WHat does H/9 K/9 BB/9 and HR/9

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  • jfinger2013
    Pro
    • Dec 2012
    • 765

    #1

    WHat does H/9 K/9 BB/9 and HR/9

    I know what they stand for Hits/9 Strikes/9 Balls/9 and Home Runs/9 but i dont know what it means in detail.

    So i would really aprreciate if someone was willing to explain what each ofthose attributes mean in detail it would be greatly appreciated
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  • yougo1000
    Pro
    • Nov 2010
    • 885

    #2
    Re: WHat does H/9 K/9 BB/9 and HR/9

    Its like how many you give up in 9 innings. The higher the number the less hits/walks/home runs you give up. But increasing strikeouts will let you k more batters.
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    • nomo17k
      Permanently Banned
      • Feb 2011
      • 5735

      #3
      Re: WHat does H/9 K/9 BB/9 and HR/9

      The in-game strategy guide has some descriptions of those attributes I believe.

      But in short, it works against hitter's attribute:

      Contact = H/9
      Power = HR/9
      Vision = K/9
      Discipline = BB/9

      So for example, high H/9 pitcher can neutralize a high-Contact hitter's ability make solid contact and vice versa.

      I believe Discipline works a bit differently (since a high discipline hitter wouldn't make pitcher have worse pitch command for that at bat... if that were the case the game wouldn't be realistic), but the idea is similar.
      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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      • BrianU
        MVP
        • Nov 2008
        • 1565

        #4
        Re: WHat does H/9 K/9 BB/9 and HR/9

        Originally posted by nomo17k
        The in-game strategy guide has some descriptions of those attributes I believe.

        But in short, it works against hitter's attribute:

        Contact = H/9
        Power = HR/9
        Vision = K/9
        Discipline = BB/9

        So for example, high H/9 pitcher can neutralize a high-Contact hitter's ability make solid contact and vice versa.

        I believe Discipline works a bit differently (since a high discipline hitter wouldn't make pitcher have worse pitch command for that at bat... if that were the case the game wouldn't be realistic), but the idea is similar.
        Do you know if the per 9 attributes affect played games or is that just in simming?

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        • nomo17k
          Permanently Banned
          • Feb 2011
          • 5735

          #5
          Re: WHat does H/9 K/9 BB/9 and HR/9

          Originally posted by BrianU
          Do you know if the per 9 attributes affect played games or is that just in simming?
          In simmed games, they are the main drivers of the player performance. In regular gameplay, they still do but they are not the only factors... like for pitchers individual pitch attributes also factor in. But I think they still are fairly dominant factors when I look at how they perform in CPU vs. CPU games and look at their attributes.
          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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          • Curahee
            100 Miles To Go
            • Jan 2012
            • 4009

            #6
            Re: WHat does H/9 K/9 BB/9 and HR/9

            Originally posted by nomo17k
            In simmed games, they are the main drivers of the player performance. In regular gameplay, they still do but they are not the only factors... like for pitchers individual pitch attributes also factor in. But I think they still are fairly dominant factors when I look at how they perform in CPU vs. CPU games and look at their attributes.
            And the higher the slider is, the more control the Pitcher has over the attribute.... Correct?

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            • nomo17k
              Permanently Banned
              • Feb 2011
              • 5735

              #7
              Re: WHat does H/9 K/9 BB/9 and HR/9

              Originally posted by Curahee
              And the higher the slider is, the more control the Pitcher has over the attribute.... Correct?
              I think sliders are more complicated... for example Contact slider, according to the in-game description, is not just a modifier for Contact attribute but also affect timing as well as discipline. The majority of sliders don't really give you a way to fine tune how player attributes work in the game individually (something like Power is what it is I guess). They are mostly for balancing the gameplay, not for modifying attributes.
              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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              • Curahee
                100 Miles To Go
                • Jan 2012
                • 4009

                #8
                Re: WHat does H/9 K/9 BB/9 and HR/9

                Originally posted by nomo17k
                I think sliders are more complicated... for example Contact slider, according to the in-game description, is not just a modifier for Contact attribute but also affect timing as well as discipline. The majority of sliders don't really give you a way to fine tune how player attributes work in the game individually (something like Power is what it is I guess). They are mostly for balancing the gameplay, not for modifying attributes.

                OK, Wait! Im confused. I think we might be talking about 2 different things.

                In reference to Pitchers attributes only. Not Human sliders or Batters sliders.

                The higher an individual pitcher's H/9 slider is, the more control he has over it OR the less likely the opposing batter will get a hit off of him.
                The higher his K/9 slider is, the more control he has over K's, OR the more likely he is to pitch strikeouts.

                Thats how I understand them.

                Is this accurate? Or am I totally lost?

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                • nomo17k
                  Permanently Banned
                  • Feb 2011
                  • 5735

                  #9
                  Re: WHat does H/9 K/9 BB/9 and HR/9

                  Originally posted by Curahee
                  OK, Wait! Im confused. I think we might be talking about 2 different things.

                  In reference to Pitchers attributes only. Not Human sliders or Batters sliders.

                  The higher an individual pitcher's H/9 slider is, the more control he has over it OR the less likely the opposing batter will get a hit off of him.
                  The higher his K/9 slider is, the more control he has over K's, OR the more likely he is to pitch strikeouts.

                  Thats how I understand them.

                  Is this accurate? Or am I totally lost?
                  indeed we are talking about different thing. i thought you were talking about gameplay sliders, not the sliders in the player edit interface.

                  in short, the higher the attribute numbers, the better the player is at whatever the attribute is designed to do.
                  The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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                  • Curahee
                    100 Miles To Go
                    • Jan 2012
                    • 4009

                    #10
                    Re: WHat does H/9 K/9 BB/9 and HR/9

                    Originally posted by nomo17k
                    in short, the higher the attribute numbers, the better the player is at whatever the attribute is designed to do.
                    OK, good! At least Im not totally nuts.

                    I mentioned this because I thought thats what the OP was after.

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                    • nomo17k
                      Permanently Banned
                      • Feb 2011
                      • 5735

                      #11
                      Re: WHat does H/9 K/9 BB/9 and HR/9

                      Originally posted by Curahee
                      OK, good! At least Im not totally nuts.

                      I mentioned this because I thought thats what the OP was after.
                      yeah i think about gameplay sliders too much to the extent the word slider means gameplay slider even just before lunch time.
                      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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                      • Curahee
                        100 Miles To Go
                        • Jan 2012
                        • 4009

                        #12
                        Re: WHat does H/9 K/9 BB/9 and HR/9

                        Originally posted by nomo17k
                        yeah i think about gameplay sliders too much to the extent the word slider means gameplay slider even just before lunch time.

                        Understandable. Im that way before my first cup of Coffee!

                        Anyway, the reason I mentioned that is because often times people think that a low H/9 slider means that is the less Hits a team will get off of him. When its actually the other way around. The more that slider is increased, the more control he has over that stat.

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                        • thaSLAB
                          [Player 1]
                          • Feb 2008
                          • 4495

                          #13
                          Originally posted by Curahee
                          Understandable. Im that way before my first cup of Coffee!

                          Anyway, the reason I mentioned that is because often times people think that a low H/9 slider means that is the less Hits a team will get off of him. When its actually the other way around. The more that slider is increased, the more control he has over that stat.
                          This is correct. The higher the attribute slider, the better, even if it's a derogatory stat (BB/9 for instance). So a full attribute bar = low BB's, but it also = high K's.

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                          • cardinalbird5
                            MVP
                            • Jul 2006
                            • 2814

                            #14
                            Re: WHat does H/9 K/9 BB/9 and HR/9

                            Nomo, I don't think you are exactly correct about BB/9, at least from a gameplay standpoint. Here is what I do know about them:

                            H/9: Shrinks opponents PCI, negating plate vision and contact. I don't know by how much though.

                            K/9: Shrinks opponents PCI, more swing and misses and less foul balls. Pitch break also helps with K/9 vs the CPU.

                            BB/9: This, your pitchers velocity, and your individual pitch control determines how accurate you'll be with your pitches. The lower the velocity, assuming BB/9 and control are the same for 2 pitches, the pitcher that throws slower will have an easier time with their meter, pulse, etc. Control affects how easy your meter, pulse, etc. is for each pitch and BB/9 helps with your consistency. E.g, you can hit a perfect meter all game with a pitcher that has good control, but if he has a low BB/9 he will not hit that spot consistently. They all tie into one another.

                            Disclamers:
                            -Hits/9 doesn't automatically decrease your opponents BABIP or make them hit right at people...it simply just shrinks the PCI and counteracts their contact/pvis.

                            -BB/9 and K/9 do not help you get borderline calls.

                            -HR/9 does not negate power. It does nothing and is only used for simulation purposes.

                            All attributes play a big role in simulations, but also have an impact in gameplay. SCEA did a good job implementing them into the game w/o making them the too heavily dominant, but also making them relevant at the same time. These attributes separate the pitchers with good "stuff" and the pitchers that have good stuff and know how to pitch.
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                            • rjackson
                              MVP
                              • Apr 2005
                              • 1661

                              #15
                              Re: WHat does H/9 K/9 BB/9 and HR/9

                              Discipline has to do with the ability to check swings and that is it (from my understanding from Brian_SCEA's classic posts). I don't remember him saying anything about shrinking PCI's, just that they counteract like Nomo said. How, exactly, they counterract was not discussed.

                              Disclaimer: I've been known to be wrong, but not very often

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