Fictional Rosters

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • raleigh mcclure
    Rookie
    • Mar 2011
    • 134

    #151
    Re: Fictional Rosters

    I wanted to weigh in on the topic of "status update" questions. It sounds like BoSoxPujols has encountered enough of these kinds of questions on other threads and it has exhausted his patience.

    I, for one, am fairly new to the forums, and don't mind status updates. In fact, it helps me to believe that this long term effort isn't in vain just to know that there is some interest for these rosters outside of our group of editors.

    First, it might not be possible to respond to each question individually, but if you continue to check back I hope that I can shed some light on status from time to time. This might include color-coding the teams on the first post of this thread in order to indicate level of progress. This particular task is sort of low on the priority list, however, so don't hold your breath.

    Second, I believe we are making steady progress. I finished (or believe that I finished) the edits for the pitcher's spreadsheet. I sent it to TripleThreat for feedback. If he disagrees with my edits (this is entirely possible!) then we'll need a couple more days to hammer out the details. If not, then I'll post the spreadsheet as soon as possible.

    As a general statement as to when these will be available, I get the sense that others are as busy as I am. In fact, in the next week or so I may be taking care of my first newborn child. In that case, I might have to finish what I can and pass on some of my responsibilities to whoever will accept them. This is all up in the air and I might be able to continue picking away at this task for the foreseeable future. The ETA on this also depends on how the other editors are coming along as well as whether or not we get any other volunteers.

    The more I work on this, the more I see things that will require some attention at some point. Once the editors have finished their edits for a single team and send them to me (or to whoever takes over for me), it takes about 30 minutes (I estimate) to import those players into the master roster. For 30 teams, that amounts to 15 hours of work. There will also be some additional polishing that will come to another 10-15 hours I suppose (this is difficult to predict). And all of this is after we edit all of the players, which I find comes to over ten hours per team. This depends on the depth of editing to appearances.

    This last issue deserves its own paragraph. Since my own time is limited, I'm going to limit the editing of appearances to ten minutes or so for most players and hopefully even less time for less talented players. The appearances of the players I edit, for instance, may more or less resemble the randomly generated SCEA players. This all depends on how much time I have. As far as this goes, the first team I edited (White Sox) might have the best appearances since I didn't yet know how long the process took.\

    So, this has been a rambling update on my end of the project. I hope no one is putting more time than they have on the appearances. While the appearance edits are the delicious frosting on the cake, we'll still have a workable roster without them. If people are dissatisfied with this, they can always initiate a project of their own to improve the appearances.

    And that's all I have to say about that. Back to editing...

    Comment

    • raleigh mcclure
      Rookie
      • Mar 2011
      • 134

      #152
      Re: Fictional Rosters

      Now I'm getting carried away... but anyone that plays with the Cleveland Indians might notice that "Mickey Giordano" looks a bit like a famous joltin' Yankee: batting stance 48. I love when the faces come out right :wink:.

      Comment

      • leoalure
        Rookie
        • Mar 2007
        • 397

        #153
        Re: Fictional Rosters

        Originally posted by raleigh mcclure
        The more I work on this, the more I see things that will require some attention at some point. Once the editors have finished their edits for a single team and send them to me (or to whoever takes over for me), it takes about 30 minutes (I estimate) to import those players into the master roster. For 30 teams, that amounts to 15 hours of work. There will also be some additional polishing that will come to another 10-15 hours I suppose (this is difficult to predict). And all of this is after we edit all of the players, which I find comes to over ten hours per team. This depends on the depth of editing to appearances.
        I completely understand and wish you the best of luck on finishing the roster. I have a 2 year old son and believe me your free time no longer exist when you have a child. I wish that I could help with the roster but, between work, school and parenting I am lucky to play through 4 innings of baseball at night.

        I am selfishly hoping that it gets completed so I can start a franchise sooner or later (free time permitted).
        Beware of the Milky Pirate...

        Comment

        • BoSoxPujols
          MVP
          • Mar 2004
          • 1262

          #154
          Re: Fictional Rosters

          [QUOTE=BoSoxPujols;2042299221]
          Originally posted by raleigh mcclure
          I wanted to weigh in on the topic of "status update" questions. It sounds like BoSoxPujols has encountered enough of these kinds of questions on other threads and it has exhausted his patience.

          .
          Just got tired of seeing it in Knight's Thread and as I've mentioned before teh constant asking for ETA's, demos, status updates etc just needlessly lengthens threads and ironically enough pushed the information people are constantly asking for deeper and deeper into the thread. IMo thebest way to do these threads is to get the team of people, start the thread, and if the setting is available, lock the thread from being able to be posted in unless you are on the roster "team".

          Comment

          • raleigh mcclure
            Rookie
            • Mar 2011
            • 134

            #155
            Re: Fictional Rosters

            TripleThreat gave me the go ahead, so here is the link for the pitchers spreadsheet (which I also posted to the first page of the thread):

            https://spreadsheets.google.com/ccc?...thkey=CMuW5P4J

            As you work from the pitcher spreadsheet, you might notice that there aren't enough pitchers to fill out a forty man roster, or enough pitchers at certain potential grades. Those omissions were deliberate, since it will take me very little time to import some SCEA players at the appropriate potential grades to fill out the roster.

            Comment

            • raleigh mcclure
              Rookie
              • Mar 2011
              • 134

              #156
              Re: Fictional Rosters

              Hey there, everyone!

              How's the editing coming? I think it's time for a "state of the union address" and an opportunity to consider a change of direction. Don't call me a flip-flopper, I'm just reacting to changes in my assessment of the situation.

              The reason I say this is that I had a fairly open three days over this past weekend. I thought I was going to make a good dent in the work, but after many hours of editing I still have one team's batters left and all of the pitchers. I estimate that I'd have fifty hours of work left just on my own considering the assembling and polishing and whatnot at the end.

              And on the third day of editing (after probably sixty players), I just hit a wall and couldn't look at another generic face. TripleThreat said that if they made terrorists do this, the CIA would call it torture.

              It would be one thing if we had double the volunteers and each only had to do two teams or something, but this is becoming intolerable. I haven't actually "played" a video game in over a month because on every occasion in which I have some free time I feel the gravity of duty pull me back to editing.

              Anyone else feel like this?

              Now, it would be a shame to stop since we've edited so many players. I've done probably 80 just on my own (with faces that I'm proud of) and would guess that you all have at least another hundred plus combined.

              I think there's an easier way to proceed. TripleThreat discovered that importing generic SCEA players into the master roster and increasing their ratings by a set number relative to potential grade takes about 30 minutes per team. We'd have to keep the MLBPA guys buried and import a certain number of generic players at each potential grade for each team.

              So, I think we ought to combine these two things. If guys want to start sending me the players that you've already edited, I can import those guys into the master roster, spread them throughout the league, then import fake SCEA guys to fill in the gaps.

              Anyways, I wanted to get a general sense for how you're doing with this? Do you have an irresistible desire to spend all of your free time editing players? Or would you like to see a new method that would only require you to send your already completed players to me? If that's the case, I think I can take care of the rest with some help from TripleThreat.

              Comment

              • Knight165
                *ll St*r
                • Feb 2003
                • 24964

                #157
                Re: Fictional Rosters

                Ahh....you've hit the "editors wall"!
                Harsh isn't it?
                It's a bit more grueling with fictional players it seems...as you've got nothing to get a sense of accomplishment about....YET.
                You see...when I do real teams and players...I take them into an franchise game to test them out. So I get a sense of ...."this looks good". Especially with classic teams.

                With this...the payoff is going to come from a beautiful franchise play with no pre-conceived notions on players. Draft...play and shape your team into a champion with no "this isn't realistic" utterances.

                Push through....you'll be very happy.

                M.K.
                Knight165
                All gave some. Some gave all. 343

                Comment

                • raleigh mcclure
                  Rookie
                  • Mar 2011
                  • 134

                  #158
                  Re: Fictional Rosters

                  Originally posted by Knight165
                  Ahh....you've hit the "editors wall"!
                  Harsh isn't it?
                  It's a bit more grueling with fictional players it seems...as you've got nothing to get a sense of accomplishment about....YET.
                  You see...when I do real teams and players...I take them into an franchise game to test them out. So I get a sense of ...."this looks good". Especially with classic teams.

                  With this...the payoff is going to come from a beautiful franchise play with no pre-conceived notions on players. Draft...play and shape your team into a champion with no "this isn't realistic" utterances.

                  Push through....you'll be very happy.

                  M.K.
                  Knight165

                  Thanks for the encouragement, Knight. Your advice is always appreciated. I am not, however, advocating that we give up. I just think there might be a better way than editing from the spreadsheets for the remaining 500-700 players or whatever it is.

                  TripleThreat and I both seemed to think that importing SCEA players would be a much faster way to accomplish the thing we set out to do in the first place: have a fictional roster without MLBPA players. In fact, what we'll have is something akin to the idea of simming a franchise forward thirty years, except that it will be playable from year one. And, to add some color and character to our roster, we'll take the (I'm guessing) 200 or so players that everyone has already created and spread them around the league. We can make those players the most prominent, which ought to help the feel of the "fictional baseball universe".

                  We could also divide up some of the spreadsheet pitchers and edit some number of those each in order to have some good faces among ace starters and closers and a handful of relief pitchers.

                  Now, if people think that this shortcut will ruin the project, then we can heed Knight's advice and keep plugging away. Sometimes the ratings for the fictional SCEA guys look a little wonky, but I could always make some tweaks here and there.

                  I just wanted to suggest an alternative that I think accomplishes several things: we'll still get a functional fictional roster, we'll preserve all of the work we've already accomplished, and we'll cut the time down considerably.

                  In fact, using already created SCEA players gives us randomized appearances already (things like accessories). If after we've assembled the basic roster people are interested in improving some of the faces, we could always initiate Fictional Roster v. 1.1 and polish up some more of the appearances.

                  I'll keep an open mind about this and we can make as democratic a decision as possible. When I'm editing, I feel a little like a mole digging a long tunnel without much sense for where I'm going. I thought it might be a good idea to get above ground and see where we're tunneling to. Though, this is a bit of a stretched metaphor, since moles are virtually blind and wouldn't really come up to look around. But you get the point.

                  Comment

                  • Go!Cubs!Go!
                    Rookie
                    • Mar 2011
                    • 38

                    #159
                    Re: Fictional Rosters

                    For me it feels like if I were to really push I could do a team a day. That would be all day and that isn't realistic or fun....

                    I am however not spending a TON of time on faces. They look fine, but my main concern is that I don't have a bunch of guys that look alike. I really took the data entry statement from raliegh to heart.

                    My main concern is what knight said. Is the testing and making sure that the gameplay is realistic. Because if this works....we will have the most realistic franchise play around. With a real draft that matters and spring training that matters.

                    In my opinion the payoff is huge. Faces are great, but they can be. Edited over time will you keep playing a franchise for years and years cause it never gets old...just better. Like wine

                    Let's keep pushing. I'll take the rest of the NL central to help the push.

                    Comment

                    • Go!Cubs!Go!
                      Rookie
                      • Mar 2011
                      • 38

                      #160
                      Re: Fictional Rosters

                      Just don't want to cut corners and have the game play suffer.

                      Comment

                      • Go!Cubs!Go!
                        Rookie
                        • Mar 2011
                        • 38

                        #161
                        Re: Fictional Rosters

                        One last thing...I swear.

                        The pitchers are ALL really good. I'm 90 percent done withe the cubs and every pitcher that I made from the spreadsheet is really good. Almost too good.

                        Let me know if this is on purpose.

                        Comment

                        • MR.RANDOM
                          Rookie
                          • Feb 2008
                          • 384

                          #162
                          Re: Fictional Rosters

                          ive been buzy at work ill look to complete HOU and OAK tommoro

                          Comment

                          • raleigh mcclure
                            Rookie
                            • Mar 2011
                            • 134

                            #163
                            Re: Fictional Rosters

                            Originally posted by Go!Cubs!Go!
                            One last thing...I swear.

                            The pitchers are ALL really good. I'm 90 percent done withe the cubs and every pitcher that I made from the spreadsheet is really good. Almost too good.

                            Let me know if this is on purpose.
                            Hmmm... Yeah, when I went to edit the ratings, I was fairly conservative with anything I changed. I lowered HR/9 and K/9 substantially. I also lowered some of the H/9 for middle and bottom of the order SP's. I tweaked some of the stamina ratings.

                            Anyways, it doesn't surprise me that I maybe didn't go far enough. I thought it might be easier to make some more changes at the end.

                            Comment

                            • Reds72
                              Banned
                              • Apr 2011
                              • 12

                              #164
                              Re: Fictional Rosters

                              Originally posted by raleigh mcclure
                              Hmmm... Yeah, when I went to edit the ratings, I was fairly conservative with anything I changed. I lowered HR/9 and K/9 substantially. I also lowered some of the H/9 for middle and bottom of the order SP's. I tweaked some of the stamina ratings.

                              Anyways, it doesn't surprise me that I maybe didn't go far enough. I thought it might be easier to make some more changes at the end.
                              I'm interested in these rosters as they sound interesting. Are the fictional players minor leaguers? Or have you made the majors fictional as well and did away with the MLB players? Thanks

                              Comment

                              • raleigh mcclure
                                Rookie
                                • Mar 2011
                                • 134

                                #165
                                Re: Fictional Rosters

                                Originally posted by Reds72
                                I'm interested in these rosters as they sound interesting. Are the fictional players minor leaguers? Or have you made the majors fictional as well and did away with the MLB players? Thanks
                                All the players are fictional. It's like an OOTP roster for The Show.

                                Comment

                                Working...