Does the 2x boost count for simulated games?
This is really interesting in that if you save your stubs up from playing other modes you can technically sim all your minor league games and get ~50% of the training points you could have (although a human could play above the sim stats. You can also lower the difficulty/sliders and cheese points a bit more if you play the games). And then use the 2x boost to get around the normal amount of points. Granted I guess we don't know how fast you can earn stubs and how that will translate to the store purchases exactly yet.
I've said this before, but I like to make many different types of RTTS players each year. Zero-power 2B, side-arming closer, etc. So I will take any advantage of anything that can let me make secondary RTTS players easier and less time consuming.

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