Does anyone think that SCEA actually tests this game?

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  • tfigs121
    MVP
    • Feb 2005
    • 1183

    #1

    Does anyone think that SCEA actually tests this game?

    Hey all,

    Please don't take this as an attack, just an observation from a baseball fan who simply enjoys relaxing with a game of MLB '06 when he has time between work and family.

    I am reading all these posts about testing sliders and testing ratings and not just editing sliders but now, also editing ratings such as throw strenght and pitcher stamina and clutch and durability and fielding and . . .

    Here is my perspective. SCEA does a lot of research into their player ratings using statistical data from reputable sources. I am sure they just don't make the numbers up. They have a formula and apply it to all the players. The developers at SCEA read these threads, they know what we want, and they are out to make the most realistic game as possible. It seems like some of you feel you can program this game better than they can.

    Also, with sliders, it seems like many of you think they don't test this game at all. There must be a reason why the sliders are set at default.

    Maybe I just have more faith in the developers at SCEA that they tested this game and the default settings and player ratings are a good representation of baseball.

    I read all the slider suggestions here and it has come to the point where it is overwhelming. It seems like some of you just test sliders and don't just "play" the game. Maybe that is what you enjoy. I can appreciate that. I can also appreciate all the effort you put in to make the game "realistic" and then you share your info with us here on these boards and reply to those who have questions or comments.

    With that said, yeah, I will tweak some sliders, but I am not going to go into every player and start tweaking ratings of pitchers or outfielders or infielders or player speeds or . . . Where does it end? Playmakers had a set of sliders I thought was good and I tweaked them for my level of play. Now those sliders are scrapped and a new set are introduced. It feels like in August, I will still be reading the same types of posts and some of you will still be testing your sliders or ratings tweaks.

    I don't know, that is all I have to say. Thanks for listening.

    tfigs
  • kingdevin
    MVP
    • Mar 2005
    • 1110

    #2
    Re: Does anyone think that SCEA actually tests this game?

    I understand your point. What I do is I adjust sliders to my own tastes. Sometimes I use certain slider suggestions (i.e. pitch speed) and test them out with the rest of my adjusted slider setrtings. I dont necessarily change every slider based on someone else's experience. I know what I like & thus I use other peoples suggestions to help me achieve what I look for.

    The reason why I believe that people are still making adjustments (I'll speak primarily for myself), is that as I play more games I begin to see patterns that I don't necessarily like (i.e. speed of oufielder arms, lined shots/less variation of hits, too many K's). Thus I have to readjust some things because I am looking for MLB like stats. The thing is some people would rather get into the game w/o all the adjustments...thats understandable. Slider dudes like Playmaker, Jistic, Pared, etc (myself included) are somewhat of perfectionists in re creating the best simulation possible that suits our tastes (I am a little different in that I adjust sliders to watch CPU games - slider settings to do that are different from actually playing).

    So for yourself, if u like the game at default then there is n need to adjust. If u wanna tweak a little here or there you can experiment or chk the threads for someone who has done so all ready. In sum its all about settings that YOU asre comfortable with...

    P.S. I try to adjust sliders universally w/o going into player ratings... but in some cases I may need to do so...again its because of this perfectionistic desire t simulate as close to reality as i can.

    Comment

    • SoxChamp
      MVP
      • Apr 2005
      • 2579

      #3
      Re: Does anyone think that SCEA actually tests this game?

      Funny, I always said the same thing about EA games. The fact that their games have so many sliders makes me think they just throw any ole junk together and then let the gamers figure out how to make it play like it should.
      It's only a video game.

      Comment

      • Playmakers
        Hall Of Fame
        • Sep 2004
        • 15354

        #4
        Re: Does anyone think that SCEA actually tests this game?

        Originally posted by tfigs121
        Hey all,

        Please don't take this as an attack, just an observation from a baseball fan who simply enjoys relaxing with a game of MLB '06 when he has time between work and family.

        I am reading all these posts about testing sliders and testing ratings and not just editing sliders but now, also editing ratings such as throw strenght and pitcher stamina and clutch and durability and fielding and . . .

        Here is my perspective. SCEA does a lot of research into their player ratings using statistical data from reputable sources. I am sure they just don't make the numbers up. They have a formula and apply it to all the players. The developers at SCEA read these threads, they know what we want, and they are out to make the most realistic game as possible. It seems like some of you feel you can program this game better than they can.

        Also, with sliders, it seems like many of you think they don't test this game at all. There must be a reason why the sliders are set at default.

        Maybe I just have more faith in the developers at SCEA that they tested this game and the default settings and player ratings are a good representation of baseball.

        I read all the slider suggestions here and it has come to the point where it is overwhelming. It seems like some of you just test sliders and don't just "play" the game. Maybe that is what you enjoy. I can appreciate that. I can also appreciate all the effort you put in to make the game "realistic" and then you share your info with us here on these boards and reply to those who have questions or comments.

        With that said, yeah, I will tweak some sliders, but I am not going to go into every player and start tweaking ratings of pitchers or outfielders or infielders or player speeds or . . . Where does it end? Playmakers had a set of sliders I thought was good and I tweaked them for my level of play. Now those sliders are scrapped and a new set are introduced. It feels like in August, I will still be reading the same types of posts and some of you will still be testing your sliders or ratings tweaks.

        I don't know, that is all I have to say. Thanks for listening.

        tfigs

        tfigs I didn't scrap my first set. Those are still solid sliders and open and stilll available to anyone that prefers them over my latest sets.

        It's kinda like what I did in Madden where I thought at DEFAULT 10 which seems to be where most of these companies set their sliders at right out the box that certain sliders could be set at ZERO and the game becomes a little more fluid and natural IMO.

        I think in MLB the Power slider can be utilized to take care of both hitting sliders. I've played enough games where it became apparent that with both of those sliders at DEFAULT 10 like SCEA has them setup I was never going to get games where I had very few hits. I'm not saying that should be the case for everyone because we all play different. I think the throwing and fielding is too juiced up in this game at DEFAULT 10 aswell.

        If you think about it companies put sliders into games to either enhance something or reduce something. Over time the game gets too easy at DEFAULT for me. That doesn't mean EA, SCEA, or 2K did anything wrong. I'm guessing since neither company really knows each and every one of our skill level's they just test their games put in alot of time but at somepoint they stop and say ok this will be the DEFAULT level. It doesn't mean these are the best settings but these are the settings we as a company believes will help showcase our product right out of the box.

        Unlike in football, basketball and hockey I'm not going to mess with the player ratings for this game. I think the sliders in this game actually helps solves some problems more than any other game I've played. The sliders don't make it perfect and that's why some guy's are changing ratings aswell. But I think the sliders help alot to lower the contact and fielding attributes of the players that's why after many games I finally decided to go the zero route and see if that makes the game dependent more upon certain ratings that SCEA already assigned each player.

        Trust me I would love for one day to have a company create a game that I could play year round without the game getting easier for me the more I play or without seeing issues that I start to notice after 5-10 games. I would gladly just overlook those issues if it didn't result in me getting so many hits being so perfect from the field. Because I know in baseball not every guy is going to bat .300 and win a Gold Glove but that was exactly what was happening on my CPU controlled Texas team.
        Last edited by Playmakers; 04-29-2006, 04:45 PM.
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        • JOEdellis
          Banned
          • Jan 2004
          • 2068

          #5
          Re: Does anyone think that SCEA actually tests this game?

          Face it, sports gamers love sliders and the devs are just following the trend.

          Comment

          • gopadres
            OS Member #242
            • Jul 2002
            • 931

            #6
            Re: Does anyone think that SCEA actually tests this game?

            Tweaking game sliders is a lot like tuning an engine. We're guys...we like to tinker with stuff.
            NOW PLAYING: Battlefield 3, MLB 12 The Show
            WISHLIST: Hitman Absolution

            Comment

            • tfigs121
              MVP
              • Feb 2005
              • 1183

              #7
              Re: Does anyone think that SCEA actually tests this game?

              Originally posted by gopadres
              Tweaking game sliders is a lot like tuning an engine. We're guys...we like to tinker with stuff.
              This is perhaps the best response I have heard. Very perceptive.

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