Operation Sports MLB 13 The Show Community Impressions Thread

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  • Alfonsori
    Rookie
    • Mar 2012
    • 136

    #721
    Re: Operation Sports MLB 13 The Show Community Impressions Thread

    Originally posted by pistolpete
    There are still a number of quirks in the game that are really irritating. In my case it's my teams ~6.75 ERA and well over 7 runs/game allowed during fast forwarding.
    I have this problem also when simming/FF. To me it seems like the CPU let the pitchers stay in way to long when simming/FF.

    I was running a test CHW franchise and Peavy was the pitcher with the lowest ERA on my team. of 4.78! The other 5 pitchers i used as starters had 5+ ERAs.
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    • jr86
      MVP
      • Jan 2009
      • 1728

      #722
      Re: Operation Sports MLB 13 The Show Community Impressions Thread

      Originally posted by pistolpete
      As much as I complained I still played at least 100 games. I do the same with 2k's series.

      2012 was too realistic, and people even had graphs on the reaction time necessary to successfully hit. I was not wrong about this, and SCEA even has opened up the timing window. People should be happy the Show had enough critics regarding this.

      I have found, outside of an annoying trend in fast forwarding games, that the Show 2013 is an immense improvement. Opening up the timing window alone while still maintaining the integrity of the human player's offense alone is a monumental improvement.

      There are still a number of quirks in the game that are really irritating. In my case it's my teams ~6.75 ERA and well over 7 runs/game allowed during fast forwarding.
      Originally posted by Alfonsori
      I have this problem also when simming/FF. To me it seems like the CPU let the pitchers stay in way to long when simming/FF.

      I was running a test CHW franchise and Peavy was the pitcher with the lowest ERA on my team. of 4.78! The other 5 pitchers i used as starters had 5+ ERAs.
      Guys,maybe you just want to complete games as fast as possible and not pay attention to what is unfolding in real time when FF.But what I am doing is paying close attention to how my pitcher is doing as regards to how many hits he is giving up.so for example if it is around the middle innings and he is giving up 2 or 3 hits back to back then I am yanking him for a new pitcher just to break up the cpu's rhythm....you kind of have to be pro active this year IMO and I much prefer it to years past when you would FF a half inning only to come back 6 or 7 runs down,at least now you have a chance of stopping it if you make the changes at the right time..

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      • BrianU
        MVP
        • Nov 2008
        • 1565

        #723
        Re: Operation Sports MLB 13 The Show Community Impressions Thread

        You guys having problems with the AI leaving the manager in too long should try raising the CPU Manager Hook slider. I believe it should affect both the human and CPU teams... I know it does affect sims. I use a different setting for the games I play and a different one for simming


        From Bobhead
        "------- CPU Manager Hook: Affects CPU's "patience" with its own pitching staff. Increasing ONLY this option will force CPU pitchers to be pulled sooner during rallies or game changing events. Increasing ONLY this option will make the CPU pull tired pitchers sooner. This slider affects you as a pitcher in Road to the Show."

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        • Majingir
          Moderator
          • Apr 2005
          • 47447

          #724
          Re: Operation Sports MLB 13 The Show Community Impressions Thread

          Cool that on the show live, night games get dark when they should.

          4th inning and it's already real dark outside on the game(compared to exhibition games where this doesn't happen till 7-8th inning)

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          • seanjeezy
            The Future
            • Aug 2009
            • 3347

            #725
            Re: Operation Sports MLB 13 The Show Community Impressions Thread

            OK this "runner going into slow motion around third" nonsense is starting to get to me... I'll throw up a video in a second but I just had a play where Miguel Cabrera hits a routine groundball through the 6 hole with Austin Jackson on second, and Jackson takes such a huge secondary lead (by the time Miggy makes contact he's almost halfway to third) that I don't have enough time to point up and press X to send him home, which of course results in the slowdown and him being thrown out at the plate... Is it better to just hold down L1? From my understanding, pointing and hitting X was the more desirable choice...
            Bakin' soda, I got bakin' soda

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            • thaSLAB
              [Player 1]
              • Feb 2008
              • 4495

              #726
              Originally posted by seanjeezy
              OK this "runner going into slow motion around third" nonsense is starting to get to me... I'll throw up a video in a second but I just had a play where Miguel Cabrera hits a routine groundball through the 6 hole with Austin Jackson on second, and Jackson takes such a huge secondary lead (by the time Miggy makes contact he's almost halfway to third) that I don't have enough time to point up and press X to send him home, which of course results in the slowdown and him being thrown out at the plate... Is it better to just hold down L1? From my understanding, pointing and hitting X was the more desirable choice...
              I always hold L1 in that situation, for the simple fact AJ will always reach 3rd before Miggy reaches 1st, so you don't have to worry about accidentally advancing him to 2nd. Even if he does (i.e. fast batter, slow runner rounding 3rd), target him and return him to first.

              Even with multiple base runners, I usually use advance all, and then target/select the one I want to return. Makes it much easier, IMO.


              -- Sent from the Future...
              Last edited by thaSLAB; 04-01-2013, 01:01 AM.
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              • tvman
                MVP
                • Nov 2010
                • 1392

                #727
                Re: Operation Sports MLB 13 The Show Community Impressions Thread

                The game seriously needs a new baserunning mechanism.

                Comment

                • thaSLAB
                  [Player 1]
                  • Feb 2008
                  • 4495

                  #728
                  Re: Operation Sports MLB 13 The Show Community Impressions Thread

                  Originally posted by tvman
                  The game seriously needs a new baserunning mechanism.
                  Not really; the two that is has are good, IMO. It could certainly use a real good tutorial for those who are not familiar with them. Add in the different RTTS baserunning controls, and it can get somewhat confusing.

                  Though, I'm not opposed to a third option using the face buttons as advance/retreat.
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                  • NYJin2011tm
                    MVP
                    • Oct 2011
                    • 2760

                    #729
                    Re: Operation Sports MLB 13 The Show Community Impressions Thread

                    Hmmm I never notice any problems with baserunning. I always use L1 R1 though, maybe that's why? I only use the left stick to tag from 3rd with another runner on but otherwise just L1 R1.

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                    • N51_rob
                      Faceuary!
                      • Jul 2003
                      • 14805

                      #730
                      Re: Operation Sports MLB 13 The Show Community Impressions Thread

                      Starting to see a rather disappointing trend. It seems like the CPU pitchers (no matter which one) get WAY more movement on their pitches that I do on mine. Seeing CPU sliders with 6 inches of movement change-ups that drops 4 inches, compared to my pitches moving about an inch. Been using the Reds playing a franchise waiting for the OSFM, and about 20 games in now.
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                      • seanjeezy
                        The Future
                        • Aug 2009
                        • 3347

                        #731
                        Re: Operation Sports MLB 13 The Show Community Impressions Thread

                        Originally posted by N51_rob
                        Starting to see a rather disappointing trend. It seems like the CPU pitchers (no matter which one) get WAY more movement on their pitches that I do on mine. Seeing CPU sliders with 6 inches of movement change-ups that drops 4 inches, compared to my pitches moving about an inch. Been using the Reds playing a franchise waiting for the OSFM, and about 20 games in now.
                        Which pitching interface are you using?
                        Bakin' soda, I got bakin' soda

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                        • N51_rob
                          Faceuary!
                          • Jul 2003
                          • 14805

                          #732
                          Pulse.

                          Sent from my Galaxy Nexus using Tapatalk 2
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                          • Heroesandvillains
                            MVP
                            • May 2009
                            • 5974

                            #733
                            Re: Operation Sports MLB 13 The Show Community Impressions Thread

                            Originally posted by N51_rob
                            Pulse.

                            Sent from my Galaxy Nexus using Tapatalk 2
                            Do you have a video capturing unit?

                            Preferably, if so, can you post a video of you pitching a few sliders from the Default catcher view with the ballmarker on?

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                            • seanjeezy
                              The Future
                              • Aug 2009
                              • 3347

                              #734
                              Re: Operation Sports MLB 13 The Show Community Impressions Thread

                              Originally posted by N51_rob
                              Pulse.

                              Sent from my Galaxy Nexus using Tapatalk 2
                              Figured, on pulse the amount of "effort" is supposed to be situational but I can't pick up any distinct patterns...
                              Bakin' soda, I got bakin' soda

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                              • thaSLAB
                                [Player 1]
                                • Feb 2008
                                • 4495

                                #735
                                Re: Operation Sports MLB 13 The Show Community Impressions Thread

                                Originally posted by N51_rob
                                Starting to see a rather disappointing trend. It seems like the CPU pitchers (no matter which one) get WAY more movement on their pitches that I do on mine. Seeing CPU sliders with 6 inches of movement change-ups that drops 4 inches, compared to my pitches moving about an inch. Been using the Reds playing a franchise waiting for the OSFM, and about 20 games in now.
                                Have you taken a look at the pitch timing, to see how good your release is? Also, do you pitch with the ball marker on? Pitch break actually varies dependent on where you aim it too. You may already be aware of that though.
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