A Guide for changing Player Potentials within Franchise.

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  • sonylpizzle
    Rookie
    • May 2012
    • 90

    #16
    Re: A Guide for changing Player Potentials within Franchise.

    [QUOTE=jnavarro;2043718852Here is how to manipulate that. Those emails start in mid May, perhaps the second week or so. They tend to happen to players on hot or cold streaks (the flame icons next to the player). Here is the big kicker...they happen only on Wednesdays and they can happen on any Wednesday. This means you can sim every Wednesday on your franchise season until you get the email you want about the player you want. Think your guy is overrated? Knock him down this way. Underrated? Drive him up. [/QUOTE]

    What do you mean by Knock him down or Drive him up?

    So if your guy is Hot or Cold, what actions do we take besides simulate Wednesday's? Not talking the demote to A loophole

    Comment

    • BatsareBugs
      LVP
      • Feb 2003
      • 12553

      #17
      Re: A Guide for changing Player Potentials within Franchise.

      For people who like to play certain games or play every game, the only time on Wednesday's the potential change emails will only come up right after you "start the day" by choosing to play your game (and when it tells you that games before yours will be simmed, press OK), then when you are in the pitcher select screen, back out of it and go and check your email.

      Comment

      • jnavarro
        Rookie
        • Mar 2012
        • 251

        #18
        Re: A Guide for changing Player Potentials within Franchise.

        Originally posted by sonylpizzle
        What do you mean by Knock him down or Drive him up?

        So if your guy is Hot or Cold, what actions do we take besides simulate Wednesday's? Not talking the demote to A loophole
        Just sim until you get the email you want. This is time consuming so don't do it unless there is a player you are really invested in changing.

        Comment

        • szink
          Rookie
          • Apr 2012
          • 36

          #19
          Re: A Guide for changing Player Potentials within Franchise.

          So what is the way to "manipulate" this? All I understand is that if you get that e-mail, he went up. Sweet, good luck. Now what if I have a guy that I specifically want to go up? What can I do to make him get one of those e-mails? Hope he gets hot?

          Comment

          • jnavarro
            Rookie
            • Mar 2012
            • 251

            #20
            Re: A Guide for changing Player Potentials within Franchise.

            Originally posted by szink
            So what is the way to "manipulate" this? All I understand is that if you get that e-mail, he went up. Sweet, good luck. Now what if I have a guy that I specifically want to go up? What can I do to make him get one of those e-mails? Hope he gets hot?
            Get him hot, drop him into class A to keep him hot, then sim on Wednesdays. You should get him sooner or later. You can always keep backing out and reloading until you do if you want to take the time to do it.

            Comment

            • msuboy11
              Banned
              • Jun 2011
              • 1078

              #21
              Re: A Guide for changing Player Potentials within Franchise.

              Originally posted by jnavarro
              Get him hot, drop him into class A to keep him hot, then sim on Wednesdays. You should get him sooner or later. You can always keep backing out and reloading until you do if you want to take the time to do it.
              So I could do that yasmani Grandal and mike minor(they're both hot in milb) and I send them down to A. Then I sim Wednesdays and I should get one?

              Comment

              • szink
                Rookie
                • Apr 2012
                • 36

                #22
                Re: A Guide for changing Player Potentials within Franchise.

                Originally posted by jnavarro
                Get him hot, drop him into class A to keep him hot, then sim on Wednesdays. You should get him sooner or later. You can always keep backing out and reloading until you do if you want to take the time to do it.
                Ah, gotcha. Thank you.

                Comment

                • BatsareBugs
                  LVP
                  • Feb 2003
                  • 12553

                  #23
                  Re: A Guide for changing Player Potentials within Franchise.

                  Originally posted by msuboy11
                  So I could do that yasmani Grandal and mike minor(they're both hot in milb) and I send them down to A. Then I sim Wednesdays and I should get one?
                  You "might" get one. You increase their chances of getting their potential changed, but the game pulls from the many players that are on hot streaks or cold streaks.

                  Edit: My typo-ness knows no bounds.
                  Last edited by BatsareBugs; 06-12-2012, 11:47 PM.

                  Comment

                  • msuboy11
                    Banned
                    • Jun 2011
                    • 1078

                    #24
                    Re: A Guide for changing Player Potentials within Franchise.

                    Originally posted by BatsareBugs
                    You "might" get one. You increase their chances of changing their potential changed, but the game pulls from the many players that are on hot streaks or cold streaks.
                    Thanks! I did test swimming and it worked!

                    Comment

                    • Braves Fan
                      MVP
                      • Mar 2009
                      • 1151

                      #25
                      Re: A Guide for changing Player Potentials within Franchise.

                      This is most definitely cheating the system.

                      Comment

                      • szink
                        Rookie
                        • Apr 2012
                        • 36

                        #26
                        Re: A Guide for changing Player Potentials within Franchise.

                        Originally posted by Braves Fan
                        This is most definitely cheating the system.
                        Sure, but sometimes it is necessary. You are a Braves fan. I'm sure you know about Evan Gattis. He is hitting like a Minor League Josh Hamilton, and he is a D potential. He is 26 years old, but he spent a few years out of baseball. He has a very high chance of at least being a decent enough starter in the Majors. He will never get to that with a D potential. Now he shouldn't have A and maybe not even B, but I think he is at least worth a C. And there are NO other ways to change his potential, besides totally re-creating him.

                        Comment

                        • The_Beastmaster
                          Rookie
                          • Mar 2003
                          • 370

                          #27
                          Re: A Guide for changing Player Potentials within Franchise.

                          Asking those who have loaded until they get what they want...

                          Can a player's potential go up twice in one year this way?
                          Or is it somehow capped to one bump per player per year?

                          Comment

                          • BatsareBugs
                            LVP
                            • Feb 2003
                            • 12553

                            #28
                            Re: A Guide for changing Player Potentials within Franchise.

                            Originally posted by The_Beastmaster
                            Asking those who have loaded until they get what they want...

                            Can a player's potential go up twice in one year this way?
                            Or is it somehow capped to one bump per player per year?
                            It's one per year. Also, his potential can go up or down either one, two, or even three points, it's really random.

                            Comment

                            • Revan30
                              Rookie
                              • Dec 2010
                              • 88

                              #29
                              Re: A Guide for changing Player Potentials within Franchise.

                              Originally posted by BatsareBugs
                              There aren't any -/+, but generally when you sort out by potential on the roster screen, players on the lower end of the A-potential spectrum are A- (if you go on OSFM, Dylan Bundy and Austin Hedges are two examples of these A-). Players on the high end of a B-potential are B+ (Matt Davidson, Mike Olt, Bobby Bundy, etc.). Likewise, low end of the B-potential will be B- (Jaff Decker) and so on.

                              The email title will specifically be "Overachieving" or "Stock is Rising" for players whose potentials have increased or "Underachieving" or "Starting to Struggle" for those whose potentials have decreased. Monthly prospects updates give you a clue of whose hot or not, but when it comes to the potential changes, it only happens for those who are hot or cold as of that Wednesday.
                              This is a terribly inaccurate way of judging potential, because for all you know you could have a bunch of players who are all A+ and no players who have A- and then it would jump right to a player with B potential, not B+. You can't just look at the way that the game sorts your roster and assume that the bottom three or four players of a certain letter grade have, say, an A-, but the top three or four players are actually A+.

                              There's really no such thing in this game. Players either have A potential or B or C or whatever. The letter grade isn't supposed to tell you the player's specific potential, it's just supposed to give you a guideline of what that player will progress into. That way it's more realistic. You have no way of telling whether or not an A-potential rated prospect will end up being just like a frequent all-star or end up breaking 12 different records and becoming the greatest player of all time, just like you have no way of telling whether or not a C-potential rated player will just be a career minor league player or a useful utility player on an MLB squad.

                              I just wanted to pitch in, also, that this is a really cool find, OP, and I thank you for it. It seems like it's barely viable to use frequently, as I like to sim a lot of games at a time and it feels like it might be a bit of a pain in the butt to check my emails every week, but still, this is a pretty cool little trick.

                              Comment

                              • BatsareBugs
                                LVP
                                • Feb 2003
                                • 12553

                                #30
                                Re: A Guide for changing Player Potentials within Franchise.

                                Originally posted by Revan30
                                This is a terribly inaccurate way of judging potential, because for all you know you could have a bunch of players who are all A+ and no players who have A- and then it would jump right to a player with B potential, not B+. You can't just look at the way that the game sorts your roster and assume that the bottom three or four players of a certain letter grade have, say, an A-, but the top three or four players are actually A+.

                                There's really no such thing in this game. Players either have A potential or B or C or whatever. The letter grade isn't supposed to tell you the player's specific potential, it's just supposed to give you a guideline of what that player will progress into. That way it's more realistic. You have no way of telling whether or not an A-potential rated prospect will end up being just like a frequent all-star or end up breaking 12 different records and becoming the greatest player of all time, just like you have no way of telling whether or not a C-potential rated player will just be a career minor league player or a useful utility player on an MLB squad.

                                I just wanted to pitch in, also, that this is a really cool find, OP, and I thank you for it. It seems like it's barely viable to use frequently, as I like to sim a lot of games at a time and it feels like it might be a bit of a pain in the butt to check my emails every week, but still, this is a pretty cool little trick.
                                You have a point that if a team only has two A potential players, you can't gauge where they are, but on teams with a lot of A potential players and B potential players, you can find out where each player is because after it sorts by potential, it sorts by overall, thus grouping players with the same potential together and showing potential tiers within those letter grades. It's inaccurate because some tiers may be missing on a particular 90-man roster, but it is not as inaccurate nor unreliable as you claim it is. It is there.

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