It is actually not semantics, though it's necessarily ambiguous since I really haven't defined what I really mean by game balance issues (as opposed to other issues that you have). However, game balance issues always exist for any game, where as scripted/forced outcomes and momentum system simply don't exist in this game.
I usually play on All-star/HoF these days, usually HoF. I sometimes use Legend just for fun, pitch fine on that level but don't hit well yet. Overall, I don't really like the game balance on Legend so when I want sim results I try to do it on HoF.
About the pitch count, you are of course more likely to get a fat strike on 3-1 count, regardless of if you took a ball on 2-1 counts. If the pitcher doesn't want to walk you, it only makes sense to throw one in the deep part of the strike zone... just a normal strategy there. That's not a Legend thing but usually true with CPU AI in this game (in fact, my personal opinion is that CPU pitchers should utilize more off-speed stuff and/or pitches on the black even when they pitch in behind counts). And you are of course more likely to drive a deep strike, since you are more likely to hit the pitch with fat part of PCI.
I have no idea why such a typical experience needs other esoteric explanations.
... and forgot to add. All the stuff you mention in the first paragraph is really the prime example of what confirmation bias is... of course you do not admit it, since if you actually give yourself a chance to doubt your belief, then you wouldn't be so convinced all those events (umpire squeezing, fat pitch becoming a routine grounder) are the results of the game forcing situations. They happen even in all the other situations that you quickly forget about. But they just don't leave strong impressions in your mind, unlike when you are playing a tight/dramatic ball game.
Comment