Depends, if he lowered it because of too many injuries and while having it at 0 is still getting injuries just at a more reasonable rate then I dont see the problem. Im on default and other then injuries to guys in my minor leagues, of which I never play those games anyways, Ive yet to have a single injury to anyone on my big league club through nearly 40 games so far.
Breaking this Game Down on AllStar ,group effort
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Re: Breaking this Game Down on AllStar ,group effort
Depends, if he lowered it because of too many injuries and while having it at 0 is still getting injuries just at a more reasonable rate then I dont see the problem. Im on default and other then injuries to guys in my minor leagues, of which I never play those games anyways, Ive yet to have a single injury to anyone on my big league club through nearly 40 games so far. -
Re: Breaking this Game Down on AllStar ,group effort
Depends, if he lowered it because of too many injuries and while having it at 0 is still getting injuries just at a more reasonable rate then I dont see the problem. Im on default and other then injuries to guys in my minor leagues, of which I never play those games anyways, Ive yet to have a single injury to anyone on my big league club through nearly 40 games so far.
he means 0 as in zilch, not default.Comment
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Re: Breaking this Game Down on AllStar ,group effort
From an outside the box line of thought, doesn't putting injury at 0 complete negate the proactive approach to finding the best possible slider set?
Dialing in sliders to accurately reflect "real life" results through gameplan seems entirely moot if AB's or starts are not distributed amongst players, who may have not been given the chance to do so otherwise.
just as in "real life".Steam: BahnzoComment
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Re: Breaking this Game Down on AllStar ,group effort
I think maybe in overall terms you would be right. But setting injuries at 0 doesn't effect the gameplay itself, which is more important I think. Injuries are difficult to gauge since they are more of a random occurance and not something you can really compare statistically with the real MLB.Comment
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Re: Breaking this Game Down on AllStar ,group effort
From an outside the box line of thought, doesn't putting injury at 0 complete negate the proactive approach to finding the best possible slider set?
Dialing in sliders to accurately reflect "real life" results through gameplan seems entirely moot if AB's or starts are not distributed amongst players, who may have not been given the chance to do so otherwise.
just as in "real life".
Injuries are arbitrary, or "variable"...it's not a statistic that affects "sim" gameplay, as you put it
Personally I feel injuries happen way too frequently anyway to key players and when I play a Season with a team, I chose them to play with their players and not worry about injuries. Don't know why that goes against "sim" gameplay, lol....let me guess, you do fantasy drafts and CPU trades too right? That doesn't sound like real life rosters.Last edited by pbz06; 04-26-2009, 09:01 PM.Comment
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Re: Breaking this Game Down on AllStar ,group effort
Thanks chief but I knew exactly what he meant as him and I have been bouncing ideas for sliders back and forth in here for awhile now. If you notice this is why I explained the reason for him having it so low but also pointed out that I have it at default and havent been seeing any injuries to my big league club so far to show that its all a personal preference type of slider.Comment
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Re: Breaking this Game Down on AllStar ,group effort
Thanks chief but I knew exactly what he meant as him and I have been bouncing ideas for sliders back and forth in here for awhile now. If you notice this is why I explained the reason for him having it so low but also pointed out that I have it at default and havent been seeing any injuries to my big league club so far to show that its all a personal preference type of slider.Comment
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Re: Breaking this Game Down on AllStar ,group effort
I have been using these sliders for the last few games and they are great. They only things Ive been having trouble with is striking out the cpu and hitting home runs on offense. It might be a coincidence but thats about the only thing Ive been struggling with.
Any advice?Comment
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Re: Breaking this Game Down on AllStar ,group effort
I have been using these sliders for the last few games and they are great. They only things Ive been having trouble with is striking out the cpu and hitting home runs on offense. It might be a coincidence but thats about the only thing Ive been struggling with.
Any advice?Comment
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