are more physical attributes, rather than mental attributes.

                  TheShow represents physical attributes just fine. Its the mental attributes that need work. You need to look at line drives right at the OF, caroms off the wall, positioning for plays at the plate, etc. These "mental" attributes are all whitewashed; everyone pretty much plays the same, every time.

                  With new ball physics in 12, I am hoping OFs will stop knowing exactly where the ball will land, 99% of the time.

                  I want to see Yadier Molina, for example, make 97 out of 100 routine flyball catches while was playing centerfield. Jon Jay, on the other hand, would make 100 out of 100.

                  More importantly, I want to see Yadier Molina take a few slow steps back on a line drive to centerfield hit right at him 100 out of 100 times. 30 out of 100 times, he misplayed it, as it fell in front of him for a single. 30 out of 100 times, he misplayed it, as it sailed over his head for a triple. And 20 out of 100 times, he misplayed it, as it sliced away from him. He should only make 20 out of 100 plays.

                  This is what the game lacks. The hardest play for an outfielder, a line drive right at him, is way too easy. Yes, I have seen the canned animation where the OF takes a step back, then lets the ball drop for a single. And I have also seen the animation where they take a step forward, and the ball flys over their heads. I played 2 and a half seasons and have seen thes animations about once per season. These animations need to be used way way more for weaker OFs.
                  Originally posted by banned member
                  My [RTTS] goals are to improve my bunting and drag bunting. You stupid !@#$, I'm almost leading the league in bombs; !@#$ you!

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                  • nomo17k
                    Permanently Banned
                    • Feb 2011
                    • 5735

                    #159
                    Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                    Originally posted by Black59Razr
                    TheShow represents physical attributes just fine. Its the mental attributes that need work. You need to look at line drives right at the OF, caroms off the wall, positioning for plays at the plate, etc. These "mental" attributes are all whitewashed; everyone pretty much plays the same, every time.
                    This I agree. I started seeing this much more in MLB11, but to make the contrast between good and bad fielders much more prominent, I think the best route now is to create a stronger contrast in decision making abilities (and not the increase in mishaps like dropped fly balls, etc...). This probably just gets better and better as more animations are added...

                    (Again, I digress, but this is partly why I think the "fielding position familiarity" attribute rating as a modifier for the "base" fielding ratings come in handy. But that's a future wishlist item...)

                    However, so long as HUM is in control of a fielder, there's some limit as to how much the game can do to "force" the fielder to make poor decision... Should the hesitation only occur on the first step the fielder takes and not the rest? There's something to think about...
                    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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                    • blueduke
                      Pro
                      • Oct 2002
                      • 885

                      #160
                      Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                      Have a question regarding the Vita version of this game......I've been told Vita will have no internal memory and memory cards are required but for some games the game makers may supply the memory needed to make saves. Have I been misinformed? If not will The Show come with the memory needed to makes saves? Thanks in advance

                      Comment

                      • HustlinOwl
                        All Star
                        • Mar 2004
                        • 9713

                        #161
                        Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                        Save to the cloud
                        That means you can start your season at home on your PlayStation 3, play for a couple of weeks, then save your file to the PlayStation cloud, and resume your season on the Vita as you take your game on the road. Sure, that means you need to buy the game for each platform, but for people who commute on the train or are heading out on vacation, this will be an ideal way to stay connected to their favorite franchise. Only downer is the fact that you can't save mid-game on one platform and pick right up on the other. In order to save to the cloud, it needs to be between games, not between innings.

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                        • Eman5805
                          MVP
                          • Mar 2009
                          • 3545

                          #162
                          Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                          I re-read it and saw them talking about emphasis on facial expressions in presentation and anger in striking out.

                          If players strike out looking, I trust that means they won't ALWAYS look back at the ump like he called a bad strike or something. Sometimes you don't swing at something you know you should've and get mad at yourself for it. Sounds promising. The Show always was the sports games that immersed me the most...this'll only help that.

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                          • ped3328
                            Rookie
                            • Feb 2009
                            • 373

                            #163
                            Re: MLB 12 The Show Hands-On Preview and Interview with Ramone Russell (PS3, PS Vita)

                            Originally posted by BKAraujo



                            Playstation.Blog has posted their MLB 12 The Show hands-on preview, along with an interview with Community Manager, Ramone Russell.



                            After reading the article, what are you most excited about?
                            As they say in the world of sports, the add-ons look good on paper. I have purchased the last 3 versions and everyone is an improvement over the previous one. But I fully realize it's a video game and it will never be perfect. With the addition of 14 umpires, let's hope there will be 6, not 4 umpires for the All Star game and playoffs as it should be. The little things, did you say?
                            I'm waiting for the trailers and the write-ups before I decide if I will buy the new game. Like I said (the 3 most famous words used by athletes), it looks good on paper so far...

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                            • pay_26
                              Rookie
                              • Dec 2011
                              • 20

                              #164
                              ok, something I would like, to teams should celebrate the end of the division series or World Series with the trophy in the field

                              greetings Mexico

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