Community Day 2013 - FRANCHISE MODE/EDITOR

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  • seanjeezy
    The Future
    • Aug 2009
    • 3347

    #616
    Re: Community Day 2013 - FRANCHISE MODE/EDITOR

    One more Q for the CD guys regarding player progression - Do injuries have a effect on points gained and/or a player's timetable?
    Bakin' soda, I got bakin' soda

    Comment

    • tabarnes19_SDS
      Game Designer
      • Feb 2003
      • 3084

      #617
      Re: Community Day 2013 - FRANCHISE MODE/EDITOR

      Originally posted by seanjeezy
      One more Q for the CD guys regarding player progression - Do injuries have a effect on points gained and/or a player's timetable?
      I do not believe it does.

      This is something we are asking for though, as well as a risk/reward system with prospects. Move them up too soon or keep them down too long and see their progression slowed.

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #618
        Re: Community Day 2013 - FRANCHISE MODE/EDITOR

        Originally posted by tabarnes19
        I do not believe it does.

        This is something we are asking for though, as well as a risk/reward system with prospects. Move them up too soon or keep them down too long and see their progression slowed.
        It doesn't. I asked at CD.

        I'd love to see it in the future and will add this to the 2014 Wishlist thread when it opens.
        Last edited by Heroesandvillains; 02-10-2013, 09:21 PM.

        Comment

        • jmik58
          Staff Writer
          • Jan 2008
          • 2401

          #619
          Re: Community Day 2013 - FRANCHISE MODE/EDITOR

          Originally posted by Knight165
          Yes..
          All attributes for any player are editable at any time.

          M.K.
          Knight165
          Are the push/pull/etc. tendencies an editable attribute or is this locked?

          I'm actually curious about the push/pull dynamics and was interested in whether it is a dynamic rating that adjusts to on-field performance. Or, if on-field performance ALWAYS reflects the rating.

          Comment

          • Rodbird
            Rookie
            • Mar 2004
            • 147

            #620
            Re: Community Day 2013 - FRANCHISE MODE/EDITOR

            Maybe a dumb question here. And I'll use Jed Lowrie as an example here, when the game drops he is going to be with Houston and will have his portrait with the Astros, he has since been traded to Oakland and when they update rosters he will have an A's portrait. If I trade him back to Houston will the game recognize his original portrait with Houston? Can a player have more than one portrait within the game?

            Comment

            • DAWNofALDUIN
              Rookie
              • Feb 2013
              • 45

              #621
              I think I read that all the hats change for their new team in this years game. I hope anyways.


              Sent from my iPhone using Tapatalk

              Comment

              • thaSLAB
                [Player 1]
                • Feb 2008
                • 4495

                #622
                Originally posted by Rodbird
                Maybe a dumb question here. And I'll use Jed Lowrie as an example here, when the game drops he is going to be with Houston and will have his portrait with the Astros, he has since been traded to Oakland and when they update rosters he will have an A's portrait. If I trade him back to Houston will the game recognize his original portrait with Houston? Can a player have more than one portrait within the game?
                Yes and no. Each player can only have one photo per roster set. Their picture can change from week to week in the SCEA roster update.

                Using Lowrie as an example, the roster that ships with the game may have the Astros cap, but the release day downloadable roster will have the updated A's cap.

                So in your franchise, it depends on which roster you start with... Disc based (default) roster = Astros default hat, release day or later roster = A's default hat. Also, playing any online mode (MLB Live), every player should have there own up-to-date current team photo.


                -- Sent from the Future...
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                Comment

                • NAFBUC
                  ShowTime!
                  • Feb 2008
                  • 1277

                  #623
                  Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                  Originally posted by Chai2112
                  I get the whole memory thing for continuous seasons/franchises, etc., but what about just during one season? Also, what I don't get is why they can't have certain info available with the push of a button. Meaning, if they can have screen popups that show the pitcher's last pitching performance, or a scroll that says, "[pitcher] has lost 3 consecutive starts", etc., then why can't they have that type of info available with the push of a button? Sometimes I miss the popup or scroll because I push a button, and I wish there was a way to go back and read it since that's the only place that info is available.

                  So have they really done no additions to in-game/in-season stats? That's disappointing.

                  One more question along these lines, in '12, it drove me crazy how certain screens would not show if a batter was lefthanded or righthanded. For example, when you push select and then scroll to your bullpen via the quick method, it would show the next three batters due up, but it wouldn't show if they were L/R. Only if you went into it the long way (i.e. the start button and then the menu) would it show you L/R at the bottom. (I think that's right - I don't have the game in front of me right now). Anyways, do you know if they updated this at all so that it always shows by any icon of the hitter whether he is L/R?

                  Thanks Knight!

                  What better way to evaluate baseball talent than stats. I guess I am a Kirk Gibson type of player. I would like to see more substance of what drives the game of baseball, stats.

                  What we have now is a pathetic box score, a mediocre game log, and almost zero tracking of year to year stats in franchise mode. On the plus side, the stat overlays have improved at a small incremental pace over the years.

                  Yes, I purchased the sabermetric stats to use (paying extra money for stats?), which is an online addition. Would it have been possible to use online servers, cloud etc. to upgrade the current stat franchise structure of The Show without compromising all the great additions SCEA has added?

                  I also love all the presentation, game play and fantastic baseball stadiums of the best sport game of its time, and understand everyone has a different perspective of what can be improved/added. In that vein I will try not to be 'that guy' who constantly harps on what aspect of the game they would like enhanced. I will be anxiously waiting for the PS4/The Show and hope for franchise statistical upgrades.
                  Last edited by NAFBUC; 02-11-2013, 10:10 AM. Reason: Having formatting problems...sorry for fonts/spacing

                  Comment

                  • doctemple
                    Rookie
                    • Sep 2012
                    • 159

                    #624
                    Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                    Originally posted by NAFBUC
                    What better way to evaluate baseball talent than stats. I guess I am a Kirk Gibson type of player. I would like to see more substance of what drives the game of baseball, stats.

                    What we have now is a pathetic box score, a mediocre game log, and almost zero tracking of year to year stats in franchise mode. On the plus side, the stat overlays have improved at a small incremental pace over the years.

                    Yes, I purchased the sabermetric stats to use (paying extra money for stats?), which is an online addition. Would it have been possible to use online servers, cloud etc. to upgrade the current stat franchise structure of The Show without compromising all the great additions SCEA has added?

                    I also love all the presentation, game play and fantastic baseball stadiums of the best sport game of its time, and understand everyone has a different perspective of what can be improved/added. In that vein I will try not to be 'that guy' who constantly harps on what aspect of the game they would like enhanced. I will be anxiously waiting for the PS4/The Show and hope for franchise statistical upgrades.
                    Where did you buy the stats online? How do you access them in the game or is it downloadable into the game?

                    Comment

                    • g-burn
                      Rookie
                      • Feb 2011
                      • 38

                      #625
                      Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                      Originally posted by NAFBUC
                      Yes, I purchased the sabermetric stats to use (paying extra money for stats?), which is an online addition..
                      Is that reall!? Man, I would not hesitate paying top dollar for a DLC mod that gave me WAR for my franchise!

                      Comment

                      • Knight165
                        *ll St*r
                        • Feb 2003
                        • 24964

                        #626
                        Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                        Originally posted by g-burn
                        Is that reall!? Man, I would not hesitate paying top dollar for a DLC mod that gave me WAR for my franchise!
                        It was only a handful of sab stats...now WAR

                        M.K.
                        Knight165
                        All gave some. Some gave all. 343

                        Comment

                        • DodgerFanatic2K3
                          MVP
                          • Feb 2003
                          • 1583

                          #627
                          Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                          Does anyone know if there was any improvements made to player stamina which has always been one of the weaker areas of realism in my opinion

                          I just finished a short 14 game season and only had my opening day lineup together for 8 games due to various stamina related game time decisions

                          Comment

                          • Bobhead
                            Pro
                            • Mar 2011
                            • 4926

                            #628
                            Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                            I think the stamina system is perfectly fine. Just because all those meters are half full doesn't mean you actually need to sub the players out. Feel free to ignore it and play them out. The penalty is minimal, as it should be, and a day off will come eventually.

                            Comment

                            • NYJ4Life629
                              Banned
                              • Oct 2012
                              • 52

                              #629
                              Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                              I know this isn't realistic at all but do u think eventually we could see steroid integration in the game lol? I mean its still a problem, and I think that suspensions and stuff is one glaring void in the game. People like a rod are always being scrutinized in real life and in the game there is no such problem. It's a problem I can live with but that would b sooooo sick if they included it. Also create a stadium and uniform editor would b cool I'd love to create new alternates for different teams and stuff

                              Comment

                              • rts5002
                                Rookie
                                • Dec 2007
                                • 123

                                #630
                                Originally posted by NYJ4Life629
                                I know this isn't realistic at all but do u think eventually we could see steroid integration in the game lol? I mean its still a problem, and I think that suspensions and stuff is one glaring void in the game. People like a rod are always being scrutinized in real life and in the game there is no such problem. It's a problem I can live with but that would b sooooo sick if they included it. Also create a stadium and uniform editor would b cool I'd love to create new alternates for different teams and stuff
                                I wouldn't worry about seeing this the game. Ever. MLB is trying to take attention OFF of the steroid issue, not bring attention to it, so I don't see them ever signing off on something like that.

                                Eventually I can see them implementing a random story line feature similar to how Outside of the Park operates, but we will have to wait for next generation for such pipe dreams ;-)

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