Trinity's Vet settings/sliders

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #16
    Re: Trinity's Vet settings/sliders

    Still messing with these. cpu hitting is solid, as is thier pitching. however i get no bb's either throw or taking. dont see anyway to fix it. have pitch control at -5 for both human and cpu. think i need to take down consistency to -3 for both. but then im afraid of excessive passed balls. just will deal with it, cuz my pitch counts are awesome! just that its near 70% strikes usually. oh well...

    played 2 good gms just now, getting better at hitting so i had to une down the sliders but now im back to 8 hits in one game with zero runs. then 4 hits with 1 run the next. not bad i guess tho. dempster struck me out 10 times that 2nd gm so... will post stats of gms once i truly find somthng in my sliders that give me consistency in gms
    https://www.youtube.com/DarthRambo

    Comment

    • koebsual
      Rookie
      • May 2006
      • 317

      #17
      Re: Trinity's Vet settings/sliders

      I will try these, but what does the different guess pitch choices mean? 1/4 full etc..? Thanks.

      Comment

      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #18
        Re: Trinity's Vet settings/sliders

        Game stats with "final, v.3 veteran sliders"

        Will edit sliders and post on entire new thread(again, sorry i cant edit my posts cuz of bein on cellphone.)

        CLE 3 10 0 (me) HRs: J. Damon(inside park), R. Cano
        NYY 2 8 0

        C. Lee 9ip 8h 2er 0bb 11k
        C.C. 6ip 9h 3er 1bb 2k

        ATL 2 9 0
        COL 0 8 0 (me) NO HRs!

        D. Lowe 6ip 5h 0er 1bb 3k
        J Francis 8ip 6h 1er 0bb 4k

        CUB 3 9 1
        NYM 1 4 0 (me) HRs: Soriano, G. Soto(2 run)

        Dempster 7ip 4h 1er 0bb 10k
        Santana 7.1 7h 1er obb 8k

        STL 7 9 0 (me)
        WAS 3 10 1 HRs: K.Greene(2), Y.Molina(2)

        A. Wainwright 8.1ip 10h 3er 1bb 10k (was going into 9th for CG shutout)
        Scott Olsen 6ip 6h 3er 0bb 3k

        Having gr8 gms now! Going to play one last random game with my now FINAL tweaking of the sliders. Prolly wont post stats as long as they are good, i'll post final set on new thread. when i do, could someone delete this thread due to my lack of not being able to edit?? thanks to all for the feedback!
        https://www.youtube.com/DarthRambo

        Comment

        • SolidSnake07
          Pro
          • Sep 2006
          • 546

          #19
          Re: Trinity's Vet settings/sliders

          Originally posted by Trinity120
          Gameplay settings:

          API- On
          Ump balls/strikes- Variable
          Diff.- Vet
          Pitch interface- Meter
          Guess pitch- Default(I suck at hitting, very hard to on this game.)
          Swing influence- Off
          Pitch callout- Full
          Plate coverage- Off
          Swing analysis- Off
          Strike zone- On
          Hot zones- Off
          Catch region- Off
          Catch position- On
          Rob HR- Off

          SLIDERS 0 IS DEFAULT...add or substract from default.

          Pitch spd. -5
          Field errors 0
          Throw errors -4
          Fielder spd -4 (seems to help with hit variety)
          Fielder reaction -5 (same reason)
          Arm strength -3
          Baserunner spd. 0
          Steal ability 0
          Steal freq. 0
          Wind 0
          Injury freq. 0

          HUMAN

          Contact +5
          Power 0
          Timing +5
          Fouls -3
          Solid Hits +5
          SP stam. 0
          RP stam. 0
          Pitcher control +5
          Pitcher consistency +5

          CPU

          Contact 0
          Power -2
          Timing 0
          Fouls -2
          Solid Hits 0
          SP stam. 0
          RP stam. 0
          Pitcher control -2
          Pitcher consistency -1
          Strike freq. -5
          Manager hook 0
          Pickoffs -4 (Just annoying, slows game down, and picks u off too much if u lead one more tap with L1

          PLZ COMMENT AND SUGGEST! Ive had very good games with these, howeever i knlow they arent perfect. test them and change to ur liking, and tips on how to make them better.

          OH, must say that i ALWAYS pitch to where catcher suggests! he/lps create pitch counts and walks at times. with still decent amount of K's

          Can these sliders work on All-Star and HoF?

          Comment

          • DarthRambo
            MVP
            • Mar 2008
            • 6630

            #20
            I would imagine they could, but if the sliders are set right, difficulty shouldnt play a big factor imo.

            Posting "final" tweaked set later tonight after i play 1 or 2 more gms with what i got now.
            https://www.youtube.com/DarthRambo

            Comment

            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #21
              It gives details on the option screen. i go with 1/4 since its the smallest amount of boost on ur hitting if guessed correctly.
              https://www.youtube.com/DarthRambo

              Comment

              • DarthRambo
                MVP
                • Mar 2008
                • 6630

                #22
                Re: Trinity's Vet settings/sliders

                Just played another gr8 game. this game is phenominal! heres the stats...

                SD 0 6 0
                LAD 4 7 0 (me) No HRs!

                C. Billingsley 7ip 3h 0er 3bb 4k (finally threw walks with new and FINAL slider set... 61% strike which is very realistic. close to 90 pitches thrown...

                J. Peavy 6ip 3h 2er 4bb 7k (again, i think i found the perfect setup with control and consistency to throw and draw walks.

                Furcal led off game with a triple, which giles had ran down but too tough of a catch as ball went off heel of his glove, was pretty awesome! even the announcer was fooled. best thing was it didnt score as an error, i think due to the difficulty of the catch He was sac flyed in next batter up.

                each team had only 2 hits for the longest with a true pitchers duel... in the 7th i lead off with a single, peavy was pulled. then the RP for SD walked 2 straight to load them with0 outs. double down the rf line by the ph delwyn young to score 2. then singled to score last run of the game.

                They singled 3 times in the 9th to load bases with 1 out. put in the closer, and struck out last two to end game!!!

                Anyway to tune down AI base running aggression??? they go from first to third alot and have thrown them out about 4 times now. also, i play with auto base running, so its happened to me as well.
                https://www.youtube.com/DarthRambo

                Comment

                • SolidSnake07
                  Pro
                  • Sep 2006
                  • 546

                  #23
                  Re: Trinity's Vet settings/sliders

                  Originally posted by koebsual
                  I will try these, but what does the different guess pitch choices mean? 1/4 full etc..? Thanks.
                  1/4 means you can guess one of 4 zones. There is also a 1/6 or a 1/8, cant remember which, were you guess 1 of 6 or 7 zones. If you guess the right location/zone a red dot will flash showing you were the ball will go.

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