CPU Foul Balls - PS2
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CPU Foul Balls - PS2
How do I cut down all the foul balls hit by the CPU on the PS2 version? Alot of times my starters have a pitch count of around 100 by the 5th inning cause the CPU likes to get into 14 pitch 0-2 counts at least twice an inning it seems. My last game I looked at the anaylsis screen and my starter was at 100 pitches in the 5th and the CPU fouled off 49% of the pitches. Thats alittle high i think. Any help on this will be helpful. Thank youTags: None -
Re: CPU Foul Balls - PS2
How do I cut down all the foul balls hit by the CPU on the PS2 version? Alot of times my starters have a pitch count of around 100 by the 5th inning cause the CPU likes to get into 14 pitch 0-2 counts at least twice an inning it seems. My last game I looked at the anaylsis screen and my starter was at 100 pitches in the 5th and the CPU fouled off 49% of the pitches. Thats alittle high i think. Any help on this will be helpful. Thank youPS3/PS4 BradCompany -
Re: CPU Foul Balls - PS2
Yeah I have adjusted sliders
Right now I'm playing on HOF level with API off, Classic Pitching Interface
Sliders that probably matter in this situation are considering all the way to the left being 0 are:
Pitch Speed : 4
Pitch Count : 12
Player Pitch Fatigue(Starters) : 10
Player Pitch Fatigue(Relievers) : 10
Player Pitch Movement : 15
Player Pitch Command : 0
CPU Contact : 10
CPU Power : 13
CPU Batter Plate Discipline : 16
Timing Window : 10Comment
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Re: CPU Foul Balls - PS2
Yeah I found something that worked late last night. I kept Pitch count where it was at 12 but i dropped CPU Plate Discipline down from 16 to 11 and that helped a lot. It helped to strike out the CPU a little more also since anything around the strike zone isn't being fouled off.Comment
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Re: CPU Foul Balls - PS2
What about CPU Foul Ball Frequency, in the in-game sliders?
Or is that only in PS3?[Insert clever, personally-relevant, or cutting-edge remark, data, link, or picture]Comment
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