Classic pitchers.

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  • Joey
    Pr*
    • Mar 2004
    • 1836

    #46
    Re: Classic pitchers.

    I don't think Fade makes it any harder, you still have a couple seconds to place the pitch. I use Fade because I want to pick my spot and go, I don't want to be able to spend 10 seconds pinpointing the exact spot I want. And I'm not saying you do, but if I were to leave it on I'd be more apt to do so myself.

    As for the Vita, I do keep it on there. It's definitely too difficult otherwise (for me).

    Originally posted by Heroesandvillains
    Neither. I leave it on.

    Classic pitching is hard enough so I don't see any point in compounding that by making the marker invisible or invisible-ish.

    Comment

    • torpidbeaver
      Pro
      • Mar 2010
      • 636

      #47
      Re: Classic pitchers.

      Seems like not many people use Pulse, but I've enjoyed it quite a bit.

      I think it runs that middle ground between too much control with Analog/Meter, and too much randomness with Classic.

      I still find myself struggling with bad (and even good pitchers), walking about 3-4 batters a game, and giving up a reasonable amount of runs (on average).

      The only thing I think I'm missing is strikeouts. I can't seem to strike anyone out any more.

      Comment

      • Joey
        Pr*
        • Mar 2004
        • 1836

        #48
        Re: Classic pitchers.

        I like Pulse and enjoy it tenfold over Meter, but still prefer Classic. I switch between the PS3 and Vita and like to use the same for both - Pulse on the Vita is too difficult for me.

        Originally posted by torpidbeaver
        Seems like not many people use Pulse, but I've enjoyed it quite a bit.

        I think it runs that middle ground between too much control with Analog/Meter, and too much randomness with Classic.

        I still find myself struggling with bad (and even good pitchers), walking about 3-4 batters a game, and giving up a reasonable amount of runs (on average).

        The only thing I think I'm missing is strikeouts. I can't seem to strike anyone out any more.

        Comment

        • edm18
          Rookie
          • Feb 2004
          • 218

          #49
          Re: Classic pitchers.

          Originally posted by Heroesandvillains
          Neither. I leave it on.

          Classic pitching is hard enough so I don't see any point in compounding that by making the marker invisible or invisible-ish.
          Same here. I use classic, default human pitch sliders, with fade on, and find that to be frustrating enough (in a good way).

          Gagnon, I would say one game isn't a large enough sample size. I've gone games where I've walked none, and others where I can't throw the ball over the plate.

          Comment

          • mjarz02
            Rookie
            • Jul 2009
            • 434

            #50
            Re: Classic pitchers.

            I switched over to classic at the end of last year and I love it. Feel like there is a lot of variety and also the clean screen is huge. I use fade and default sliders, that makes it plenty difficult IMO. I also change my view to pitcher as well. I dislike having the same view for pitching and hitting.

            Comment

            • JoeMimic
              Pro
              • Feb 2005
              • 963

              #51
              Re: Classic pitchers.

              One of my favorite things about classic is it seems to replicate the element of a pitcher just not having a feel for a certain pitch. Sometimes when you're tossing your warmup pitches you can just tell the guy doesn't have command of his slider or he can't command his fastball. I love that about it. Trying to find a way to get people out even though you know your guy doesn't have his good stuff.

              Comment

              • Heroesandvillains
                MVP
                • May 2009
                • 5974

                #52
                Re: Classic pitchers.

                Originally posted by JoeMimic
                One of my favorite things about classic is it seems to replicate the element of a pitcher just not having a feel for a certain pitch. Sometimes when you're tossing your warmup pitches you can just tell the guy doesn't have command of his slider or he can't command his fastball. I love that about it. Trying to find a way to get people out even though you know your guy doesn't have his good stuff.
                When you throw 6 balls during the warmups it's a pretty good time to text your friends and tell them you're going to be in a bad mood for a while.

                Comment

                • Heroesandvillains
                  MVP
                  • May 2009
                  • 5974

                  #53
                  Re: Classic pitchers.

                  Originally posted by torpidbeaver
                  Seems like not many people use Pulse, but I've enjoyed it quite a bit.

                  I think it runs that middle ground between too much control with Analog/Meter, and too much randomness with Classic.

                  I still find myself struggling with bad (and even good pitchers), walking about 3-4 batters a game, and giving up a reasonable amount of runs (on average).

                  The only thing I think I'm missing is strikeouts. I can't seem to strike anyone out any more.
                  I actually really like Pulse.

                  I just love my Classic.

                  Comment

                  • torpidbeaver
                    Pro
                    • Mar 2010
                    • 636

                    #54
                    Re: Classic pitchers.

                    Originally posted by Heroesandvillains
                    When you throw 6 balls during the warmups it's a pretty good time to text your friends and tell them you're going to be in a bad mood for a while.
                    Yeah! It's one of those things I love and hate at the same time. I love that the game does it to me, but hate knowing I'm about to scramble and scrape for the next half inning.

                    I guess I'll give Classic a shot, too, but it's tough; I'm loathe to give up cherry pie when I know how damn good it tastes, but take a chance and I might find an apple pie ala mode.

                    Comment

                    • TerryP
                      Pro
                      • May 2003
                      • 623

                      #55
                      Re: Classic pitchers.

                      It's certainly not a perfect science, but I've found that changing release points for your pitches throughout the game & sometimes even in the same inning can be effective.

                      Comment

                      • Joey
                        Pr*
                        • Mar 2004
                        • 1836

                        #56
                        Re: Classic pitchers.

                        Agreed. A slight difference in the release point on a two strike high and tight pitch has given me quite a few Ks.

                        Originally posted by TerryP
                        It's certainly not a perfect science, but I've found that changing release points for your pitches throughout the game & sometimes even in the same inning can be effective.

                        Comment

                        • HechticSooner
                          Pro
                          • Jul 2008
                          • 569

                          #57
                          Re: Classic pitchers.

                          Originally posted by TerryP
                          It's certainly not a perfect science, but I've found that changing release points for your pitches throughout the game & sometimes even in the same inning can be effective.
                          Originally posted by Joey
                          Agreed. A slight difference in the release point on a two strike high and tight pitch has given me quite a few Ks.
                          What do you guys mean here? Are you talking about classic pitching and how long you hold the button?
                          Originally posted by theengine
                          Plus, there are lots of illiterate Pro Bowlers. Just ask Chad Johnson....
                          GM of the KC Royals in the OS Arbitration Thread

                          Comment

                          • ktd1976
                            MVP
                            • Mar 2006
                            • 1940

                            #58
                            Re: Classic pitchers.

                            What is really challenging is trying to pitch with a 3 pitch pitcher, when one of the pitches just isn't working.

                            Comment

                            • bukktown
                              MVP
                              • Jan 2007
                              • 3257

                              #59
                              Re: Classic pitchers.

                              Classic is great except I am extremely wild with breaking pitches and don't know why.

                              I wish there was a classic-only slider that would tighten up the wildness.

                              Comment

                              • edm18
                                Rookie
                                • Feb 2004
                                • 218

                                #60
                                Re: Classic pitchers.

                                Originally posted by bukktown
                                Classic is great except I am extremely wild with breaking pitches and don't know why.

                                I wish there was a classic-only slider that would tighten up the wildness.
                                Breaking pitches (especially a curve) are tough with classic pitching. I use curve balls sparingly, and when I do use them, I just try to just tap the button for the most control. Even then, they can end up in the dirt.

                                Comment

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