MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awareness

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  • ghm125
    john14:6
    • Jul 2002
    • 2439

    #121
    Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

    Originally posted by Russell_SCEA
    Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

    Working weather, I have no idea what that means.

    We aren't fans of rain delays and games getting called in a video game baseball.
    thank you!
    VIOLATION!!!!!!!!

    Comment

    • tnixen
      MVP
      • Oct 2011
      • 3184

      #122
      Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

      Originally posted by Russell_SCEA
      Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

      Working weather, I have no idea what that means.

      We aren't fans of rain delays and games getting called in a video game baseball.
      I think by "working weather" he means can a game start out sunny and then start raining in the 4th inning. Or maybe a game starts out in the rain and then the sun comes out later in the game. A better word for it would be "dynamic weather"

      Or I could be wrong too
      Last edited by tnixen; 12-14-2011, 07:38 PM.

      Comment

      • TheHammer19
        Banned
        • Dec 2011
        • 171

        #123
        Originally posted by Russell_SCEA
        Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

        Working weather, I have no idea what that means.

        We aren't fans of rain delays and games getting called in a video game baseball.
        We the fans DO want rain delays and doubleheaders. That is what happens in the MLB. We want a realistic game.

        Comment

        • Russell_SCEA
          SCEA Community Manager
          • May 2005
          • 4161

          #124
          Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

          Originally posted by tnixen
          I think by "working weather" he means can a game start out sunny and then start rainning in the 4th inning. Or maybe a game starts out in the rain and then the sun comes out later in the game. A better word for it would "dynamic weather"

          Or I could be wrong too
          O dynamic weather, not this year.

          Comment

          • Russell_SCEA
            SCEA Community Manager
            • May 2005
            • 4161

            #125
            Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

            Originally posted by TheHammer19
            We the fans DO want rain delays and doubleheaders. That is what happens in the MLB. We want a realistic game.

            Very obvious, but we don't and until we can design a compelling way to do it we won't. It's never at the top of the list to begin with so the chances are slim year to year. That is until someone comes up with a compelling design that makes sense.

            On the realistic note the game will never be "realistic" if it was everyone would suck at the game. There is a fine line between what people think they want in "realism" standards and the contrast between fun.

            Comment

            • TheHammer19
              Banned
              • Dec 2011
              • 171

              #126
              Originally posted by Russell_SCEA
              Very obvious, but we don't and until we can design a compelling way to do it we won't. It's never at the top of the list to begin with so the chances are slim year to year. That is until someone comes up with a compelling design that makes sense.

              On the realistic note the game will never be "realistic" if it was everyone would suck at the game. There is a fine line between what people think they want in "realism" standards and the contrast between fun.
              True dat homie.

              Comment

              • TheHammer19
                Banned
                • Dec 2011
                • 171

                #127
                Hey Ramone, can you say anything that has been improved in Franchise mode?

                Comment

                • DodgerFanatic2K3
                  MVP
                  • Feb 2003
                  • 1583

                  #128
                  Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                  Did a player search option make it in this year ??

                  Can spring training be completely skipped this year to avoid custom line-ups from being scrambled ?

                  Comment

                  • sydrogerdavid
                    MVP
                    • May 2009
                    • 3109

                    #129
                    Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                    Originally posted by DodgerFanatic2K3
                    Did a player search option make it in this year ??

                    Can spring training be completely skipped this year to avoid custom line-ups from being scrambled ?
                    I would like to know this as well, in addition to a trade search function. Did that make it in?

                    Comment

                    • Bobhead
                      Pro
                      • Mar 2011
                      • 4926

                      #130
                      Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                      I will admit that I'm also somewhat saddened by the shortage of "weathery stuff." I don't really care about dynamic weather personally, but In the 300 games I've played I'd estimate the number of rainy games to be in the single digits, or at least extremely low doubles. Also, rain delays add another dimension to scheduling and strategy, similar to injuries and stuff. It's not a big deal to me at all, just throwing in my 2 cents since the topic is already on the table.

                      Also

                      Originally posted by TheHammer19
                      True dat homie.
                      This post literally had me dying laughing.

                      Comment

                      • SoxFan01605
                        All Star
                        • Jan 2008
                        • 7982

                        #131
                        Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                        Really, if we can't get the strategy aspect of managing delays in, I just want to be able to manually select the weather like we can in exhibition. You'd see a lot less complaints about a lack of rain, for example, if people could just choose to play in the rain.

                        Comment

                        • liftheavy
                          Banned
                          • Feb 2003
                          • 1040

                          #132
                          Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                          Can u changet the amount of innings in franchise mode games and will the commentary reflect the shorter inning games?

                          Comment

                          • rudyjuly2
                            Cade Cunningham
                            • Aug 2002
                            • 14813

                            #133
                            Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                            I like the sounds of pulse pitching and I like the fact the default pitch speed has been slowed down. Still hoping the sliders are on a 20 point scale instead of 10 so we have more control over this area. My reflexes need pitch speed to be slower than even 0 was offering the last couple years. I just end up too frustrated with fast pitch speeds as I can't work walks and pull average fastballs at the same time.

                            Comment

                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #134
                              Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                              Originally posted by Bobhead
                              I will admit that I'm also somewhat saddened by the shortage of "weathery stuff." I don't really care about dynamic weather personally, but In the 300 games I've played I'd estimate the number of rainy games to be in the single digits, or at least extremely low doubles. Also, rain delays add another dimension to scheduling and strategy, similar to injuries and stuff. It's not a big deal to me at all, just throwing in my 2 cents since the topic is already on the table.
                              Knight mentioned that the devs are aware of the lack of rain days, so we are likely to see an improvement there...

                              As for rain delay and stuff, it would be nice if they eventually make it into the game. But I also like the way Russell_SCEA put it, doing it when it's ready..... rather than adding hodgepodges of features just to satisfy all our wishes... it's good to know they are aware of our wishes.


                              One thing I forgot to mention myself for the feedback threads and don't remember if anyone has brought it up: Does AI still use strict 5-man rotation?

                              I just checked GS stats for recent years and kinda surprised this often less and less these days, but when there are off days, managers often (as least used to) skip 5th starter. So instead of 33 games (as in MLB11), some top of the line starters pitch like 34 - 35 games in a season.

                              That kinda relates to the strategy aspect, picking starting pitchers according to schedule....
                              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                              Comment

                              • knich
                                MVP
                                • Jan 2005
                                • 1116

                                #135
                                Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                                Originally posted by Russell_SCEA
                                Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

                                Working weather, I have no idea what that means.

                                We aren't fans of rain delays and games getting called in a video game baseball.
                                Working weather means not going an entire season in franchise and having 1 rain game playing with the Yankees. I think the Yankees had more rain days than any other team in major league baseball last year.

                                Why aren't you fans of rain delays? Rain delays have been done quite well in other baseball video games. We certainly hope that you become fans of rain delays because it really does add to the realism of the game.

                                We certainly appreciate what you done for the videogame community and you have a fantastic game. We just think it can be even better.

                                Comment

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