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Pure Analog Pitching

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  • bukktown
    MVP
    • Jan 2007
    • 3257

    #16
    Re: Pure Analog Pitching

    Originally posted by Gagnon39
    I've always thought a pure analog system could pull this off nicely. The meter isn't really necessary if the game just made it so we had to push upward at the same time the ball was being released. It would be challenging because each pitcher's delivery and release point is different.
    You're right. The meter isn't necessary. It is timed to the pitchers animation so I just look at that and custom cameras you can shrink the meter and move it off to the side.

    Comment

    • LastActionHero
      MVP
      • Feb 2009
      • 2453

      #17
      Pure analog from day one it was introduced! Never looked back
      Same with hitting and fielding although I'm really liking button accuracy. Makes fielding more interactive and fun!
      "When it's all set and done, reality is the best innovation."

      Comment

      • ncaajunkie
        Rookie
        • May 2005
        • 151

        #18
        Re: Pure Analog Pitching

        Pure analog pitching is the way to go. I've tried pulse pitching but it just seems gimmicky and annoying to use. That's why I love the analog for everything. Pitching, hitting, and fielding. Just feels natural. Been using that since MVP 06. Just wish the meter wasn't so big.

        Comment

        • sroz39
          The Man!
          • Apr 2006
          • 2802

          #19
          Like a lot of guys here, been using Analog since it was introduced in 11, along with Analog batting. Haven't looked back.

          I use Pulse for vs games though.

          Comment

          • merchant1874
            MVP
            • Aug 2009
            • 1337

            #20
            Re: Pure Analog Pitching

            Ive gone back to analogue this year and I love it!

            Originally was using pulse and I think it's quite good however it

            A. Takes me ages to pitch as I need a few pulses before I release it and

            B. during that time I start getting an adrenaline rush or some kind of nerves going which sounds weird but it definately makes my heart beat faster lol.

            Comment

            • geisterhome
              MVP
              • Sep 2011
              • 2101

              #21
              Re: Pure Analog Pitching

              Anybody else using analog pitching on the Vita?
              Spending time with Jesus!

              -Glad to be an Operation Sports Member!-

              Comment

              • Blzer
                Resident film pundit
                • Mar 2004
                • 42577

                #22
                Re: Pure Analog Pitching

                Originally posted by geisterhome
                Anybody else using analog pitching on the Vita?
                Again, I did last year. It was pretty much just a crapshoot with the overly sensitive analog sticks, but it was serviceable enough that I stuck with it.
                Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                • js3512
                  Banned
                  • May 2012
                  • 437

                  #23
                  I think the reason the sliders ppl don't use it is because they're simply going for sim and not necessarily fun gameplay.

                  Sent from my SCH-I535 using Tapatalk 2

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                  • stealyerface
                    MVP
                    • Feb 2004
                    • 1805

                    #24
                    Re: Pure Analog Pitching

                    Originally posted by ncaajunkie
                    Pure analog pitching is the way to go. I've tried pulse pitching but it just seems gimmicky and annoying to use. That's why I love the analog for everything. Pitching, hitting, and fielding. Just feels natural. Been using that since MVP 06. Just wish the meter wasn't so big.
                    If I am not mistaken, you can move the meter, and adjust its size...

                    ~syf
                    "Ain't gonna learn what you don't wanna know"....GD

                    Comment

                    • stealyerface
                      MVP
                      • Feb 2004
                      • 1805

                      #25
                      Re: Pure Analog Pitching

                      One of the things about Analog that I think really makes it worth putting the time in, is how the windup/stretch mechanics of each pitcher is incorporated into the motion of the Pure Analog Control.

                      Someone like Dice-K, with the Japanese stop-pause windup, you will have to wait until that marker moves all the way down to the aiming marker, but with a pitcher like Dempster, his motion is a bit more compact, and takes a lot less time to get through the windup.

                      This becomes especially awesome when you have a pitcher that is pitching out of the stretch, and you have to take his stretch motion into account with a guy on base.

                      Some pitchers are very quick to the plate, and helps keep the runner at first honest, while other guys have a slower motion to the plate, and put a lot of burden on their catcher...

                      I like the fact that it is pitcher-dependant, and you'll need to be competent with each starter, plus know where your Closer's sweet spot is...

                      For the guy having trouble with the curveball, you have to treat the up/down motion like your release point. So if you push forward on the stick before the indicator gets to the yellow line, it is like letting go of the ball too early, and the ball will naturally stay up in the zone. Likewise, if you push up too late, it is like holding onto the ball a bit longer, and you will see the ball stay down, or if it is way late, you'll bounce it to the plate. For 12-6 curveballs, sliders, etc... leaving those pitches up will result in baseballs traveling at the speed of sound out of the park, so when you are throwing these types of breaking balls, always err on the side of caution, and start the motion up when the marker is just underneath the indicator. Then, as someone mentioned, really pushing the stick forward quickly is like "snapping it", and can create a filthy curveball, but you'll need to make sure the aiming area is high enough to facilitate the downward break... Remember, curveballs for strikes and curveballs for strikeouts are two different pitches.

                      ~syf
                      "Ain't gonna learn what you don't wanna know"....GD

                      Comment

                      • ncaajunkie
                        Rookie
                        • May 2005
                        • 151

                        #26
                        Re: Pure Analog Pitching

                        Stealyerface is right on the money. Also flicking up quickly on the stick for fastballs will give you a little more juice but will zap your energy quicker.

                        How do you change the size of the meter? I pitch on broadcast or outfield camera.

                        Thanks

                        Comment

                        • El_MaYiMbE
                          MVP
                          • Mar 2003
                          • 1427

                          #27
                          Re: Pure Analog Pitching

                          Originally posted by bukktown
                          I've been using analog lately but I don't aim with the left stick. I've been enjoying it.
                          I believe you have to aim with the left stick, just moving the pitch to left or right with the R-Stick causes the pitch to not be a quality pitch because u didnt mimick the gesture of location you wanted, which in your case is always right down the middle.....am I wrong?

                          Comment

                          • stealyerface
                            MVP
                            • Feb 2004
                            • 1805

                            #28
                            Re: Pure Analog Pitching

                            This is incorrect. You can use the R-stick to direct the pitch inside, outside, up and down, and never even touch the L-stick. In some cases, it seems like this "miss" might actually fool the CPU into taking a strike because you did not send the pitch to the intended target area, but in either case, if you do not use the Lstick, call for a 2-seamer, pull straight back, and push the stick up to the 2 o'clock position, you can paint the inside corner against a righty.

                            ~syf
                            "Ain't gonna learn what you don't wanna know"....GD

                            Comment

                            • sroz39
                              The Man!
                              • Apr 2006
                              • 2802

                              #29
                              Originally posted by stealyerface
                              This is incorrect. You can use the R-stick to direct the pitch inside, outside, up and down, and never even touch the L-stick. In some cases, it seems like this "miss" might actually fool the CPU into taking a strike because you did not send the pitch to the intended target area, but in either case, if you do not use the Lstick, call for a 2-seamer, pull straight back, and push the stick up to the 2 o'clock position, you can paint the inside corner against a righty.

                              ~syf

                              This is all true...and is the ninja master level of Analog Pitching :P don't know how you guys do it, I'm pretty good on the sticks and have a very hard time doing this with anything that would resemble consistency. Its really a versatile interface because depending on how early or late you hit up on the stick also determines the height of the pitch. You literally don't NEED the left stick at all.

                              Since its introduction, its slowly become my favourite pitching interface of all time. I hate pitching in baseball games but am way too OCD to skip to hitting. I was always a fan of 2K's Analog pitching but tbh, I've grown to love this method more.
                              Kudos to EA introducing it back in the day and to SCEA for adopting it into their game. Its fantastic.

                              Comment

                              • jeffy777
                                MVP
                                • Jan 2009
                                • 3326

                                #30
                                Re: Pure Analog Pitching

                                I absolutely love Pure Analog Pitching. It's all I use.

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