MLB '10: The Show Rosters: OS Full Minors V.2

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  • gs718
    Rookie
    • Jun 2010
    • 9

    #631
    Re: MLB '10: The Show Rosters: OS Full Minors V.2

    Originally posted by strut24
    Carlos Santana is getting called up Thanks HustlinOwl as well. I should have this done tomorrow. Sorry about the delay guys
    Steven Strasburg vs. Carlos Santana?

    Comment

    • gs718
      Rookie
      • Jun 2010
      • 9

      #632
      Re: MLB '10: The Show Rosters: OS Full Minors V.2

      Originally posted by HustlinOwl
      Im waiting on Strut
      Players on the 40-man roster are indicated in BOLD. http://www.mlbdepthcharts.com/

      Comment

      • bushidonole
        Banned
        • Jan 2006
        • 192

        #633
        Re: MLB '10: The Show Rosters: OS Full Minors V.2

        I think we're going to have a problem with how the pitching stamina forumula was calculated. I think it might be too low, I don't know..

        I was playing a game with the new pitch edits, and Roy Halladay was pulled out of the game after 5 1/2 innings of work (only allowed 1 ER, and 3 H, 8 K's) but was yanked anyways. I did another game (same teams, same pitchers) just to see if it was a fluke, and he lasted 6 innings (0 ER, 4 H, 9 K's)

        Maybe someone else can test this more, because I need to get to sleep

        Oh yeah, just wanted to add before I closed my eyes - in case someone asks - Halladay pitch counts were under 75 when he was pulled. Yes, I suck, and I swing at just about anything.
        Last edited by bushidonole; 06-11-2010, 04:42 AM.

        Comment

        • MizzyMike05
          King Bundy
          • Aug 2009
          • 397

          #634
          Re: MLB '10: The Show Rosters: OS Full Minors V.2

          yes i would have to agree. the pitch edits are great but the formula or whatever was used to calculate stamina is not very good at all. it seems like most pitchers stamina is way too low, including relievers. a guy like halladay should have his stamina at least at a 95, probably even maxed out. the guy has so many complete games in his career and what-not and he pitches pretty much into the 6th inning every game whether he has given up 0 ER or 7 ER.

          after running through each teams starters and relievers, i would say that the stamina is way too low and it needs to be fixed because it is gonna give unrealistic results. the pitch edits are unreal and pretty much everything done to v3 is great, but the one thing that i believe is a 'must-fix' is the stamina. i thought that the stamina was too low already from the SCEA roster, let alone what it is now.

          knight, strut, razr, jasnake, whoever is gonna fix the rosters before v4 or v3.1 is released, i truly believe that the stamina should be fixed league-wide. i have to agree with pretty much everybody that has posted anything about the stamina and say that it is not good. the formula that was used is not very accurate, and i think it should be scrapped and fixed to accommodate more realistic stats. everybody else agree?
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          • Shadymamba
            Black Mamba
            • Apr 2005
            • 758

            #635
            I dont say thank you enough!!! man you guys are amazing thanks for the hard work and dedication everyone!!
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            • crques
              All Star
              • Apr 2004
              • 5045

              #636
              Re: MLB '10: The Show Rosters: OS Full Minors V.2

              Originally posted by bushidonole
              I think we're going to have a problem with how the pitching stamina forumula was calculated. I think it might be too low, I don't know..

              I was playing a game with the new pitch edits, and Roy Halladay was pulled out of the game after 5 1/2 innings of work (only allowed 1 ER, and 3 H, 8 K's) but was yanked anyways. I did another game (same teams, same pitchers) just to see if it was a fluke, and he lasted 6 innings (0 ER, 4 H, 9 K's)

              Maybe someone else can test this more, because I need to get to sleep

              Oh yeah, just wanted to add before I closed my eyes - in case someone asks - Halladay pitch counts were under 75 when he was pulled. Yes, I suck, and I swing at just about anything.
              I agree. I was using the Braves and playing the Phillies last night and Halladay only threw 6 innings and was taken out. He had only given up 2 runs on 5 hits and had 7 K's.
              Last edited by crques; 06-11-2010, 11:06 AM.

              Comment

              • cactusruss
                Pro
                • Aug 2004
                • 731

                #637
                Re: MLB '10: The Show Rosters: OS Full Minors V.2

                Originally posted by crques
                I agree. I was using the Braves and playing the Phillies last night and Halladay only threw 6 innings and was taken out. He had only given up 2 runs on 5 hits and had 7 K's.
                These rosters are horrible because of the pitchers stamina being so low. Most pitchers are gassed by the 4th inning, and alot of relievers are gassed as soon as they enter the game.

                Comment

                • HustlinOwl
                  All Star
                  • Mar 2004
                  • 9713

                  #638
                  Re: MLB '10: The Show Rosters: OS Full Minors V.2

                  bump starter slider stamina to 8 what's wrong with that?

                  Comment

                  • Shady13
                    Rookie
                    • Mar 2009
                    • 93

                    #639
                    Re: MLB '10: The Show Rosters: OS Full Minors V.2

                    Originally posted by gkasper
                    No if you want to do roster moves you have to check out struts thread and update yourself.

                    Hustlin Owl will start a franchise with both versions 3 and 4 on 30 team control and send all the minor league players down so that the lineups won't get messed up when you sim through spring training. Then he will post it so that we can download the file, pick the team we want, and start our franchise without having to manually send all minor leaguers down to their proper teams.

                    If you don't do this players like Carlos Santana on the Indians end up on the major league roster after you sim through spring training and the lineups get all messed up.

                    (Anyone can correct me if I am wrong on this)

                    Thanks Owl!
                    Time for my potentially dumb question. I don't play Franchise mode. I play Season mode with the Blue Jays. One 162 game season at a time.

                    Is this roster issue going to impact me as well?

                    If so, can I grab the revised version of the roster from Hustlin Owl and apply it to my season to avoid the Spring Training issue. Also do I need to use 30 team control going forward to avoid the other teams making wacky moves?

                    Thanks in advance...

                    Comment

                    • Speedy
                      #Ace
                      • Apr 2008
                      • 16143

                      #640
                      Re: MLB '10: The Show Rosters: OS Full Minors V.2

                      Can we get more feedback on the stamina issue? How is it playing out with the relievers?
                      Originally posted by Gibson88
                      Anyone who asked for an ETA is not being Master of their Domain.
                      It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

                      Comment

                      • huskerfan4life
                        #1 conrhusker fan
                        • Jul 2007
                        • 926

                        #641
                        Re: MLB '10: The Show Rosters: OS Full Minors V.2

                        Originally posted by Jason_19
                        If you're playing a season or a franchise, you can edit one of the new fake free agents into Bryce Harper. There should be a few of those players who have an A potential rating.
                        do u know where I could find all the innfo to make the bryce harper? I'm going to be using v4 and doing a franchise, I see there are bryce harpers caps posted bu no info in them an help would be greatly appreciated
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                        Comment

                        • huskerfan4life
                          #1 conrhusker fan
                          • Jul 2007
                          • 926

                          #642
                          Re: MLB '10: The Show Rosters: OS Full Minors V.2

                          can someone please tell me what the difference between v3 v3.1 and v4 are and which is the best to use for a franchise and when is v3.1 or v4 going to be on sports connect
                          Madden 18
                          Kansas City Chiefs
                          Yr 1 (0-0) Pre-Season (0-1)

                          Follow Me On Twitch
                          https://www.twitch.tv/bigbadjz

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                          • cactusruss
                            Pro
                            • Aug 2004
                            • 731

                            #643
                            Re: MLB '10: The Show Rosters: OS Full Minors V.2

                            Originally posted by HustlinOwl
                            bump starter slider stamina to 8 what's wrong with that?
                            I have both pitcher stamina sliders at 10 and most pitchers still get gassed too quickly

                            Originally posted by Speedy
                            Can we get more feedback on the stamina issue? How is it playing out with the relievers?
                            Alot of relievers are gassed as soon as they enter the game. Even with the stamina slider at 10. The V3 rosters screwed up pitching in the game.

                            Originally posted by huskerfan4life
                            can someone please tell me what the difference between v3 v3.1 and v4 are and which is the best to use for a franchise and when is v3.1 or v4 going to be on sports connect
                            I would say that, due to the pitching stamina edits in v3, v2.1 would be the best to start a franchise with.

                            Comment

                            • SoxFan01605
                              All Star
                              • Jan 2008
                              • 7982

                              #644
                              Re: MLB '10: The Show Rosters: OS Full Minors V.2

                              Guys, on the stamina thing...

                              The formula works extremely well for simulated results. Meaning any games you do not play will closer mimic the real deal than SCEAs base ratings. Your top tier pitchers will all still be at or above 200 IP and, more importantly, you won't see relievers with ridiculously high IP and appearances as much.

                              For in-game, bump the CPU stamina sliders up to anywhere in the 7-10 range (preferences vary...I think I use mine at 7 or 8) and LOWER the manager hook around the same (though 3-4 might be best. 1 or 2 might be too low...again though, preferences vary). This will allow CPU starters to go longer, but the relievers will still be used more realistically. Managers will not pull out starters after 70-80 pitches and it will be more bases on performance.

                              That's the main benefit. If you notice (and I'm guessing, based on what I know about Rods ideas) there are several relievers likely at 0 for stamina. These are guys who are either specialists (L/R, for example) or guys who see little action. The edits also eliminate the 3-4 inning relief appearances that can crop up from time to time. This will also (due to less appearances) take care of the many relievers who get used so much by the AI that they end up with 8-12 wins out of the pen consistently.

                              For users, you don't really need to edit sliders. The lowered ratings will still allow deep starts and complete games, but the final innings will just be more of a challenge. If it's too much for you, incrementally up the starter stamina by 1 until it seems more manageable. I'd give it a few games though, as once you get it down, it really is hard to go back.

                              Note that while editing starter stamina might be a good idea, you should probably leave reliever stamina alone (or at least don't raise it). Again, the relievers are the ones who benefit the most from these edits.
                              Last edited by SoxFan01605; 06-11-2010, 12:31 PM. Reason: changed manager hook from higher to LOWER. LOWER MANAGER HOOK!!!

                              Comment

                              • KensaiKatai
                                Rookie
                                • Oct 2008
                                • 303

                                #645
                                Re: MLB '10: The Show Rosters: OS Full Minors V.2

                                Originally posted by SoxFan01605
                                Guys, on the stamina thing...

                                The formula works extremely well for simulated results. Meaning any games you do not play will closer mimic the real deal than SCEAs base ratings. Your top tier pitchers will all still be at or above 200 IP and, more importantly, you won't see relievers with ridiculously high IP and appearances as much.

                                For in-game, bump the CPU stamina sliders up to anywhere in the 7-10 range (preferences vary...I think I use mine at 7 or 8) and the manager hook around the same (though 6-8 might be best. 9 or 10 might be too high...again though, preferences vary). This will allow CPU starters to go longer, but the relievers will still be used more realistically. Managers will not pull out starters after 70-80 pitches and it will be more bases on performance.

                                That's the main benefit. If you notice (and I'm guessing, based on what I know about Rods ideas) there are several relievers likely at 0 for stamina. These are guys who are either specialists (L/R, for example) or guys who see little action. The edits also eliminate the 3-4 inning relief appearances that can crop up from time to time. This will also (due to less appearances) take care of the many relievers who get used so much by the AI that they end up with 8-12 wins out of the pen consistently.

                                For users, you don't really need to edit sliders. The lowered ratings will still allow deep starts and complete games, but the final innings will just be more of a challenge. If it's too much for you, incrementally up the starter stamina by 1 until it seems more manageable. I'd give it a few games though, as once you get it down, it really is hard to go back.

                                Note that while editing starter stamina might be a good idea, you should probably leave reliever stamina alone (or at least don't raise it). Again, the relievers are the ones who benefit the most from these edits.
                                Thanks for this post. Good insight and i too thought it would benefit the relievers tremendously. Was very tired of relievers seemingly being able to pitch forever anyhow.

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