MLB 14 The Show: The State of Online Post-Patch

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  • Kaiser Wilhelm
    MVP
    • Sep 2010
    • 2790

    #31
    Re: MLB 14 The Show: The State of Online Post-Patch

    I'd like to take a stab at the "older game had better online" argument. Today's games are sharing much greater amounts of data. Other issues also arise when people use wireless connections which increases packet loss.
    Thanks to LBzrules: So these threads won't be forever lost.
    Tiered Play Calling
    Outs and Curls (Bracketing Receivers)
    If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.

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    • TheYanksWin51
      Just started!
      • Apr 2014
      • 2

      #32
      Re: MLB 14 The Show: The State of Online Post-Patch

      Originally posted by Steven78
      I dont think that answered his question of when it is.
      Hahaha, not at all but that's alright. I guess I'll figure it out when it comes up in game.

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      • Pdubya64
        Rookie
        • Jul 2011
        • 12

        #33
        Much higher fidelity = much higher data amounts and need for a consistent flow rate online.

        The sad bit is that unless the Feds change course with their treatment of net neutrality, online games of all kinds are in for a rude kick in their collective junk.
        Unless you pay more, of course. Per game fees online anyone?

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        • Dwenny
          Rookie
          • Apr 2009
          • 125

          #34
          Re: MLB 14 The Show: The State of Online Post-Patch

          Originally posted by Pdubya64
          Much higher fidelity = much higher data amounts and need for a consistent flow rate online.

          The sad bit is that unless the Feds change course with their treatment of net neutrality, online games of all kinds are in for a rude kick in their collective junk.
          Unless you pay more, of course. Per game fees online anyone?
          Absolutely not!

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          • s1lent
            Rookie
            • Feb 2014
            • 29

            #35
            Re: MLB 14 The Show: The State of Online Post-Patch

            The article's mention of the hitting timing being off definitely jives with my experience, and it seems consistently that way every game. If visually it looks like I am right on a ball the game will say I am early, and if it looks like I am late the game will say I am right on it. I am pretty much always ahead of everything as a result, even high 90s fastballs.

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            • Atl_braves_king
              Just started!
              • May 2014
              • 1

              #36
              I agree with everyone that's posted so far for the most part. The batting timing is horrible, pitching is ABSOLUTLEY insane!!!! I can not stand the ball floating to the plate that's begging for my opponent to crush it into the next state, although on his end when the game finally recognizes that he made a hefty hack at the meaty pitch, it's already the next inning. The warping players and warping balls in play I know can be fixed with time but damn how long do we have to wait???? I was so excited for this years version because I had copped my ps4 when they first came out but I had to go ahead and buy the ps3 version because I was that excited. Needless to say I was very disappointed in online play and now will be waiting to purchase my ps4 copy until I know all the kinks are worked out and us fans of the show can have a relaxing yet competitive matchup in online rated match play. Anyone with details as to when the next patch will be available and what it might fix please comment!!! Or where I could possibly find more info.

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