CPU Foul Balls - PS2

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  • IceReaver75
    Rookie
    • Jan 2006
    • 28

    #1

    CPU Foul Balls - PS2

    How do I cut down all the foul balls hit by the CPU on the PS2 version? Alot of times my starters have a pitch count of around 100 by the 5th inning cause the CPU likes to get into 14 pitch 0-2 counts at least twice an inning it seems. My last game I looked at the anaylsis screen and my starter was at 100 pitches in the 5th and the CPU fouled off 49% of the pitches. Thats alittle high i think. Any help on this will be helpful. Thank you
  • koebner
    MVP
    • Jul 2002
    • 1956

    #2
    Re: CPU Foul Balls - PS2

    Originally posted by IceReaver75
    How do I cut down all the foul balls hit by the CPU on the PS2 version? Alot of times my starters have a pitch count of around 100 by the 5th inning cause the CPU likes to get into 14 pitch 0-2 counts at least twice an inning it seems. My last game I looked at the anaylsis screen and my starter was at 100 pitches in the 5th and the CPU fouled off 49% of the pitches. Thats alittle high i think. Any help on this will be helpful. Thank you
    Have you touched the sliders? It would be helpful to know what level you're playing on as well.
    PS3/PS4 BradCompany

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    • IceReaver75
      Rookie
      • Jan 2006
      • 28

      #3
      Re: CPU Foul Balls - PS2

      Yeah I have adjusted sliders

      Right now I'm playing on HOF level with API off, Classic Pitching Interface
      Sliders that probably matter in this situation are considering all the way to the left being 0 are:

      Pitch Speed : 4
      Pitch Count : 12
      Player Pitch Fatigue(Starters) : 10
      Player Pitch Fatigue(Relievers) : 10

      Player Pitch Movement : 15
      Player Pitch Command : 0

      CPU Contact : 10
      CPU Power : 13

      CPU Batter Plate Discipline : 16
      Timing Window : 10

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      • KingV2k3
        Senior Circuit
        • May 2003
        • 5881

        #4
        Re: CPU Foul Balls - PS2

        I started with pitch count at 15, and worked my way back to default (10) and that helped a lot...there's only about 2-3 'foul-fests' per game now...

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        • IceReaver75
          Rookie
          • Jan 2006
          • 28

          #5
          Re: CPU Foul Balls - PS2

          Yeah I found something that worked late last night. I kept Pitch count where it was at 12 but i dropped CPU Plate Discipline down from 16 to 11 and that helped a lot. It helped to strike out the CPU a little more also since anything around the strike zone isn't being fouled off.

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          • chuckm1961
            MVP
            • Mar 2005
            • 1429

            #6
            Re: CPU Foul Balls - PS2

            What about CPU Foul Ball Frequency, in the in-game sliders?

            Or is that only in PS3?
            [Insert clever, personally-relevant, or cutting-edge remark, data, link, or picture]

            Comment

            • IceReaver75
              Rookie
              • Jan 2006
              • 28

              #7
              Re: CPU Foul Balls - PS2

              Originally posted by chuckm1961
              What about CPU Foul Ball Frequency, in the in-game sliders?

              Or is that only in PS3?
              Thats only on the ps3. There a lot of options that aren't on the ps2 that are on the ps3.

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