So i would really aprreciate if someone was willing to explain what each ofthose attributes mean in detail it would be greatly appreciated
WHat does H/9 K/9 BB/9 and HR/9
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WHat does H/9 K/9 BB/9 and HR/9
I know what they stand for Hits/9 Strikes/9 Balls/9 and Home Runs/9 but i dont know what it means in detail.
So i would really aprreciate if someone was willing to explain what each ofthose attributes mean in detail it would be greatly appreciatedOnly thing in sports that matters is Chicago Bears, Bulls, Cubs,and Blackhawks .
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Re: WHat does H/9 K/9 BB/9 and HR/9
Its like how many you give up in 9 innings. The higher the number the less hits/walks/home runs you give up. But increasing strikeouts will let you k more batters.Check out my Baseball Rumors Blog http://baseballrumors101.blogspot.com/ -
Re: WHat does H/9 K/9 BB/9 and HR/9
The in-game strategy guide has some descriptions of those attributes I believe.
But in short, it works against hitter's attribute:
Contact = H/9
Power = HR/9
Vision = K/9
Discipline = BB/9
So for example, high H/9 pitcher can neutralize a high-Contact hitter's ability make solid contact and vice versa.
I believe Discipline works a bit differently (since a high discipline hitter wouldn't make pitcher have worse pitch command for that at bat... if that were the case the game wouldn't be realistic), but the idea is similar.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
The in-game strategy guide has some descriptions of those attributes I believe.
But in short, it works against hitter's attribute:
Contact = H/9
Power = HR/9
Vision = K/9
Discipline = BB/9
So for example, high H/9 pitcher can neutralize a high-Contact hitter's ability make solid contact and vice versa.
I believe Discipline works a bit differently (since a high discipline hitter wouldn't make pitcher have worse pitch command for that at bat... if that were the case the game wouldn't be realistic), but the idea is similar.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
In simmed games, they are the main drivers of the player performance. In regular gameplay, they still do but they are not the only factors... like for pitchers individual pitch attributes also factor in. But I think they still are fairly dominant factors when I look at how they perform in CPU vs. CPU games and look at their attributes.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
In simmed games, they are the main drivers of the player performance. In regular gameplay, they still do but they are not the only factors... like for pitchers individual pitch attributes also factor in. But I think they still are fairly dominant factors when I look at how they perform in CPU vs. CPU games and look at their attributes.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
I think sliders are more complicated... for example Contact slider, according to the in-game description, is not just a modifier for Contact attribute but also affect timing as well as discipline. The majority of sliders don't really give you a way to fine tune how player attributes work in the game individually (something like Power is what it is I guess). They are mostly for balancing the gameplay, not for modifying attributes.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
I think sliders are more complicated... for example Contact slider, according to the in-game description, is not just a modifier for Contact attribute but also affect timing as well as discipline. The majority of sliders don't really give you a way to fine tune how player attributes work in the game individually (something like Power is what it is I guess). They are mostly for balancing the gameplay, not for modifying attributes.
OK, Wait! Im confused. I think we might be talking about 2 different things.
In reference to Pitchers attributes only. Not Human sliders or Batters sliders.
The higher an individual pitcher's H/9 slider is, the more control he has over it OR the less likely the opposing batter will get a hit off of him.
The higher his K/9 slider is, the more control he has over K's, OR the more likely he is to pitch strikeouts.
Thats how I understand them.
Is this accurate? Or am I totally lost?Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
OK, Wait! Im confused. I think we might be talking about 2 different things.
In reference to Pitchers attributes only. Not Human sliders or Batters sliders.
The higher an individual pitcher's H/9 slider is, the more control he has over it OR the less likely the opposing batter will get a hit off of him.
The higher his K/9 slider is, the more control he has over K's, OR the more likely he is to pitch strikeouts.
Thats how I understand them.
Is this accurate? Or am I totally lost?
in short, the higher the attribute numbers, the better the player is at whatever the attribute is designed to do.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
Understandable. Im that way before my first cup of Coffee!
Anyway, the reason I mentioned that is because often times people think that a low H/9 slider means that is the less Hits a team will get off of him. When its actually the other way around. The more that slider is increased, the more control he has over that stat.Comment
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Understandable. Im that way before my first cup of Coffee!
Anyway, the reason I mentioned that is because often times people think that a low H/9 slider means that is the less Hits a team will get off of him. When its actually the other way around. The more that slider is increased, the more control he has over that stat.
-- Sent from the Future...Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
Nomo, I don't think you are exactly correct about BB/9, at least from a gameplay standpoint. Here is what I do know about them:
H/9: Shrinks opponents PCI, negating plate vision and contact. I don't know by how much though.
K/9: Shrinks opponents PCI, more swing and misses and less foul balls. Pitch break also helps with K/9 vs the CPU.
BB/9: This, your pitchers velocity, and your individual pitch control determines how accurate you'll be with your pitches. The lower the velocity, assuming BB/9 and control are the same for 2 pitches, the pitcher that throws slower will have an easier time with their meter, pulse, etc. Control affects how easy your meter, pulse, etc. is for each pitch and BB/9 helps with your consistency. E.g, you can hit a perfect meter all game with a pitcher that has good control, but if he has a low BB/9 he will not hit that spot consistently. They all tie into one another.
Disclamers:
-Hits/9 doesn't automatically decrease your opponents BABIP or make them hit right at people...it simply just shrinks the PCI and counteracts their contact/pvis.
-BB/9 and K/9 do not help you get borderline calls.
-HR/9 does not negate power. It does nothing and is only used for simulation purposes.
All attributes play a big role in simulations, but also have an impact in gameplay. SCEA did a good job implementing them into the game w/o making them the too heavily dominant, but also making them relevant at the same time. These attributes separate the pitchers with good "stuff" and the pitchers that have good stuff and know how to pitch.Comment
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Re: WHat does H/9 K/9 BB/9 and HR/9
Discipline has to do with the ability to check swings and that is it (from my understanding from Brian_SCEA's classic posts). I don't remember him saying anything about shrinking PCI's, just that they counteract like Nomo said. How, exactly, they counterract was not discussed.
Disclaimer: I've been known to be wrong, but not very oftenComment
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