Late inning goofiness

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  • mistertony25
    Rookie
    • Jul 2011
    • 39

    #1

    Late inning goofiness

    I know...there "is no code" for the late-inning stuff that happens. I do have a complaint and perhaps, it's merely a glitch for my disc. But, one of two things happen in the late inning (8th and beyond) of a close game. The red circle for throwing seems delayed whenever an infielder picks up a ground ball or my fielders throw the ball to the plate, no matter what. Two-hopper to SS, I'll hit the circle [PS3] button to throw to 1B and the throw goes home. Single to left, fielded cleanly, I'll attempt to throw to the cut-off man and the throw goes home.
    Again, it could be just my disc. But, it adds to the frustration of the late innings, as it is. I certainly do close some games out, in spite of this. But, lately, I've just been simming to the end of the game to avoid the headache.
    Any thoughts?
  • HustlinOwl
    All Star
    • Mar 2004
    • 9713

    #2
    Re: Late inning goofiness

    never seen that maybe post a video to help or a controller issue

    Comment

    • nomo17k
      Permanently Banned
      • Feb 2011
      • 5735

      #3
      Re: Late inning goofiness

      Yeah, could be a controller issue... or you might not be preloading throws correctly.
      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

      Comment

      • mistertony25
        Rookie
        • Jul 2011
        • 39

        #4
        Re: Late inning goofiness

        Thanks. I do use a fairly old controller, so I will make that change. Again, it happens in the late innings of close games only. I recently had a late 7-run lead in a game and all grounders were smooth. So, I don't know...
        Thanks again.

        Comment

        • zippy2212
          MVP
          • Jun 2008
          • 1095

          #5
          Re: Late inning goofiness

          Actually I just finished a game that something similar happened to me. A ball hit up the middle my second baseman gets it and throws off balance to 1st even though I hit the triangle button to throw the ball to second. That's the only time it ever happened to me and it was a big deal because I got the out anyway but for a second I was confused.

          I'm guessing it just some sort of weird glitch.

          Comment

          • mistertony25
            Rookie
            • Jul 2011
            • 39

            #6
            Re: Late inning goofiness

            As a follow-up, I did switch controllers and it has happened again. My thought is this:
            There has to be some coding that makes late innings more competitive. I will hesitate to call it a "cheat code", but maybe the ratings of the CPU team are raised a bit. You can just tell that the hitters become more aggressive at the plate and maybe that's part of it.
            It's not foreign to real life baseball [as a Brewers fan this year, I saw NUMEROUS bullpen implosions, but I digress], but it seems to be a little over the top to some of us.
            That's just my take. I still play the game religiously and am looking forward to the March release.

            Comment

            • nomo17k
              Permanently Banned
              • Feb 2011
              • 5735

              #7
              Re: Late inning goofiness

              Originally posted by mistertony25
              As a follow-up, I did switch controllers and it has happened again. My thought is this:
              There has to be some coding that makes late innings more competitive. I will hesitate to call it a "cheat code", but maybe the ratings of the CPU team are raised a bit. You can just tell that the hitters become more aggressive at the plate and maybe that's part of it.
              It's not foreign to real life baseball [as a Brewers fan this year, I saw NUMEROUS bullpen implosions, but I digress], but it seems to be a little over the top to some of us.
              That's just my take. I still play the game religiously and am looking forward to the March release.
              No, there's no such code in the game... people really need to think about why in the world the dev team wants to implement such a code in a game like this. There's nothing for them to gain from cheating on their customers. It's all in your head.

              Another possibility is that you are pressing yourself in those tight situations. Your stick skills often get affected when you are excited.

              Also, pitchers with less energy and less confidence as well as relievers in general are much, much less effective than you think they are (I personally think their weakness is a tiny bit too exaggerated, but that's not a seed for comeback). So you need to pitch carefully in late innings.
              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

              Comment

              • mistertony25
                Rookie
                • Jul 2011
                • 39

                #8
                Re: Late inning goofiness

                Fair enough, but I guess we'll agree to disagree.
                "Pitching carefully" is subjective. I know that I try to mix it up over the course of the game. I consciously try not to do the same patterns that the game sometimes falls into...pitch inside, pitch outside, pitch inside, pitch outside...
                Again, I still love the game and don't let the little annoyances ruin the experience. Plus, I have the power to sim, as needed.

                Comment

                • fanofikedavis
                  Rookie
                  • Jun 2011
                  • 270

                  #9
                  Re: Late inning goofiness

                  If anything SCEA just made the game more realistic for batters in the late innings. They get an idea on what the pitcher is throwing and can be more aggressive because they know what you're going to throw. Either switch pitchers or change up your approach. Maybe start the hitter off with a change up instead of a fastball and get them out with a two seamer instead of a curve.

                  Comment

                  • ryan36
                    7 dirty words...
                    • Feb 2003
                    • 10139

                    #10
                    Re: Late inning goofiness

                    There is NO comeback code.

                    Although the game is so realistic it makes me nervous. I make more errors late in the game.

                    Comment

                    • nemesis04
                      RIP Ty My Buddy
                      • Feb 2004
                      • 13530

                      #11
                      Re: Late inning goofiness

                      Originally posted by ryan36
                      There is NO comeback code.

                      Although the game is so realistic it makes me nervous. I make more errors late in the game.
                      I would say the only thing to me that is blatantly scripted are the late inning errors. You could put money on it that errors are going to occur in the 8th and 9th inning. I am not talking user input error either, I am talking errors generated by the CPU when fielding grounders or can of corn fly balls. Very irritating.
                      “The saddest part of life is when someone who gave you your best memories becomes a memory”

                      Comment

                      • HustlinOwl
                        All Star
                        • Mar 2004
                        • 9713

                        #12
                        Re: Late inning goofiness

                        Originally posted by nemesis04
                        I would say the only thing to me that is blatantly scripted are the late inning errors. You could put money on it that errors are going to occur in the 8th and 9th inning. I am not talking user input error either, I am talking errors generated by the CPU when fielding grounders or can of corn fly balls. Very irritating.
                        you mean Arod's drop fly ball at 3rd lol

                        Comment

                        • nemesis04
                          RIP Ty My Buddy
                          • Feb 2004
                          • 13530

                          #13
                          Re: Late inning goofiness

                          Originally posted by HustlinOwl
                          you mean Arod's drop fly ball at 3rd lol
                          To name one of them, yes!
                          “The saddest part of life is when someone who gave you your best memories becomes a memory”

                          Comment

                          • tommulligan
                            Rookie
                            • Apr 2012
                            • 4

                            #14
                            Re: Late inning goofiness

                            I think it has more to do with a players clutch slider. I have a relief pitcher who is lights out in the 6 th & 7th but a train wreck in the 8th & 9th. His clutch rating is in the middle.

                            Comment

                            • Padgoi
                              Banned
                              • Oct 2008
                              • 1873

                              #15
                              Originally posted by nemesis04
                              I would say the only thing to me that is blatantly scripted are the late inning errors. You could put money on it that errors are going to occur in the 8th and 9th inning. I am not talking user input error either, I am talking errors generated by the CPU when fielding grounders or can of corn fly balls. Very irritating.
                              I tend to agree. I've played 140 games in my Yankees season so far (played them all, no simming) and I've had quite a few games where the CPU seemed to get a boost and quite a few where nothing interesting happened at all. For instance, two games ago, I was up 5-2 in the 8th so brought in Soriano. First batter hits a routine grounder to Jeter who promptly boots the ball (generated error, not throwing error). Next batter crushes a hanger. Bottom 9, up 5-4, bring in Mo for the save, but a double and another jack later, I lose 6-5.

                              Very next game, Pineda throws a complete game, 1-hitter in a 4-0 win, nothing even remotely questionable happens. If there is a code, it certainly doesn't show up in all games.

                              I used to be vocal in terms of expressing my frustration over this supposed code, but for those of you who still ask why the developers would implement such a code, it's not difficult to figure out. They know their user base are sim heads and so in an effort to maintain realistic records and results, they could implement such a code to keep things close and wanting you to play more. Further, it could also have been implemented due to shoddy programming. Regardless, if the code does exist, it certainly doesn't show up nearly all the time in my experiences.

                              Comment

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