What would you like to see in the next title update?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • 2ndBase
    Rookie
    • Dec 2002
    • 450

    #76
    Re: 1st MLB 12 The Show Patch

    The RF outs at 1st are not too common, but it is something that didn't show up in other installments of The Show. So far the CPU hasn't thown me out. If they could fix it great, if not, no biggie.

    My top fix would be the music between innings. I feel having as much custom music and music edits as The Show does, creates a very nice gaming experience.

    Comment

    • bwiggy33
      MVP
      • Jul 2006
      • 2003

      #77
      Re: 1st MLB 12 The Show Patch

      Originally posted by DirtyJerz32
      You can change the pace of the AI pitcher to slow, normal or faster. I have it on slow and give plenty of time to do whatever I need to do.
      Yes, I know about the option. Did you even read my post? The option is broken right now. I have used slower every year since I started playing this game with MLB 10. I have never used anything else. I noticed immediately this year that the game was way faster in years past, and the first thing I did when I got the game was change all of my settings to how I normally play the game. Therefore, I went and tried the other choices for the option. Both normal and faster have the same exact delay speed as slower. I have even timed them in between pitches. Another reason I know it's faster than what I normally play on is because I can normally press X (to have the batter bring the bat forward and then back into his stance) twice while waiting for the pitcher to deliver the ball.

      At the games current state it is either being played on Normal or Faster. I'm thinking it's on faster but I'm not 100% sure because I've never used either choice in years past. All I know is that the option has only one speed right now, and the slower option is not the same slower speed as in 10 and 11. You can ask psychobulk and many others about this issue as well. It's been posted in the bugs section at least 10 times.
      NHL-Minnesota Wild
      NHL-San Jose Sharks
      MLB-Minnesota Twins
      NFL-Minnesota Vikings
      NCAAF-Michigan Wolverines
      NCAAH-St. Cloud State Huskies
      Soccer-Chelsea

      Comment

      • dj will
        TheHitKingz
        • May 2011
        • 162

        #78
        Re: 1st MLB 12 The Show Patch

        Originally posted by jkra0512
        For all of those people talking about getting thrown out from RF...Is the CPU doing that against you, are you doing against the CPU, or is it purely an online thing between two human players? I ask, because I've never seen this before and if you're doing it to the CPU, then you're just cheesing and I'd rather SCEA not waste their time on fixing something that just takes a little willpower on the gamer's part not to throw to first when it's a clear single to RF.

        Well I do it to the CPU, im not complaining though, its actually funny hearing Vasgersian yelling at the player for getting thrown out from RF in my RTTS
        Creator of the OS Sounds of the Show Packs
        Hip-Hop Music Producer for TheHitKingz
        Audio Engineer

        Comment

        • jmik58
          Staff Writer
          • Jan 2008
          • 2401

          #79
          Re: 1st MLB 12 The Show Patch

          I think the one thing I would be happiest with would be the end of the pitchers getting hit with/fielding so many balls hit back at them. If this means changing the frequency of balls up the middle, then so be it.

          Comment

          • Knight165
            *ll St*r
            • Feb 2003
            • 24964

            #80
            Re: 1st MLB 12 The Show Patch

            Originally posted by jkra0512
            For all of those people talking about getting thrown out from RF...Is the CPU doing that against you, are you doing against the CPU, or is it purely an online thing between two human players? I ask, because I've never seen this before and if you're doing it to the CPU, then you're just cheesing and I'd rather SCEA not waste their time on fixing something that just takes a little willpower on the gamer's part not to throw to first when it's a clear single to RF.
            It's only HUMAN vs. HUMAN or HUMAN against the CPU.
            The CPU will not try and throw the guy out at first.

            But online games....it's an exploit and must suck.
            You can use custom sliders online, correct(or is that only leagues?)
            Because with baserunning speed up 1 click and fielder reaction/speed down one as well as arm strength....I tried...but couldn't throw anyone out.(It seems to have to be a hard hit ball as well.)
            Still.....they should put something in to stop this....as someone mentioned...have the 1B stop going to the bag seems like it would alleviate it...but I don't know if that would cause other problems.

            M.K.
            Knight165
            All gave some. Some gave all. 343

            Comment

            • BlingBling19
              Pro
              • May 2010
              • 658

              #81
              Re: 1st MLB 12 The Show Patch

              I would like to see the schedule fixed so games actually start at the times listed on the REAL MLB schedule. So this would allow for day games during the week and night games on weekends.

              Comment

              • jkra0512
                MVP
                • Sep 2006
                • 2277

                #82
                Re: 1st MLB 12 The Show Patch

                Originally posted by Knight165
                It's only HUMAN vs. HUMAN or HUMAN against the CPU.
                The CPU will not try and throw the guy out at first.

                But online games....it's an exploit and must suck.
                You can use custom sliders online, correct(or is that only leagues?)
                Because with baserunning speed up 1 click and fielder reaction/speed down one as well as arm strength....I tried...but couldn't throw anyone out.(It seems to have to be a hard hit ball as well.)
                Still.....they should put something in to stop this....as someone mentioned...have the 1B stop going to the bag seems like it would alleviate it...but I don't know if that would cause other problems.

                M.K.
                Knight165
                If it's a problem online, then yeah they should fix it, I'll agree with that...even though I never play online. If it were just HUM vs. CPU, then people should just stop cheesing, lol

                Comment

                • KnightCat4
                  Rookie
                  • Jan 2011
                  • 47

                  #83
                  Re: 1st MLB 12 The Show Patch

                  Tried looking for an answer but to no avail. Anyone know exactly when the patch is supposed to come out? All i'm waiting for to start my franchise really. Having full minors is cool, but not a must for me. just waiting on the patch

                  Comment

                  • brrmikey
                    Pro
                    • Aug 2005
                    • 826

                    #84
                    Re: 1st MLB 12 The Show Patch

                    http://www.operationsports.com/forum...r-batting.html

                    Originally posted by Woodweaver
                    I stopped by the office and everything seems to be working correctly (as far as I understand it) using BTP batting cameras.

                    Just checking back with you because I wanted to make sure I am understanding everyone correctly...

                    For a right handed batter, I push the analog stick down and to the left to swing down and away using a BTP camera. Are you saying you are seeing the opposite or you'd prefer it to work the opposite?

                    EDIT:

                    Nevermind. I was just testing zone. Zone plus analog is indeed reversed with these camera views. That blows. I can make no promises about patches, but I'll make sure this is fixed if we do another patch.
                    This may be important to less than 5 people, but I'll be happy if it's fixed

                    Comment

                    • mayers9111
                      Rookie
                      • Feb 2009
                      • 95

                      #85
                      Re: 1st MLB 12 The Show Patch

                      IMPORTANT FIX with the patch

                      1 The online , Fix broadcast real time



                      2 the music stops when the game returns ( inning end )

                      I want the music like mlb show 11 ( it's stupid to think to have the music stop )

                      This may be important , but I'll be happy if it's fixed
                      Last edited by mayers9111; 03-19-2012, 03:14 PM.

                      Comment

                      • starryclub
                        Rookie
                        • Nov 2011
                        • 27

                        #86
                        Re: 1st MLB 12 The Show Patch

                        Some stats need to be fixed. Going into games the screen which show your offense AVG, Homeruns, Runs..etc. and Pitching, are always wrong. I could be leading the league in Homeruns, with more than the team I'm playing against, and it will say they're higher in the rankings.

                        Comment

                        • SilentSanta
                          Rookie
                          • Dec 2011
                          • 130

                          #87
                          Re: 1st MLB 12 The Show Patch

                          By biggest thing I want fixed is game start times in Franchise. I'm really picky when it comes to that stuff (no idea why), but I know I won't start my 'chise until it's fixed. Hopefully soon...

                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #88
                            Re: 1st MLB 12 The Show Patch

                            The music is stopped on purpose. You don't have music going on during a fade to black in a real broadcast. That is what is going on.

                            It doesn't make sense to leave it playing and other games such as NBA 2k do the same thing.
                            <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->
                            [OS Vets NBA 2k7 Champion]
                            Now Playing: TLOU: Remastered
                            Operation Sports is NOT a website for you to bitch and moan about sports gaming.
                            That's not the meaning of constructive criticism.

                            *Official Miami Heat Haters Club Member #1*

                            Comment

                            • Buckeyes_Doc
                              In Dalton I Trust
                              • Jan 2009
                              • 11918

                              #89
                              Re: 1st MLB 12 The Show Patch

                              Originally posted by SilentSanta
                              By biggest thing I want fixed is game start times in Franchise. I'm really picky when it comes to that stuff (no idea why), but I know I won't start my 'chise until it's fixed. Hopefully soon...
                              I'm the same way. I can look past most stuff and pretty much everything listed in this thread but the wrong game times in Franchise. If it is never patched (highly doubtful) I could still enjoy playing franchise, but I'm holding off until it is patched. It hurts the immersion having wrong game times, and generic times only based on the day of the week.
                              Ohio State - Reds - Bengals - Blackhawks - Bulls

                              Comment

                              • Russell_SCEA
                                SCEA Community Manager
                                • May 2005
                                • 4161

                                #90
                                Re: 1st MLB 12 The Show Patch

                                If you have encountered bugs please post them in the proper thread. Including them here is pointless.

                                Comment

                                Working...