A Potential Breakthrough

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  • rspencer86
    MIB Crew
    • Sep 2004
    • 8806

    #1

    A Potential Breakthrough

    Hey guys,

    A lot of us here have been tweaking this game since the day we tore off that nice, shiny plastic wrap in order to make this the most realistic baseball sim possible. In that time, there have been a lot of good ideas thrown out there, lots of testing, and some positive results.

    Building off of a lot of ideas that have already been shared from others, I have created a slider set with settings that has been working amazingly well for me. I suspect these may work for everyone else as well, so I figured I'd share them with you.

    First, let me give you an example of the type of results they can produce:

    Royals (me) @ White Sox (CPU)

    White Sox 4 11 1
    Royals 3 6 0

    W: Politte (1-1)
    L: Burgos (1-2)

    Starting Pitchers
    Royals: Runelvys Hernandez (6.0 IP, 8 H, 3 R, 2 BB, 3 SO)
    White Sox: Jose Contreras (6.1 IP, 5 H, 3 R, 2 BB, 5 SO)

    Notables
    2B: T. Iguchi, A. Berroa
    3B: J. Crede (Came on a missed sliding catch by my LF in the ninth)
    HR: J. Crede, J. Uribe
    GIDP: White Sox 3, Royals 0
    E: T. Iguchi (throwing)
    PB: J. Buck, Pierzynski
    WP: Contreras
    SB: Podsednik
    CS: Anderson

    This game felt the best out of any I have ever played. I held a 3-2 lead in the 7th, when Runelvys gave up a couple hits and a run to make it 3-3. Then in the ninth, I brought it my closer, Burgos. He gives up the missed-sliding-catch triple to Crede, who is then replaced on the basepaths by Ozuna. I walk the next hitter, Uribe, to set up the double play. Then Anderson hits a seeing-eye single between first and second on a 2-2 count to win the game.

    Now, let me get to the sliders and settings:

    rspencer86's HOF Sliders & Settings

    Level: HOF
    Feels the best out of all four difficulty levels. Hitting is realistic — difficult, but not impossible. CPU makes great decisions.

    Pitch Interface: Meter
    I find meter pitching to be realistic and challenging enough. I walk 2-5 batters a game and find it all but impossible to dominate CPU batters. If you have grown fond of classic, it will probably work just as well here.

    Fielding Assist: On
    Auto Throwing: On

    I finally resorted to this after seeing line drive after line drive whiz past my outfielders. Now I'm actually really digging concentrating on pitching, and watching my defense get the job done (or not, lol). You can turn both of these off if you aren't having problems with manual fielding.

    Auto Baserunning: Off
    Auto Sliding: On

    After struggling with the baserunning controls, I have finally mastered them. Sliding is just a personal preference; I don't think I should have to tell my guys when and how to slide. If you like controlling this, turn Auto Sliding off.

    Vibration: Off
    Makes pitching a little more difficult, IMO. Other than that, you won't notice it's gone.

    Fast Play: Off
    Umpire Consistency: Wide

    I like getting the benefit of the doubt sometimes, while getting squeezed the next at-bat. Some get frustrated by this option, and if that is you, feel free to turn it back to "Tight".

    Ejections: On
    Guess Pitch: Off

    I tend to think that the guess pitch feature is a tad unrealistic, so I turned it off. Be sure to turn off Guess Pitch Display as well.

    Hot Zones: Off
    Strike Zone: Off
    Pitching Ball Marker: Off

    Makes pitching much more difficult and realistic, IMO. Plus the game looks less cluttered and more natural with these displays off.

    Batting View: Catcher
    Pitching View: Outfield
    Fielding View: Medium

    There are all personal preferences. Whatever you like best, use it.

    User Slider Settings
    Pitch Speed: 10
    Seems about right to me. Reaction time is little to none on good fastballs, as it should be.

    Contact: 20
    Yes, 20. I think this setting has the biggest influence in this slider set. A lot of others have set contact low, in the 0-5 range. But I beleive that this was the main cause of everything getting hit hard. Why? Think about it: with contact at 0, you are whiffing at basically everything except when you hit it right on the button. This was leading to way too many strike outs and way too many hard line drives. With contact at 20, you will make contact more often, but this contact is not always on the "sweet spot", leading to more soft fly balls and ground outs. Also leads to less strikeouts, more foul balls, and longer at bats.

    Power: 10
    Gives the proper amount of extra-base hits and homeruns, while still allowing for soft bloopers and popups.

    Throwing Strength: 0
    Throwing Accuracy: 0

    These settings have been advocated by several posters, and I agree with them. You can still turn double plays, throw guys out at home from the oufield, etc. But you will see less laser-like bullets from the outfield, more throwing errors, and just an overall better defensive feel.

    Error Frequency: 16
    Remember, I play with auto fielding and throwing, so if you are playing defense manually, you might want to try 12 or 13 for this setting.

    Injuries: MAX
    Don't see a whole lot of injuries with this on MAX anyway, so this is the best we can do.

    CPU Slider Settings
    Pitch Speed: 10
    Contact: 0

    I find it hard to compile a realistic amount of strikeouts with the CPU's contact any higher than 0. This setting produces a realistic amount, plus it seems like the CPU takes more strikes with this setting.

    Power: 10
    Baserunning Aggressiveness: 20

    I like seeing the CPU go for the extra base, and with this setting it does. Doesn't make too many mistakes, though — just the right amount.

    Throwing Strength: 0
    Throwing Accuracy: 0
    Error Frequency: 16
    Pitch Count: 20

    Maxing the Pitch Count slider seems like the ideal setting. More foul balls, more balls thrown by the pitcher... just seems right.

    Any feedback, questions, or comments are much appreciated. I really hope these work out for you guys as well as they are for me!

    -Ryan
    Last edited by rspencer86; 05-05-2006, 01:04 PM.
    Ryan Spencer

    University of Missouri '09
    Twitter: @RyanASpencer

    Royals / Chiefs / Kings / Mizzou / Sporting KC


    PSN: MizzouTigerrr
    XBox: MizzouRhino
  • Wilk5280
    Pro
    • Jul 2002
    • 994

    #2
    Re: A Potential Breakthrough

    Fielding Assist: On
    Auto Throwing: On
    I finally resorted to this after seeing line drive after line drive whiz past my outfielders. Now I'm actually really digging concentrating on pitching, and watching my defense get the job done (or not, lol). You can turn both of these off if you aren't having problems with manual fielding.
    I bet you loved WSB 2K1 for the Sega Dreamcast didn't ya.

    Comment

    • rspencer86
      MIB Crew
      • Sep 2004
      • 8806

      #3
      Re: A Potential Breakthrough

      I forgot to add a few tips for batting:

      Use the "Power Swing" as your main swing. With power at 10, you are going to need to use the power swing to get good results at the plate. Don't get me wrong: it's still possible to get hits (and even home runs) with a good contact swing, but not on a consistent basis. Use the contact swing with two strikes to foul off pitches and avoid striking out, and in other situations (like trying to move over a runner from second to third, or a hit and run).

      Forget the left stick with two strikes. Why? With contact at 20, you can foul off a lot of pitches (and even put quite a few in play) without using zone hitting. Of course, if you are willing to take a risk of striking out, go ahead and use the left stick. Another advantage to concentrating only on timing your swing is that you can judge pitches a lot better, allowing you to take more balls instead of hacking at pitches out of the zone.

      -Ryan
      Ryan Spencer

      University of Missouri '09
      Twitter: @RyanASpencer

      Royals / Chiefs / Kings / Mizzou / Sporting KC


      PSN: MizzouTigerrr
      XBox: MizzouRhino

      Comment

      • rspencer86
        MIB Crew
        • Sep 2004
        • 8806

        #4
        Re: A Potential Breakthrough

        Originally posted by Crazy_Stanley
        I bet you loved WSB 2K1 for the Sega Dreamcast didn't ya.
        Eh, never had a Dreamcast, so I wouldn't know. I'm assuming that game was auto-fielding only?

        Hey, I would love to do all the fielding myself. In fact, I think that most of the time, playing defense in this game is very satisfying. It's just the few times where my outfielders never go into a catch animation that really pisses me off, enough so to turn on auto fielding.

        -Ryan
        Ryan Spencer

        University of Missouri '09
        Twitter: @RyanASpencer

        Royals / Chiefs / Kings / Mizzou / Sporting KC


        PSN: MizzouTigerrr
        XBox: MizzouRhino

        Comment

        • LanteriX
          MVP
          • Feb 2004
          • 1624

          #5
          Re: A Potential Breakthrough

          Giving these a try for my next couple of Mets franchise games. I'll let you know how they go.

          Comment

          • ehh
            Hall Of Fame
            • Mar 2003
            • 28959

            #6
            Re: A Potential Breakthrough

            I've finally gotten settled into my franchise with Playmaker's Universal Sliders, so I'll see what the consensus is on these badboys before I give them a whirl.
            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

            "Beware of geeks bearing formulas." - Warren Buffet

            Comment

            • Wilk5280
              Pro
              • Jul 2002
              • 994

              #7
              Re: A Potential Breakthrough

              Originally posted by rspencer86
              Eh, never had a Dreamcast, so I wouldn't know. I'm assuming that game was auto-fielding only?

              Hey, I would love to do all the fielding myself. In fact, I think that most of the time, playing defense in this game is very satisfying. It's just the few times where my outfielders never go into a catch animation that really pisses me off, enough so to turn on auto fielding.

              -Ryan
              I hear ya man, and I was just messin'. But yeah, WSB 2K1 was auto-fielding only. No option to have it any other way.

              Comment

              • LanteriX
                MVP
                • Feb 2004
                • 1624

                #8
                Re: A Potential Breakthrough

                Ok, update from the first game.

                Mets- 5-15-0
                Brewers- 4-5-1

                The hits were high, but I did like what I saw, because 6 of the hits came off of Matt Wise, who is hot garbage really. The other 6 pitchers the Brewers through out there gave up a combined 9 hits, and none of them are particularly that good either. I have a series against the Cardinals coming up who have better pitching so I'll see how it plays against them.

                Comment

                • GTR34
                  Rookie
                  • Mar 2006
                  • 221

                  #9
                  Re: A Potential Breakthrough

                  How's the stolen bases going with these sliders? Does the CPU (I'd imagine so) automatically throw to 2nd, with auto fielding on, when a guy tries for 2nd?

                  Don't have the game with me right now, but I'll give these a try over the weekend.

                  Comment

                  • JOEdellis
                    Banned
                    • Jan 2004
                    • 2068

                    #10
                    Re: A Potential Breakthrough

                    slider set with settings that has been working amazingly well for me

                    Ya looks like it, remember you play with the royals each team is diffrent and will play diffrent depending on the sliders. So i guess royal fans should try these.

                    Comment

                    • JOEdellis
                      Banned
                      • Jan 2004
                      • 2068

                      #11
                      Re: A Potential Breakthrough

                      Originally posted by rspencer86
                      Eh, never had a Dreamcast, so I wouldn't know. I'm assuming that game was auto-fielding only?

                      Hey, I would love to do all the fielding myself. In fact, I think that most of the time, playing defense in this game is very satisfying. It's just the few times where my outfielders never go into a catch animation that really pisses me off, enough so to turn on auto fielding.

                      -Ryan

                      perhaps the outfielders in the royals are crap?, that also has alot to do with it. I play on ASSIST and i never got any these errors you mentioning. I think on ASSIST it works great and it is manual once you take control, so you get the best of both worlds.

                      Comment

                      • rspencer86
                        MIB Crew
                        • Sep 2004
                        • 8806

                        #12
                        Re: A Potential Breakthrough

                        Originally posted by JOEdellis
                        perhaps the outfielders in the royals are crap?, that also has alot to do with it. I play on ASSIST and i never got any these errors you mentioning. I think on ASSIST it works great and it is manual once you take control, so you get the best of both worlds.
                        Well, you're right, the Royals outfielders are crap, along with the rest of the team.

                        But I've seen similar complaints on the boards from all sorts of guys who use all sorts of teams. It shouldn't (and doesn't) matter what team I use, it's a small glitch in the game. The fielding animation never kicks in.

                        -Ryan
                        Ryan Spencer

                        University of Missouri '09
                        Twitter: @RyanASpencer

                        Royals / Chiefs / Kings / Mizzou / Sporting KC


                        PSN: MizzouTigerrr
                        XBox: MizzouRhino

                        Comment

                        • JOEdellis
                          Banned
                          • Jan 2004
                          • 2068

                          #13
                          Re: A Potential Breakthrough

                          I personally never noticed that, i use ASSIST which is basically auto for a bit and then you take control.

                          Comment

                          • rspencer86
                            MIB Crew
                            • Sep 2004
                            • 8806

                            #14
                            Re: A Potential Breakthrough

                            Has anyone else given these a try? I'm getting good game after good game with these. My latest linescores:

                            Royals 9 8 0
                            Indians 2 7 1

                            Indians 6 11 0
                            Royals 0 3 1

                            I realize there are a ton of slider sets out there, which is great because everyone plays differently and has different skills, but I'm really liking what I have seen so far. The high contact/medium power has led to fewer strikeouts, more hit variety, and better games.

                            Again, any feedback is appreciated.

                            -Ryan
                            Ryan Spencer

                            University of Missouri '09
                            Twitter: @RyanASpencer

                            Royals / Chiefs / Kings / Mizzou / Sporting KC


                            PSN: MizzouTigerrr
                            XBox: MizzouRhino

                            Comment

                            • rickvh02
                              Rookie
                              • Mar 2005
                              • 61

                              #15
                              Re: A Potential Breakthrough

                              i play with the indians and i can say that these seem pretty good. the tribe has a stacked offense so i still get about 10 hits a game. i love the fact that my outfielders dont have cannons anymore because none of the players on my team really have strong arms anyway (blake's is fairly strong though) It takes time getting used to always using the power swing with 0 or 1 strike but i like these overall. nice job

                              Comment

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