What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Needs?

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  • ksig24
    Resident Scout
    • Feb 2006
    • 1417

    #811
    Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

    The Futures Game -

    If I see Boof Bonser and Paul McAnulty one more time on the roster I will flip!!!!

    Offer a more intuitive AI on the selection of the players in the Futures Game. Possibly have it contingent upon the ratings we give coupled with the potential grades we adapt in OSFM.

    Comment

    • ksig24
      Resident Scout
      • Feb 2006
      • 1417

      #812
      Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

      Franchise Mode/Roster Management -

      Is it possible to acquire the Baseball America prospect rankings like MVP 05? That would bring a great feel to the organizations prospect rankings.

      Organizational prospect rankings!!! Allow us to individually rank our prospects for each team. This would essentially show the players what the organization thinks of them and use it to allow players advancement.

      Comment

      • ksig24
        Resident Scout
        • Feb 2006
        • 1417

        #813
        Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

        Lineup management -

        Please allow lineups to stick regardless of players ratings!!!

        Comment

        • ksig24
          Resident Scout
          • Feb 2006
          • 1417

          #814
          Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

          Please give us a way to see how many pitches a pitcher has thrown when attempting to pinch hit for him in the later innings. There is nowhere to find this info.

          I dont know how many times I will be checking an opposing pitchers pitch count and its up in the 120+ pitch range. This needs to be fixed for realism.

          Comment

          • ksig24
            Resident Scout
            • Feb 2006
            • 1417

            #815
            Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

            Give us the ability to control a couple players per game. What I mean by this is similar to RTTS batting mode. Say I am playing a game with the Angels and I want to control Mike Trout, Albert Pujols and Josh Hamilton. I get to FF to the players next AB which would create a simulation like style for the game.

            This would be amazing for Franchise Mode as players who like to use minor leaguers can control say Kolten Wong and Oscar Taveras for one game without having to play the whole game and hit with every player if you chose "Player Select Mode."

            Comment

            • seanjeezy
              The Future
              • Aug 2009
              • 3347

              #816
              Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

              Originally posted by ksig24
              Reduce ground-rule doubles. Far too many. I probably hit 1-2 per game.
              Originally posted by ksig24
              Revamp the home run distances. I did a test of 100 home runs hit and the result had the same distances on over 30% of all HR hit. Not a major thing, but when balls are absoltely no doubters and the distance comes up 379 ft its got me scratching my head.
              Originally posted by ksig24
              Gameplay - Fielding!

              The second baseman runs to his left or right on a fieldable ball to only stop it and overrun the ball.

              The lack of urgency on certain fielding plays that require IF'ers to act quickly. I dont know how many times a chopper gets fielded by the pitcher out in front of the catcher and he takes a couple steps to make the throw and the throw doesnt have any pepper on it.

              More realistic OF throws. Too many bounced throws to cutoff men and unrealistic distances.

              Get rid of the frequency of off-line throws to the plate.

              Revamp the aggressiveness on OF throws similar to real baseball.

              Get rid of the "suck in" animations while fielding. Balls that a fielder attempts to catch while being "sucked in' bounce over their heads far too often.

              Balls hit down the line die before they get to the wall. The ball physics need a little more refining.
              I'm pretty sure these will be fixed, and I'm especially excited about the news pertaining to batted ball speed since it was something I mentioned in the feedback forum (you should put your suggestions there, this alone is proof that SCEA does indeed listen!).

              Originally posted by ksig24
              Alter the pitch movements. make curveballs snap, make cutters cut more, make change-ups fall off the table, etc.
              I asked about this a couple of days ago, word is that adjustments won't be made until '14...
              Bakin' soda, I got bakin' soda

              Comment

              • ksig24
                Resident Scout
                • Feb 2006
                • 1417

                #817
                Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                Allow the "fire" icons to actually reflect a players ability to go or remain on a hot streak. I feel that this icon indicates a hot stretch, but does nothing to maintain it or enahnce it.

                Comment

                • ksig24
                  Resident Scout
                  • Feb 2006
                  • 1417

                  #818
                  Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                  Get rid of the "suck in" baserunning animations. Time and time again I think I have a bag swiped and the animation slows the runner down only to be tagged out. This also pertains to lead-offs. I get picked off all the time.

                  Comment

                  • ksig24
                    Resident Scout
                    • Feb 2006
                    • 1417

                    #819
                    Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                    Sorry for the location of these posts. Can a Mod please post these in the "suggestions" forum that Jeezy has mentioned.

                    Thanks,

                    Comment

                    • ksig24
                      Resident Scout
                      • Feb 2006
                      • 1417

                      #820
                      Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                      Originally posted by seanjeezy
                      I'm pretty sure these will be fixed, and I'm especially excited about the news pertaining to batted ball speed since it was something I mentioned in the feedback forum (you should put your suggestions there, this alone is proof that SCEA does indeed listen!).



                      I asked about this a couple of days ago, word is that adjustments won't be made until '14...
                      Hey Jeezy, where is the suggestions forum?

                      Comment

                      • ksig24
                        Resident Scout
                        • Feb 2006
                        • 1417

                        #821
                        Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                        Give players better speed out of the box. I dont know how many times I get gunned down by two or three steps on choppers with the speedsters! More realism to this!

                        Comment

                        • seanjeezy
                          The Future
                          • Aug 2009
                          • 3347

                          #822
                          Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                          Originally posted by ksig24
                          Hey Jeezy, where is the suggestions forum?
                          Here ya go man: SCEA Sports - MLB the Show Feedback Forum

                          I bet you're real pissed about trading Myers huh?
                          Bakin' soda, I got bakin' soda

                          Comment

                          • ksig24
                            Resident Scout
                            • Feb 2006
                            • 1417

                            #823
                            Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                            Originally posted by seanjeezy
                            Here ya go man: SCEA Sports - MLB the Show Feedback Forum

                            I bet you're real pissed about trading Myers huh?
                            You have no idea! I didnt have anything to do with his signing because of where I live, but I did sign Mous, Mongomery, Duffy and Lamb. The whole point was to build a team that would have a chance at winning. Trading away the MiLB POY for a #3 starter with success at the MLB level is suicide. Myers type players dont grow on trees. Bye, bye 30 HR, 100+ RBI, and an offensive force for years to come.

                            Comment

                            • Pasco08
                              Rookie
                              • Dec 2012
                              • 44

                              #824
                              Re: What Does MLB 13 The Show Need to do Next Year to Satisfy Your Baseball Gaming Ne

                              Managers arguing with Umpires. And making RTTS A little better to where if you have a great great player like a pitcher who is 12-0 with 180 innings pitched over 200k's and a under 1 ERA shouldn't still be sitting in double A.

                              Comment

                              • jrivera34
                                MVP
                                • Jul 2002
                                • 1296

                                #825
                                Ability to force a player to not retire or force retirement.

                                Comment

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