Im assuming injuries occur in only played games, but cant confirm. Nothing worse than missing a schedule deadline and lose a key player for a significant amount of time because of a simmed game. It is faster to simulate games on the TSN webpage than it is in game because of uploading to the cloud/servers. http://theshownation.com/franchises/...andings/season
MLB 14 The Show Blog - Online Franchise
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Re: MLB 14 The Show Blog - Online Franchise
Im assuming injuries occur in only played games, but cant confirm. Nothing worse than missing a schedule deadline and lose a key player for a significant amount of time because of a simmed game. It is faster to simulate games on the TSN webpage than it is in game because of uploading to the cloud/servers. http://theshownation.com/franchises/...andings/season -
Re: MLB 14 The Show Blog - Online Franchise
I'll run a test tonight/this weekend.
What I'm wondering is whether or not we can create our own rollover roster for MLB '15 Online Franchise mode?
- We start with OSFM and keep an original file in-tact (for later use)
- At season's end, each person takes screen grabs and/or creates an Excel sheet of their team ratings.
- For established players, this is straightforward
- For retired players, we just remove them or edit them to be a rookie, etc.
- For generated players, rookies and so on, we will need to re-create the player from scratch for their likeliness, etc. The good news is that once these guys are created, they'll be part of the next rollover roster, so you'll still only need to create one year's worth of rookies (5 per team...not a big deal)
- When each team is ready, we import each individual organization's roster(s) into one master roster the same way OSFM does
- We create a new Online Franchise in MLB '15 and use this custom roster
Of course, SCEA could just make this a feature in MLB '15 for usLast edited by Mike Lowe; 04-04-2014, 10:31 AM.@MikeLowe47 | YouTube | Discord
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Re: MLB 14 The Show Blog - Online Franchise
I'll run a test tonight/this weekend.
What I'm wondering is whether or not we can create our own rollover roster for MLB '15 Online Franchise mode?
- We start with OSFM and keep an original file in-tact (for later use)
- At season's end, each person takes screen grabs and/or creates an Excel sheet of their team ratings.
- For established players, this is straightforward
- For retired players, we just remove them or edit them to be a rookie, etc.
- For generated players, rookies and so on, we will need to re-create the player from scratch for their likeliness, etc. The good news is that once these guys are created, they'll be part of the next rollover roster, so you'll still only need to create one year's worth of rookies (5 per team...not a big deal).
- When each team is ready, we import each individual organization's roster(s) into one master roster the same way OSFM does.
- We create a new Online Franchise in MLB '15 and use this custom roster
Of course, SCEA could just make this a feature in MLB '15 for usComment
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Re: MLB 14 The Show Blog - Online Franchise
Im assuming injuries occur in only played games, but cant confirm. Nothing worse than missing a schedule deadline and lose a key player for a significant amount of time because of a simmed game. It is faster to simulate games on the TSN webpage than it is in game because of uploading to the cloud/servers. http://theshownation.com/franchises/...andings/seasonLast edited by blkatk87; 04-04-2014, 10:37 AM.Comment
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Re: MLB 14 The Show Blog - Online Franchise
And why does simming take so long? My goodness it took like 3 hours to sim a 14 game season. There is no global "sim league" option. From what I saw you have to go into each teams calendar and indiv go to the day you want to sim it to and click it so it ques it for simming. Then it painstakingly goes from from one game to the next. Most other online sports leagues it takes like 5 min. I guess if you want to do a true 162 game season with some sims mixed in you are going to have to just set it to sim and walk away for half the day.Last edited by blkatk87; 04-04-2014, 10:57 AM.Comment
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Re: MLB 14 The Show Blog - Online Franchise
And why does simming take so long? My goodness it took like 3 hours to sim a 14 game season. There is no global "sim league" option. From what I saw you have to go into each teams calendar and indiv go to the day you want to sim it to and click it so it ques it for simming. Then it painstakingly goes from from one game to the next. Most other online sports leagues it takes like 5 min. I guess if you want to do a true 162 game season with some sims mixed in you are going to have to just set it to sim and walk away for half the day.Comment
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Re: MLB 14 The Show Blog - Online Franchise
From my understanding I thought TSN's option was just to "resolve" games which don't accrue stats. Although i could be wrong, I just heard that.Comment
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Re: MLB 14 The Show Blog - Online Franchise
Ya the only thing I am seeing is the ability to reset so far. Anyone else try to simulate a season to find the playoffs and offseason are nowhere to be found?Comment
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Re: MLB 14 The Show Blog - Online Franchise
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Re: MLB 14 The Show Blog - Online Franchise
You have days per series at 7, think it must be at 1 in order for commish to simulate
http://theshownation.com/franchise/11487/settingsComment
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Re: MLB 14 The Show Blog - Online Franchise
Where on earth do you simulate from? I can't find it from the website.
Also, in choosing a "series (manual)" schedule with 4 days, it's listing me as a Flex league. I guess that's true...but, is it right or a bug?
Anyone else notice the schedule starts on Friday instead of Monday?@MikeLowe47 | YouTube | Discord
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